Player Matchup

Geb
Geb
Confiscates
Geb
Level 107
God Stats
3W - 2L
1,814 SR
Queue Stats
32W - 45L
1,449 Elo+
Party 1
Medusa
Medusa
GP Leee
Medusa
Level 15
God Stats
21W - 31L
1,529 SR
Queue Stats
25W - 38L
1,448 Elo+
Party 1
Arachne
Arachne
RamzaBel
Arachne
Level 154
God Stats
2W - 5L
1,184 SR
Queue Stats
623W - 666L
1,421 Elo+
Solo
Odin
Odin
onyx samurai
Odin
Level 88
God Stats
14W - 8L
1,595 SR
Queue Stats
180W - 184L
1,467 Elo+
Solo
Nu Wa
Nu Wa
xWDKx BOOMSTICK
Nu Wa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,368 Elo+
Solo
Team Averages
Level 101
1,524 SR
1,430 Elo+

VS

Team Averages
Level 94
1,506 SR
1,469 Elo+
Cthulhu
Cthulhu
Clodosfoldo
Cthulhu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,398 Elo+
Solo
Cliodhna
Cliodhna
FireQueenAzula
Cliodhna
Level 102
God Stats
6W - 5L
1,502 SR
Queue Stats
68W - 56L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
blue lights on
Gilgamesh
Level 89
God Stats
2W - 3L
1,523 SR
Queue Stats
361W - 360L
1,436 Elo+
Solo
Ah Puch
Ah Puch
irecksomepeople
Ah Puch
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
xBootGodx
Danzaburou
Level 64
God Stats
93W - 107L
1,505 SR
Queue Stats
754W - 761L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
10,100
1,010
5,167
9,708
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
GP Leee
Medusa
15
2 / 3 / 2
9,386
939
14,008
11,931
6,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Arachne
RamzaBel
Arachne
15
0 / 3 / 4
9,560
956
9,041
12,088
8,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 4 / 3
9,019
902
6,400
15,460
17,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 4 / 2
9,623
962
8,957
9,581
4,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

200

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clodosfoldo
Cthulhu
16
2 / 0 / 9
10,109
1,011
6,808
6,744
7,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
16
3 / 4 / 8
9,980
998
14,319
10,479
4,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
blue lights on
Gilgamesh
16
5 / 0 / 6
10,601
1,060
8,344
13,755
15,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
0 / 0 / 10
9,769
977
13,511
6,900
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
xBootGodx
Danzaburou
16
4 / 1 / 4
10,904
1,090
10,348
9,972
4,370
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
5
Kills
14
14
Deaths
5
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Clodosfoldo
Cthulhu
2
0
9
6.5
L
1
0
3
2.5
W
Cliodhna
3
4
8
1.75
L
Medusa
GP Leee
Medusa
2
3
2
1
L
Arachne
RamzaBel
Arachne
0
3
4
0.67
W
Gilgamesh
blue lights on
Gilgamesh
5
0
6
8
W
0
0
10
5
L
0
4
3
0.38
W
Danzaburou
xBootGodx
Danzaburou
4
1
4
6
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,573
Damage
53,330
58,768
Taken
47,850
47,094
Mitigated
35,354
3,075
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Clodosfoldo
Cthulhu
6,808
212
1,252
262
6,744
7,453
0
1,800
4,776
30,229
0
L
5,167
490
0
1,132
9,708
10,817
0
3,436
6,272
10,494
0
W
Cliodhna
14,319
5,011
0
535
10,479
4,915
0
3,163
7,278
0
24,987
L
Medusa
GP Leee
Medusa
14,008
6,769
0
156
11,931
6,590
0
5,466
6,465
0
27,026
L
Arachne
RamzaBel
Arachne
9,041
7,036
0
1,084
12,088
8,175
0
4,134
7,954
0
22,227
W
Gilgamesh
blue lights on
Gilgamesh
8,344
2,196
0
178
13,755
15,507
0
4,395
9,004
1,896
23,047
W
13,511
299
0
3,403
6,900
3,109
0
1,753
4,974
37,973
0
L
6,400
1,034
0
703
15,460
17,226
0
4,331
10,963
0
21,280
W
Danzaburou
xBootGodx
Danzaburou
10,348
3,606
0
775
9,972
4,370
0
3,013
6,785
0
27,950
L
8,957
2,811
0
0
9,581
4,286
0
3,789
5,792
26,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,688
Gold Earned
51,363
154
Minions Killed
249
5
Camps Cleared
9
891,525
Distance Traveled
933,916
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,109
1,011
52
5
0
177,384
0
L
Geb
10,100
1,010
21
2
3
178,829
0
W
Cliodhna
9,980
998
29
3
0
194,145
0
L
Medusa
9,386
939
36
4
1
173,480
0
L
Arachne
9,560
956
31
3
1
195,189
0
W
Gilgamesh
10,601
1,060
48
5
2
187,073
0
W
Ah Puch
9,769
977
69
7
2
190,049
2
L
Odin
9,019
902
39
4
0
177,741
0
W
Danzaburou
10,904
1,090
51
5
5
185,265
0
L
Nu Wa
9,623
962
27
3
0
166,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role