Player Matchup

Hades
Hades
Ittoryu-23
Hades
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
115W - 107L
1,525 Elo+
Solo
Janus
Janus
Leandro Gt2
Janus
Level 108
God Stats
11W - 9L
1,171 SR
Queue Stats
947W - 921L
1,499 Elo+
Solo
Arachne
Arachne
TheDjokerer
Arachne
Level 127
God Stats
32W - 19L
1,726 SR
Queue Stats
153W - 163L
1,496 Elo+
Solo
Martichoras
Martichoras
beachcave
Martichoras
Level 106
God Stats
10W - 7L
1,708 SR
Queue Stats
81W - 73L
1,397 Elo+
Solo
Pele
Pele
rafgasterio
Pele
Level 127
God Stats
23W - 27L
1,357 SR
Queue Stats
93W - 106L
1,404 Elo+
Solo
Team Averages
Level 102
1,492 SR
1,464 Elo+

VS

Team Averages
Level 82
1,547 SR
1,481 Elo+
Jormungandr
Jormungandr
Cain0-0nine
Jormungandr
Level 68
God Stats
74W - 69L
1,467 SR
Queue Stats
256W - 245L
1,500 Elo+
Solo
Izanami
Izanami
CybeRsh0tGr
Izanami
Level 74
God Stats
11W - 7L
1,500 SR
Queue Stats
202W - 206L
1,444 Elo+
Solo
Atlas
Atlas
John_9_Jefferson
Atlas
Level 60
God Stats
205W - 164L
1,591 SR
Queue Stats
357W - 331L
1,498 Elo+
Party 1
Janus
Janus
S_wikman
Janus
Level 129
God Stats
12W - 9L
1,510 SR
Queue Stats
360W - 363L
1,478 Elo+
Solo
Surtr
Surtr
TTVGrimgaming211
Surtr
Level 79
God Stats
53W - 28L
1,667 SR
Queue Stats
314W - 277L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
2 / 2 / 2
7,758
517
5,677
10,710
3,857
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 2
7,149
477
5,577
9,866
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
TheDjokerer
Arachne
11
2 / 3 / 4
7,005
467
6,093
11,945
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
beachcave
Martichoras
12
1 / 3 / 2
7,135
476
7,192
9,360
3,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 3 / 2
7,342
489
6,207
14,781
10,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cain0-0nine
Jormungandr
15
2 / 1 / 1
8,727
582
7,738
8,475
9,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
CybeRsh0tGr
Izanami
14
2 / 3 / 6
8,391
559
5,542
9,584
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 7
8,104
540
8,440
14,415
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
S_wikman
Janus
17
5 / 1 / 0
10,296
686
8,678
7,286
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 1 / 3
8,500
567
9,488
8,437
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
7
Kills
16
16
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cain0-0nine
Jormungandr
2
1
1
2.5
W
Izanami
CybeRsh0tGr
Izanami
2
3
6
1.67
L
Hades
2
2
2
1.5
W
2
1
7
5.5
L
2
5
2
0.6
W
Janus
S_wikman
Janus
5
1
0
5
W
5
1
3
6.5
L
Arachne
TheDjokerer
Arachne
2
3
4
1.33
L
Martichoras
beachcave
Martichoras
1
3
2
0.67
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,746
Damage
39,886
56,662
Taken
48,197
25,813
Mitigated
29,775
12,390
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cain0-0nine
Jormungandr
7,738
2,109
0
2,360
8,475
9,601
48
0
7,878
70,392
0
W
Izanami
CybeRsh0tGr
Izanami
5,542
3,195
0
2,916
9,584
3,339
1,618
1,968
7,292
0
68,618
L
Hades
5,677
381
260
4,631
10,710
3,857
0
6,664
4,046
56,051
0
W
8,440
3,117
177
5,155
14,415
9,830
798
3,602
10,511
26,820
0
L
5,577
64
0
1,500
9,866
3,515
0
2,836
7,030
45,403
0
W
Janus
S_wikman
Janus
8,678
672
0
710
7,286
2,873
0
3,540
3,710
110,191
0
W
9,488
4,130
0
2,512
8,437
4,132
99
1,488
6,729
1,680
62,857
L
Arachne
TheDjokerer
Arachne
6,093
4,199
0
1,906
11,945
4,573
0
4,724
7,221
0
44,206
L
Martichoras
beachcave
Martichoras
7,192
930
274
2,114
9,360
3,014
36
3,526
5,834
0
59,004
L
6,207
1,189
0
1,705
14,781
10,854
0
7,476
7,305
0
56,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,389
Gold Earned
44,018
446
Minions Killed
580
0
Camps Cleared
0
1,430,937
Distance Traveled
1,510,658
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,727
582
118
8
0
276,755
0
W
Izanami
8,391
559
128
9
0
263,859
0
L
Hades
7,758
517
113
8
0
282,375
2
W
Atlas
8,104
540
30
2
0
288,124
0
L
Janus
7,149
477
84
6
0
258,971
2
W
Janus
10,296
686
211
14
0
330,908
0
W
Surtr
8,500
567
93
6
0
351,012
0
L
Arachne
7,005
467
63
4
0
314,231
0
L
Martichoras
7,135
476
96
6
0
280,405
0
L
Pele
7,342
489
90
6
0
294,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role