Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Slitrr
Sun Wukong
Level 130
God Stats
7W - 2L
1,689 SR
Queue Stats
170W - 178L
1,467 Elo+
Party 1
Izanami
Izanami
Succxbi
Izanami
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,330 Elo+
Party 1
Team Averages
Level 84
1,563 SR
1,432 Elo+

VS

Team Averages
Level 57
1,628 SR
1,256 Elo+
Heimdallr
Heimdallr
Azeriy62
Heimdallr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 48L
1,177 Elo+
Solo
Ra
Ra
PtitKiwi987
Ra
Level 43
God Stats
1W - 3L
1,718 SR
Queue Stats
98W - 118L
1,284 Elo+
Party 2
Terra
Terra
sirrhion
Terra
Level 29
God Stats
1W - 1L
1,668 SR
Queue Stats
48W - 72L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
5 / 1 / 5
9,222
922
10,446
2,918
1,134
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Slitrr
Sun Wukong
11
8 / 2 / 3
9,014
901
8,670
9,364
7,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Succxbi
Izanami
10
1 / 1 / 8
7,696
770
2,661
5,471
1,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azeriy62
Heimdallr
8
0 / 9 / 3
6,820
682
1,719
11,480
4,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 1
8,106
811
4,838
6,142
2,490
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
sirrhion
Terra
10
1 / 3 / 2
7,325
733
1,262
7,934
6,364
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
4
4
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
1
5
7.5
L
Heimdallr
Azeriy62
Heimdallr
0
9
3
0.17
L
3
2
1
1.75
W
Sun Wukong
Slitrr
Sun Wukong
8
2
3
4.75
W
Izanami
Succxbi
Izanami
1
1
8
5
L
Terra
sirrhion
Terra
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,777
Damage
7,819
17,753
Taken
25,556
10,170
Mitigated
13,470
3,331
Healing
3,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,446
1,021
0
657
2,918
1,134
561
748
2,135
60,821
0
L
Heimdallr
Azeriy62
Heimdallr
1,719
997
0
382
11,480
4,616
0
4,383
7,097
0
5,285
L
4,838
865
420
1,677
6,142
2,490
0
2,505
3,637
35,191
0
W
Sun Wukong
Slitrr
Sun Wukong
8,670
1,993
0
2,515
9,364
7,234
155
3,325
5,970
0
20,493
W
Izanami
Succxbi
Izanami
2,661
1,122
0
159
5,471
1,802
448
2,386
3,085
0
16,645
L
Terra
sirrhion
Terra
1,262
385
417
713
7,934
6,364
0
3,963
3,971
3,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,932
Gold Earned
22,251
126
Minions Killed
62
0
Camps Cleared
0
526,944
Distance Traveled
494,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,222
922
90
9
0
163,331
0
L
Heimdallr
6,820
682
6
1
0
159,442
0
L
Ra
8,106
811
48
5
0
175,593
0
W
Sun Wukong
9,014
901
17
2
0
171,818
0
W
Izanami
7,696
770
19
2
0
191,795
0
L
Terra
7,325
733
8
1
0
159,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role