Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SmiteSofty
Skadi
Level 145
God Stats
1W - 0L
1,656 SR
Queue Stats
97W - 124L
1,490 Elo+
Party 1
Yu Huang
Yu Huang
SugarTotss
Yu Huang
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
359W - 353L
1,400 Elo+
Solo
Jing Wei
Jing Wei
WhamPowBang
Jing Wei
Level 121
God Stats
1W - 2L
1,427 SR
Queue Stats
39W - 45L
1,373 Elo+
Solo
Team Averages
Level 120
1,516 SR
1,453 Elo+

VS

Team Averages
Level 101
1,476 SR
1,493 Elo+
Achilles
Achilles
ClosetPaperr
Achilles
Level 67
God Stats
1W - 2L
1,683 SR
Queue Stats
31W - 28L
1,523 Elo+
Party 2
Kuzenbo
Kuzenbo
DESECRAT10N
Kuzenbo
Level 126
God Stats
5W - 3L
1,776 SR
Queue Stats
456W - 476L
1,480 Elo+
Solo
Raijin
Raijin
JrNoriz710
Raijin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 129L
1,481 Elo+
Solo
Susano
Susano
Slog_Jo
Susano
Level 69
God Stats
0W - 3L
1,272 SR
Queue Stats
63W - 61L
1,471 Elo+
Party 2
Mercury
Mercury
johnnyandyXD
Mercury
Level 104
God Stats
0W - 4L
1,148 SR
Queue Stats
417W - 398L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
5 / 3 / 15
9,199
920
9,944
13,003
13,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
 
Zeus
14
1 / 2 / 14
8,037
804
11,184
6,032
2,462
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
16
8 / 1 / 11
9,368
937
12,206
6,167
2,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
SugarTotss
Yu Huang
14
5 / 1 / 12
8,533
853
8,057
5,603
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
WhamPowBang
Jing Wei
15
5 / 2 / 14
8,938
894
7,204
8,451
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ClosetPaperr
Achilles
15
4 / 3 / 3
8,031
803
4,812
12,404
13,448
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
DESECRAT10N
Kuzenbo
13
1 / 6 / 7
8,354
835
7,259
15,338
21,928
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Raijin
JrNoriz710
Raijin
15
4 / 4 / 5
8,751
875
9,747
9,814
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
Slog_Jo
Susano
12
0 / 4 / 4
7,007
701
6,615
7,535
3,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
johnnyandyXD
Mercury
11
0 / 7 / 6
6,833
683
4,991
11,463
4,929
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
24
Kills
9
9
Deaths
24
66
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
3
15
4.17
W
Zeus
 
Zeus
1
2
14
4
L
Achilles
ClosetPaperr
Achilles
4
3
3
1.83
L
Kuzenbo
DESECRAT10N
Kuzenbo
1
6
7
0.75
L
Raijin
JrNoriz710
Raijin
4
4
5
1.63
L
Susano
Slog_Jo
Susano
0
4
4
0.5
W
Skadi
8
1
11
13.5
W
Yu Huang
SugarTotss
Yu Huang
5
1
12
11
W
Jing Wei
WhamPowBang
Jing Wei
5
2
14
6
L
Mercury
johnnyandyXD
Mercury
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,595
Damage
33,424
39,256
Taken
56,554
24,184
Mitigated
48,915
16,059
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,944
286
1,465
3,428
13,003
13,185
51
2,930
9,632
17,096
380
W
Zeus
 
Zeus
11,184
1,172
2,043
987
6,032
2,462
632
3,981
2,004
26,103
0
L
Achilles
ClosetPaperr
Achilles
4,812
392
1,156
1,663
12,404
13,448
350
5,572
6,413
0
10,151
L
Kuzenbo
DESECRAT10N
Kuzenbo
7,259
2,214
1,726
1,261
15,338
21,928
586
6,295
8,596
11,045
0
L
Raijin
JrNoriz710
Raijin
9,747
476
1,322
1,308
9,814
4,723
1,043
5,245
4,214
27,696
0
L
Susano
Slog_Jo
Susano
6,615
369
645
480
7,535
3,887
227
3,898
3,271
0
10,917
W
Skadi
12,206
6,062
1,084
1,207
6,167
2,735
1,688
4,280
1,887
0
22,208
W
Yu Huang
SugarTotss
Yu Huang
8,057
789
874
1,694
5,603
2,369
778
2,399
3,122
11,612
0
W
Jing Wei
WhamPowBang
Jing Wei
7,204
5,418
366
2,911
8,451
3,433
1,206
3,416
4,987
0
17,312
L
Mercury
johnnyandyXD
Mercury
4,991
1,561
315
1,148
11,463
4,929
32
5,736
5,255
0
9,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,075
Gold Earned
38,976
129
Minions Killed
85
0
Camps Cleared
0
930,995
Distance Traveled
872,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,199
920
23
2
0
196,084
0
W
Zeus
8,037
804
39
4
0
169,227
0
L
Achilles
8,031
803
11
1
0
184,872
0
L
Kuzenbo
8,354
835
1
0
0
167,957
0
L
Raijin
8,751
875
51
5
0
147,692
0
L
Susano
7,007
701
14
1
0
187,764
0
W
Skadi
9,368
937
30
3
0
208,090
0
W
Yu Huang
8,533
853
16
2
0
190,381
0
W
Jing Wei
8,938
894
21
2
0
167,213
0
L
Mercury
6,833
683
8
1
0
184,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role