Player Matchup

Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AtariS Better91
He Bo
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
415W - 407L
1,539 Elo+
Solo
Thanatos
Thanatos
DOC x OCK
Thanatos
Level 124
God Stats
6W - 3L
1,676 SR
Queue Stats
43W - 43L
1,519 Elo+
Solo
Hercules
Hercules
Slabbypooh
Hercules
Level 150
God Stats
40W - 41L
1,539 SR
Queue Stats
919W - 863L
1,544 Elo+
Solo
Shiva
Shiva
t3ssi3r
Shiva
Level 126
God Stats
3W - 5L
1,572 SR
Queue Stats
295W - 284L
1,540 Elo+
Solo
Team Averages
Level 135
1,557 SR
1,528 Elo+

VS

Team Averages
Level 105
1,626 SR
1,497 Elo+
Sun Wukong
Sun Wukong
DareBear427
Sun Wukong
Level 81
God Stats
9W - 10L
1,640 SR
Queue Stats
57W - 50L
1,472 Elo+
Solo
Ares
Ares
EvilestSnow3
Ares
Level 108
God Stats
36W - 22L
1,840 SR
Queue Stats
1,107W - 1,030L
1,544 Elo+
Solo
Nox
Nox
MorbidCommander
Nox
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
205W - 168L
1,510 Elo+
Solo
Medusa
Medusa
RealHippieLIP
Medusa
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 60L
1,484 Elo+
Solo
Thor
Thor
Snapshot0010
Thor
Level 67
God Stats
9W - 4L
1,650 SR
Queue Stats
280W - 253L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 5 / 0
7,132
549
5,076
9,312
3,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 1
7,349
565
7,408
6,420
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
DOC x OCK
Thanatos
12
4 / 7 / 1
7,751
596
8,455
13,859
6,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Slabbypooh
Hercules
9
0 / 2 / 2
6,108
470
2,106
10,860
5,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shiva
t3ssi3r
Shiva
12
0 / 3 / 2
7,198
554
9,509
15,255
12,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DareBear427
Sun Wukong
13
2 / 1 / 3
6,903
531
8,929
13,467
11,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 2 / 10
7,052
542
4,980
10,113
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 0 / 5
7,840
603
7,326
5,910
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 0
8,699
669
7,712
7,970
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
7 / 4 / 7
8,543
657
8,849
12,094
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
19
19
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
0
0.2
L
3
2
1
1.75
L
Thanatos
DOC x OCK
Thanatos
4
7
1
0.64
W
Sun Wukong
DareBear427
Sun Wukong
2
1
3
3.5
W
2
2
10
3.5
W
1
0
5
3.5
W
7
1
0
7
L
Hercules
Slabbypooh
Hercules
0
2
2
0.5
W
7
4
7
2.63
L
Shiva
t3ssi3r
Shiva
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,554
Damage
37,796
55,706
Taken
49,554
30,041
Mitigated
32,752
17,635
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,076
1,884
0
2,061
9,312
3,379
550
817
8,487
0
44,852
L
7,408
611
0
1,269
6,420
1,957
0
1,844
4,498
62,249
0
L
Thanatos
DOC x OCK
Thanatos
8,455
3,420
0
7,911
13,859
6,285
0
3,067
10,688
0
43,088
W
Sun Wukong
DareBear427
Sun Wukong
8,929
2,287
0
4,176
13,467
11,601
0
547
12,920
0
47,181
W
4,980
605
0
972
10,113
10,042
88
3,810
6,303
13,444
0
W
7,326
564
0
1,125
5,910
2,521
191
1,790
4,120
67,615
0
W
7,712
4,773
0
2,497
7,970
3,342
889
0
7,970
0
69,998
L
Hercules
Slabbypooh
Hercules
2,106
203
16
3,666
10,860
5,943
0
5,435
5,265
0
7,429
W
8,849
3,135
0
634
12,094
5,246
92
1,261
10,833
0
50,889
L
Shiva
t3ssi3r
Shiva
9,509
2,024
210
2,502
15,255
12,477
61
793
14,462
0
56,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,538
Gold Earned
39,037
352
Minions Killed
374
0
Camps Cleared
0
1,176,794
Distance Traveled
1,336,830
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,132
549
73
6
0
237,313
1
L
He Bo
7,349
565
131
10
0
249,514
3
L
Thanatos
7,751
596
59
5
0
254,807
0
W
Sun Wukong
6,903
531
55
4
0
275,179
1
W
Ares
7,052
542
10
1
0
281,196
2
W
Nox
7,840
603
136
10
0
267,715
3
W
Medusa
8,699
669
111
9
0
232,626
0
L
Hercules
6,108
470
10
1
0
239,673
0
W
Thor
8,543
657
62
5
0
280,114
0
L
Shiva
7,198
554
79
6
0
195,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role