Player Matchup

Discordia
Discordia
 
Discordia
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
RaiO0
Shiva
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,421 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,474 Elo+

VS

Team Averages
Level 129
1,443 SR
1,625 Elo+
Hachiman
Hachiman
Acitjooo
Hachiman
Level 108
God Stats
6W - 6L
1,424 SR
Queue Stats
26W - 22L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Emre52
Morgan Le Fay
Level 121
God Stats
4W - 1L
1,511 SR
Queue Stats
10W - 7L
1,895 Elo+
Solo
Vamana
Vamana
Lock0310
Vamana
Level 158
God Stats
1W - 3L
1,394 SR
Queue Stats
94W - 107L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 3 / 0
11,689
779
22,061
11,266
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
 
Thanatos
12
1 / 8 / 1
10,494
700
3,949
12,432
5,213
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
RaiO0
Shiva
13
0 / 5 / 3
10,356
690
5,595
18,086
17,374
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Acitjooo
Hachiman
16
7 / 2 / 8
12,797
853
15,661
14,092
5,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Emre52
Morgan Le Fay
14
4 / 3 / 6
12,067
804
9,847
11,431
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vamana
Lock0310
Vamana
15
5 / 1 / 11
12,617
841
11,011
16,426
17,412
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
16
16
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
3
0
1.67
L
Thanatos
 
Thanatos
1
8
1
0.19
W
Hachiman
Acitjooo
Hachiman
7
2
8
5.5
W
Morgan Le Fay
Emre52
Morgan Le Fay
4
3
6
2.33
W
Vamana
Lock0310
Vamana
5
1
11
10.5
L
Shiva
RaiO0
Shiva
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,605
Damage
36,519
41,784
Taken
41,949
27,609
Mitigated
27,578
6,177
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
22,061
256
0
1,970
11,266
5,022
180
1,805
9,461
67,226
0
L
Thanatos
 
Thanatos
3,949
670
0
2,739
12,432
5,213
0
1,670
10,762
0
19,994
W
Hachiman
Acitjooo
Hachiman
15,661
11,987
0
5,163
14,092
5,727
1,763
7,118
6,974
0
75,472
W
Morgan Le Fay
Emre52
Morgan Le Fay
9,847
1,457
0
1,220
11,431
4,439
0
8,140
3,291
37,957
0
W
Vamana
Lock0310
Vamana
11,011
6,395
0
1,931
16,426
17,412
968
7,455
8,971
0
42,872
L
Shiva
RaiO0
Shiva
5,595
662
519
949
18,086
17,374
0
7,004
11,082
0
22,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
37,481
143
Minions Killed
176
0
Camps Cleared
0
743,634
Distance Traveled
848,864
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,689
779
73
5
0
269,273
0
L
Thanatos
10,494
700
47
3
0
209,686
0
W
Hachiman
12,797
853
97
6
0
262,648
3
W
Morgan Le Fay
12,067
804
34
2
0
264,296
0
W
Vamana
12,617
841
45
3
0
321,920
6
L
Shiva
10,356
690
23
2
0
264,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role