Player Matchup

Tyr
Tyr
 
Tyr
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Jakubbis
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,496 Elo+
Solo
Cthulhu
Cthulhu
TheRothruithor
Cthulhu
Level 101
God Stats
1W - 1L
1,733 SR
Queue Stats
116W - 106L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lunanoah
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,458 Elo+
Solo
Discordia
Discordia
spartan1111
Discordia
Level 124
God Stats
0W - 1L
1,225 SR
Queue Stats
14W - 14L
1,272 Elo+
Solo
Team Averages
Level 120
1,492 SR
1,441 Elo+

VS

Team Averages
Level 110
1,483 SR
1,455 Elo+
Awilix
Awilix
 
Awilix
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Angelrawzz
Kukulkan
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 76L
1,388 Elo+
Solo
Cupid
Cupid
BekDichtVriend
Cupid
Level 67
God Stats
4W - 1L
1,467 SR
Queue Stats
305W - 291L
1,517 Elo+
Solo
Zeus
Zeus
Pace61
Zeus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 95L
1,375 Elo+
Solo
Persephone
Persephone
SDemianBlack
Persephone
Level 146
God Stats
4W - 3L
1,448 SR
Queue Stats
365W - 393L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 9 / 1
9,673
645
9,895
20,307
25,963
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Jakubbis
Freya
16
1 / 6 / 5
9,222
615
10,613
15,323
8,694
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 5 / 6
9,845
656
8,824
20,096
25,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
lunanoah
Ah Muzen Cab
18
2 / 2 / 5
10,258
684
8,416
15,385
7,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
spartan1111
Discordia
19
5 / 1 / 4
11,066
738
17,023
8,021
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
1 / 3 / 14
9,905
660
8,392
15,928
21,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Angelrawzz
Kukulkan
18
4 / 2 / 10
10,405
694
14,903
10,492
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 3 / 12
10,856
724
13,068
14,734
8,423
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Pace61
Zeus
17
4 / 3 / 14
10,209
681
17,469
7,703
4,192
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
SDemianBlack
Persephone
18
8 / 1 / 9
11,386
759
12,129
9,621
5,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
12
Kills
23
23
Deaths
12
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
9
1
0.5
W
Awilix
 
Awilix
1
3
14
2.67
W
Kukulkan
Angelrawzz
Kukulkan
4
2
10
4.5
W
6
3
12
4
L
Freya
Jakubbis
Freya
1
6
5
0.58
W
Zeus
Pace61
Zeus
4
3
14
3.67
W
Persephone
SDemianBlack
Persephone
8
1
9
12.5
L
0
5
6
0.6
L
Ah Muzen Cab
lunanoah
Ah Muzen Cab
2
2
5
2.25
L
Discordia
spartan1111
Discordia
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,771
Damage
65,961
79,132
Taken
58,478
71,144
Mitigated
45,453
21,450
Healing
25,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,895
706
339
849
20,307
25,963
0
8,809
10,967
1,516
13,803
W
Awilix
 
Awilix
8,392
2,118
959
2,385
15,928
21,115
0
10,506
4,902
16
12,398
W
Kukulkan
Angelrawzz
Kukulkan
14,903
1,047
1,372
2,065
10,492
6,228
0
7,512
2,806
33,913
0
W
13,068
8,211
6,587
6,517
14,734
8,423
0
9,958
4,504
0
26,288
L
Freya
Jakubbis
Freya
10,613
2,138
1,013
3,323
15,323
8,694
0
9,082
5,931
19,880
0
W
Zeus
Pace61
Zeus
17,469
494
1,255
743
7,703
4,192
0
4,792
2,864
29,548
0
W
Persephone
SDemianBlack
Persephone
12,129
925
1,040
2,795
9,621
5,495
0
3,799
5,705
33,665
0
L
8,824
600
1,456
3,431
20,096
25,363
57
11,081
8,566
19,280
0
L
Ah Muzen Cab
lunanoah
Ah Muzen Cab
8,416
3,321
1,527
5,727
15,385
7,421
0
10,411
4,640
0
28,758
L
Discordia
spartan1111
Discordia
17,023
0
1,005
2,780
8,021
3,703
65
4,235
3,583
36,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,064
Gold Earned
52,761
153
Minions Killed
187
0
Camps Cleared
0
1,378,571
Distance Traveled
1,451,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,673
645
9
1
0
237,173
0
W
Awilix
9,905
660
15
1
0
328,528
0
W
Kukulkan
10,405
694
49
3
0
263,519
0
W
Cupid
10,856
724
42
3
0
274,472
0
L
Freya
9,222
615
24
2
0
260,845
0
W
Zeus
10,209
681
24
2
0
267,917
0
W
Persephone
11,386
759
57
4
0
316,622
0
L
Cthulhu
9,845
656
24
2
0
280,660
0
L
Ah Muzen Cab
10,258
684
47
3
0
292,954
0
L
Discordia
11,066
738
49
3
0
306,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role