Player Matchup

Janus
Janus
Ali_Uzumaki078
Janus
Level 100
God Stats
2W - 2L
1,395 SR
Queue Stats
120W - 105L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
CasH_9906
Danzaburou
Level 101
God Stats
0W - 1L
1,758 SR
Queue Stats
81W - 75L
1,490 Elo+
Party 1
Osiris
Osiris
DRXM-9906
Osiris
Level 105
God Stats
1W - 1L
1,824 SR
Queue Stats
89W - 81L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
Wolf_Worrior666
Hun Batz
Level 115
God Stats
2W - 2L
1,596 SR
Queue Stats
61W - 58L
1,559 Elo+
Solo
Geb
Geb
X6_REVELATION_6X
Geb
Level 66
God Stats
0W - 1L
1,637 SR
Queue Stats
8W - 8L
1,814 Elo+
Solo
Team Averages
Level 97
1,642 SR
1,575 Elo+

VS

Team Averages
Level 116
1,533 SR
1,543 Elo+
Scylla
Scylla
BuffNessie
Scylla
Level 49
God Stats
12W - 10L
1,467 SR
Queue Stats
229W - 192L
1,522 Elo+
Solo
Osiris
Osiris
LastGuardianX
Osiris
Level 158
God Stats
9W - 3L
1,696 SR
Queue Stats
298W - 269L
1,567 Elo+
Solo
Serqet
Serqet
Stier-Havi
Serqet
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
585W - 555L
1,492 Elo+
Solo
Chernobog
Chernobog
Toxic-Chan199
Chernobog
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 65L
1,601 Elo+
Party 2
Eset
Eset
stevezero1PR
Eset
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 176L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,266
559
1,053
5,725
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
CasH_9906
Danzaburou
11
0 / 0 / 1
5,831
449
4,241
6,631
2,440
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
DRXM-9906
Osiris
12
0 / 2 / 0
6,764
520
6,873
13,574
16,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
11
1 / 1 / 0
6,339
488
3,048
8,660
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 0
5,845
450
2,253
9,823
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BuffNessie
Scylla
14
0 / 0 / 0
8,175
629
2,975
2,995
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 1
8,593
661
10,406
12,255
11,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Stier-Havi
Serqet
10
1 / 2 / 0
6,345
488
5,214
10,787
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Toxic-Chan199
Chernobog
11
2 / 0 / 1
6,782
522
7,394
5,325
2,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 2
6,679
514
3,018
5,935
5,084
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Scylla
BuffNessie
Scylla
0
0
0
0
L
Danzaburou
CasH_9906
Danzaburou
0
0
1
0.5
L
Osiris
DRXM-9906
Osiris
0
2
0
0
W
2
0
1
2.5
W
Serqet
Stier-Havi
Serqet
1
2
0
0.5
W
Chernobog
Toxic-Chan199
Chernobog
2
0
1
2.5
L
Hun Batz
1
1
0
1
L
1
2
0
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,468
Damage
29,007
44,413
Taken
37,297
30,418
Mitigated
24,596
11,661
Healing
16,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,053
44
0
750
5,725
1,725
0
2,028
3,697
68,193
0
W
Scylla
BuffNessie
Scylla
2,975
263
0
509
2,995
1,005
0
292
2,703
78,978
0
L
Danzaburou
CasH_9906
Danzaburou
4,241
1,933
0
3,062
6,631
2,440
0
1,451
5,060
0
45,077
L
Osiris
DRXM-9906
Osiris
6,873
3,308
0
4,143
13,574
16,149
0
0
13,420
0
49,345
W
10,406
5,374
0
6,683
12,255
11,330
122
0
12,255
0
77,678
W
Serqet
Stier-Havi
Serqet
5,214
1,151
0
3,934
10,787
5,003
0
980
9,807
0
45,198
W
Chernobog
Toxic-Chan199
Chernobog
7,394
4,803
0
2,319
5,325
2,174
355
797
4,528
0
49,173
L
Hun Batz
3,048
676
0
748
8,660
3,067
0
1,159
7,375
0
52,379
L
2,253
482
0
2,958
9,823
7,037
0
1,355
8,378
11,089
0
W
3,018
638
416
2,434
5,935
5,084
0
1,237
4,698
25,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,045
Gold Earned
36,574
432
Minions Killed
461
0
Camps Cleared
0
1,322,389
Distance Traveled
1,279,137
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,266
559
143
11
0
267,525
0
W
Scylla
8,175
629
140
11
0
239,658
3
L
Danzaburou
5,831
449
81
6
0
243,114
0
L
Osiris
6,764
520
104
8
0
254,762
0
W
Osiris
8,593
661
132
10
0
271,525
0
W
Serqet
6,345
488
77
6
0
279,341
0
W
Chernobog
6,782
522
86
7
0
260,788
0
L
Hun Batz
6,339
488
85
7
0
284,476
2
L
Geb
5,845
450
19
1
0
272,512
0
W
Eset
6,679
514
26
2
0
227,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role