Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SzyMEN96
Discordia
Level 128
God Stats
8W - 4L
1,861 SR
Queue Stats
109W - 116L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
Zouhair117
Kuzenbo
Level 137
God Stats
10W - 8L
1,656 SR
Queue Stats
214W - 220L
1,534 Elo+
Solo
Osiris
Osiris
samuraijack2000
Osiris
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,263 Elo+
Solo
Team Averages
Level 132
1,603 SR
1,461 Elo+

VS

Team Averages
Level 124
1,444 SR
1,523 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlackPsycho18
Ah Muzen Cab
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,473 Elo+
Solo
Vamana
Vamana
E7Soldier
Vamana
Level 127
God Stats
7W - 8L
1,536 SR
Queue Stats
105W - 108L
1,534 Elo+
Solo
Eset
Eset
creeperslayer2k
Eset
Level 145
God Stats
0W - 3L
1,381 SR
Queue Stats
31W - 31L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
hOlA x Doudy84
Kukulkan
Level 103
God Stats
46W - 38L
1,507 SR
Queue Stats
225W - 211L
1,484 Elo+
Solo
Kali
Kali
rabbitkillerpro
Kali
Level 146
God Stats
1W - 4L
1,296 SR
Queue Stats
210W - 188L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 1 / 3
9,467
861
5,355
5,431
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
 
Serqet
15
4 / 1 / 7
8,679
789
9,851
11,308
6,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Discordia
SzyMEN96
Discordia
15
4 / 2 / 4
8,411
765
8,710
6,047
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kuzenbo
Zouhair117
Kuzenbo
14
0 / 1 / 5
7,575
689
3,913
9,792
14,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
2 / 1 / 8
8,232
748
8,467
10,633
12,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlackPsycho18
Ah Muzen Cab
11
0 / 2 / 0
6,524
593
1,629
3,125
944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
E7Soldier
Vamana
17
2 / 1 / 2
8,881
807
9,429
12,517
13,649
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 3
8,855
805
13,074
7,768
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
14
0 / 6 / 1
7,598
691
4,275
11,876
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

14
1 / 1 / 1
7,470
679
2,830
8,811
3,676
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
13
Kills
6
6
Deaths
13
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
3
4.5
W
Serqet
 
Serqet
4
1
7
7.5
L
Ah Muzen Cab
BlackPsycho18
Ah Muzen Cab
0
2
0
0
L
Vamana
E7Soldier
Vamana
2
1
2
3
W
Discordia
SzyMEN96
Discordia
4
2
4
3
W
Kuzenbo
Zouhair117
Kuzenbo
0
1
5
2.5
L
3
3
3
1.5
L
Kukulkan
0
6
1
0.08
L
1
1
1
1.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,296
Damage
31,237
43,211
Taken
44,097
39,368
Mitigated
28,166
8,176
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,355
274
1,819
1,426
5,431
2,983
0
1,315
4,044
48,133
0
W
Serqet
 
Serqet
9,851
2,625
0
1,495
11,308
6,740
1,083
3,110
7,910
0
26,355
L
Ah Muzen Cab
BlackPsycho18
Ah Muzen Cab
1,629
531
0
0
3,125
944
0
755
2,165
0
5,189
L
Vamana
E7Soldier
Vamana
9,429
6,015
0
2,032
12,517
13,649
124
3,478
7,700
0
46,948
W
Discordia
SzyMEN96
Discordia
8,710
240
0
1,100
6,047
2,810
1,286
2,474
3,476
31,100
0
W
Kuzenbo
Zouhair117
Kuzenbo
3,913
1,005
0
933
9,792
14,218
307
4,885
4,656
14,663
0
L
13,074
798
267
1,197
7,768
3,434
60
3,273
3,719
32,504
0
L
Kukulkan
4,275
214
11
1,583
11,876
6,463
0
5,235
5,430
26,670
0
L
2,830
1,447
0
1,224
8,811
3,676
0
4,344
4,065
0
11,843
W
8,467
1,433
0
1,403
10,633
12,617
253
4,613
5,776
826
16,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,364
Gold Earned
39,328
254
Minions Killed
214
0
Camps Cleared
0
1,263,094
Distance Traveled
1,019,007
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,467
861
131
12
0
258,034
5
W
Serqet
8,679
789
40
4
0
264,176
0
L
Ah Muzen Cab
6,524
593
6
1
0
96,494
0
L
Vamana
8,881
807
78
7
0
247,488
1
W
Discordia
8,411
765
47
4
0
220,967
0
W
Kuzenbo
7,575
689
16
1
0
255,868
0
L
Eset
8,855
805
61
6
0
216,275
0
L
Kukulkan
7,598
691
48
4
0
202,240
0
L
Kali
7,470
679
21
2
0
256,510
4
W
Osiris
8,232
748
20
2
0
264,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role