Player Matchup

Artemis
Artemis
 
Artemis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Bracmards
Thanatos
Level 65
God Stats
11W - 12L
1,316 SR
Queue Stats
96W - 78L
1,480 Elo+
Solo
Hel
Hel
FierceFeline
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
evaputa
Morgan Le Fay
Level 15
God Stats
0W - 4L
1,101 SR
Queue Stats
16W - 27L
1,359 Elo+
Party 2
Horus
Horus
evaputi11a
Horus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,260 Elo+
Party 2
Team Averages
Level 47
1,383 SR
1,403 Elo+

VS

Team Averages
Level 90
1,570 SR
1,533 Elo+
Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Geirolfr
Skadi
Level 127
God Stats
31W - 23L
1,601 SR
Queue Stats
167W - 148L
1,485 Elo+
Party 1
Kali
Kali
Scavy4
Kali
Level 69
God Stats
3W - 1L
1,730 SR
Queue Stats
8W - 6L
1,669 Elo+
Solo
Horus
Horus
bjofr
Horus
Level 109
God Stats
4W - 2L
1,508 SR
Queue Stats
222W - 205L
1,517 Elo+
Party 1
Olorun
Olorun
ohivegotswag
Olorun
Level 22
God Stats
7W - 4L
1,510 SR
Queue Stats
88W - 70L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 4 / 1
5,577
465
4,704
8,920
2,809
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Bracmards
Thanatos
10
1 / 4 / 1
5,993
499
3,895
10,760
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
5,006
417
3,210
6,908
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
evaputa
Morgan Le Fay
10
0 / 2 / 0
5,807
484
4,551
5,155
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
8
0 / 4 / 2
5,473
456
1,191
9,122
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 0 / 0
6,329
527
2,346
8,046
6,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Geirolfr
Skadi
11
4 / 1 / 4
6,807
567
6,177
4,667
1,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kali
Scavy4
Kali
11
8 / 1 / 5
7,600
633
6,680
8,438
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
bjofr
Horus
10
0 / 0 / 9
5,540
462
4,906
6,101
3,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
12
5 / 0 / 5
7,364
614
6,190
6,687
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
18
19
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
1
0.38
W
Cerberus
 
Cerberus
1
0
0
1
L
Thanatos
Bracmards
Thanatos
1
4
1
0.38
L
0
5
0
0
W
Skadi
Geirolfr
Skadi
4
1
4
6
W
Kali
Scavy4
Kali
8
1
5
10.5
W
Horus
bjofr
Horus
0
0
9
4.5
L
Morgan Le Fay
evaputa
Morgan Le Fay
0
2
0
0
L
Horus
0
4
2
0.25
W
Olorun
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,551
Damage
26,299
40,865
Taken
33,939
18,046
Mitigated
17,334
11,327
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,704
2,622
0
2,273
8,920
2,809
252
859
8,061
0
26,433
W
Cerberus
 
Cerberus
2,346
296
0
2,302
8,046
6,468
0
4,551
3,495
42,785
0
L
Thanatos
Bracmards
Thanatos
3,895
826
0
5,128
10,760
4,016
0
1,802
8,958
0
42,317
L
3,210
309
535
1,315
6,908
2,292
0
3,325
3,583
22,487
0
W
Skadi
Geirolfr
Skadi
6,177
2,527
0
438
4,667
1,496
300
0
4,667
0
51,869
W
Kali
Scavy4
Kali
6,680
3,200
0
2,797
8,438
3,372
70
701
7,737
0
39,414
W
Horus
bjofr
Horus
4,906
1,564
316
3,344
6,101
3,534
39
0
6,101
0
22,301
L
Morgan Le Fay
evaputa
Morgan Le Fay
4,551
872
0
223
5,155
1,562
0
2,151
3,004
31,062
0
L
Horus
1,191
519
496
1,357
9,122
7,367
0
399
8,723
0
10,500
W
Olorun
6,190
2,675
0
1,571
6,687
2,464
284
2,509
4,178
46,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,856
Gold Earned
33,640
205
Minions Killed
369
0
Camps Cleared
0
1,065,505
Distance Traveled
1,150,631
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,577
465
36
3
0
209,864
0
W
Cerberus
6,329
527
115
10
0
210,231
2
L
Thanatos
5,993
499
78
7
0
243,583
0
L
Hel
5,006
417
31
3
0
175,147
0
W
Skadi
6,807
567
88
7
0
196,426
0
W
Kali
7,600
633
59
5
0
278,294
1
W
Horus
5,540
462
33
3
0
241,771
0
L
Morgan Le Fay
5,807
484
47
4
0
206,020
0
L
Horus
5,473
456
13
1
0
230,891
0
W
Olorun
7,364
614
74
6
0
223,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role