Player Matchup

Surtr
Surtr
P1TCHBLACK5I
Surtr
Level 160
God Stats
14W - 15L
1,503 SR
Queue Stats
390W - 380L
1,445 Elo+
Solo
Yemoja
Yemoja
briandre9
Yemoja
Level 100
God Stats
110W - 128L
1,420 SR
Queue Stats
557W - 593L
1,415 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gibbyisbroken
Ah Muzen Cab
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 30L
1,198 Elo+
Solo
Baron Samedi
Baron Samedi
lxPurple_Rainxl
Baron Samedi
Level 157
God Stats
17W - 10L
1,622 SR
Queue Stats
438W - 407L
1,515 Elo+
Party 2
King Arthur
King Arthur
majinseb
King Arthur
Level 36
God Stats
3W - 9L
1,233 SR
Queue Stats
8W - 28L
1,227 Elo+
Solo
Team Averages
Level 97
1,456 SR
1,360 Elo+

VS

Team Averages
Level 66
1,589 SR
1,430 Elo+
Medusa
Medusa
Ay_BOTCH23
Medusa
Level 27
God Stats
36W - 34L
1,594 SR
Queue Stats
122W - 188L
1,332 Elo+
Party 1
Chaac
Chaac
HP_shinobi
Chaac
Level 63
God Stats
8W - 13L
1,543 SR
Queue Stats
262W - 338L
1,432 Elo+
Party 1
Ares
Ares
Hobzz_MakuaSkuxx
Ares
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 320L
1,461 Elo+
Party 1
Fenrir
Fenrir
Shadow181011
Fenrir
Level 83
God Stats
11W - 9L
1,889 SR
Queue Stats
347W - 344L
1,490 Elo+
Solo
Janus
Janus
Tuvalu_028
Janus
Level 80
God Stats
41W - 38L
1,416 SR
Queue Stats
263W - 317L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,903
556
7,629
9,959
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
briandre9
Yemoja
11
0 / 3 / 4
7,322
458
4,147
10,820
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
gibbyisbroken
Ah Muzen Cab
12
1 / 8 / 1
7,824
489
7,938
14,430
5,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
lxPurple_Rainxl
Baron Samedi
16
5 / 2 / 3
9,481
593
10,069
9,208
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
majinseb
King Arthur
15
2 / 1 / 2
8,609
538
7,157
17,703
19,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ay_BOTCH23
Medusa
13
5 / 1 / 2
8,207
513
7,919
7,293
3,312
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
14
1 / 2 / 0
8,090
506
8,836
13,324
11,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 6
7,010
438
5,614
13,964
14,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
2 / 4 / 6
8,356
522
6,824
14,693
7,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
16
6 / 3 / 0
9,548
597
9,915
10,753
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
12
Kills
15
15
Deaths
12
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ay_BOTCH23
Medusa
5
1
2
6
L
Chaac
1
2
0
0.5
L
1
2
6
2
W
4
1
3
5.5
L
Fenrir
2
4
6
1.25
L
Janus
6
3
0
2
W
Yemoja
briandre9
Yemoja
0
3
4
0.67
W
Ah Muzen Cab
gibbyisbroken
Ah Muzen Cab
1
8
1
0.19
W
Baron Samedi
lxPurple_Rainxl
Baron Samedi
5
2
3
3.25
W
King Arthur
majinseb
King Arthur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,940
Damage
39,108
62,120
Taken
60,027
41,101
Mitigated
40,683
19,753
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ay_BOTCH23
Medusa
7,919
3,830
0
1,234
7,293
3,312
369
706
6,587
0
58,635
L
Chaac
8,836
1,714
0
3,296
13,324
11,005
0
1,773
11,491
0
65,460
L
5,614
392
0
692
13,964
14,217
0
4,806
9,082
25,907
0
W
7,629
3,740
0
5,414
9,959
4,521
462
2,434
7,407
1,615
60,400
L
Fenrir
6,824
1,130
0
1,848
14,693
7,279
0
2,224
12,457
0
64,429
L
Janus
9,915
579
0
2,690
10,753
4,870
621
5,082
5,603
83,201
0
W
Yemoja
briandre9
Yemoja
4,147
1,171
1,447
2,522
10,820
6,538
130
5,713
4,903
26,858
0
W
Ah Muzen Cab
gibbyisbroken
Ah Muzen Cab
7,938
5,384
0
2,690
14,430
5,722
1,031
1,955
12,461
0
48,433
W
Baron Samedi
lxPurple_Rainxl
Baron Samedi
10,069
979
1,226
2,204
9,208
4,682
720
3,161
5,916
71,554
0
W
King Arthur
majinseb
King Arthur
7,157
878
0
4,250
17,703
19,638
96
1,716
15,904
574
54,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,139
Gold Earned
41,211
410
Minions Killed
476
0
Camps Cleared
0
1,470,440
Distance Traveled
1,617,520
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,207
513
92
6
0
306,728
0
L
Chaac
8,090
506
96
6
0
336,988
2
L
Ares
7,010
438
31
2
0
326,353
1
W
Surtr
8,903
556
103
6
0
348,026
5
L
Fenrir
8,356
522
101
6
0
330,844
0
L
Janus
9,548
597
156
10
0
316,607
6
W
Yemoja
7,322
458
32
2
0
271,820
4
W
Ah Muzen Cab
7,824
489
67
4
0
279,710
0
W
Baron Samedi
9,481
593
131
8
0
302,927
2
W
King Arthur
8,609
538
77
5
0
267,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role