Player Matchup

The Morrigan
The Morrigan
Duke
The Morrigan
Level 158
God Stats
5W - 5L
1,828 SR
Queue Stats
325W - 330L
1,465 Elo+
Solo
Rama
Rama
IamVennum
Rama
Level 126
God Stats
3W - 2L
1,576 SR
Queue Stats
163W - 185L
1,444 Elo+
Solo
Bacchus
Bacchus
Mudsloth
Bacchus
Level 158
God Stats
5W - 6L
1,356 SR
Queue Stats
484W - 489L
1,526 Elo+
Solo
Anubis
Anubis
PsiLobster
Anubis
Level 127
God Stats
2W - 0L
1,315 SR
Queue Stats
185W - 189L
1,514 Elo+
Solo
Yu Huang
Yu Huang
YinSe
Yu Huang
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,429 Elo+
Solo
Team Averages
Level 142
1,515 SR
1,475 Elo+

VS

Team Averages
Level 144
1,414 SR
1,487 Elo+
Ne Zha
Ne Zha
Headkick702
Ne Zha
Level 128
God Stats
2W - 2L
1,243 SR
Queue Stats
103W - 104L
1,526 Elo+
Solo
Erlang Shen
Erlang Shen
Hennynsour17
Erlang Shen
Level 157
God Stats
0W - 3L
1,218 SR
Queue Stats
76W - 105L
1,464 Elo+
Solo
Medusa
Medusa
loccdout87
Medusa
Level 157
God Stats
9W - 10L
1,399 SR
Queue Stats
736W - 701L
1,512 Elo+
Solo
Heimdallr
Heimdallr
rick-reaper-
Heimdallr
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
258W - 270L
1,462 Elo+
Solo
King Arthur
King Arthur
sanchezlatam
King Arthur
Level 155
God Stats
1W - 1L
1,708 SR
Queue Stats
462W - 447L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Duke
The Morrigan
13
3 / 2 / 11
8,653
787
6,386
6,487
3,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
16
3 / 3 / 10
9,478
862
10,916
10,264
4,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Mudsloth
Bacchus
16
3 / 3 / 14
9,260
842
6,488
13,527
28,167
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
PsiLobster
Anubis
16
4 / 3 / 11
9,976
907
7,752
10,617
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
YinSe
Yu Huang
16
4 / 1 / 13
9,273
843
9,629
8,362
4,265
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
6
0 / 1 / 0
6,084
553
800
1,543
1,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Hennynsour17
Erlang Shen
17
4 / 4 / 4
8,504
773
7,752
14,889
14,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
loccdout87
Medusa
16
2 / 3 / 4
8,559
778
8,541
8,497
3,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
rick-reaper-
Heimdallr
12
0 / 4 / 5
7,524
684
5,095
6,359
2,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
sanchezlatam
King Arthur
16
6 / 5 / 3
9,286
844
10,196
15,802
19,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
17
Kills
12
12
Deaths
17
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Duke
The Morrigan
3
2
11
4.25
L
Ne Zha
0
1
0
0
L
Erlang Shen
Hennynsour17
Erlang Shen
4
4
4
1.5
W
Rama
3
3
10
2.67
W
Bacchus
Mudsloth
Bacchus
3
3
14
3.33
W
Anubis
PsiLobster
Anubis
4
3
11
3.17
W
Yu Huang
YinSe
Yu Huang
4
1
13
10.5
L
Medusa
loccdout87
Medusa
2
3
4
1.33
L
Heimdallr
rick-reaper-
Heimdallr
0
4
5
0.63
L
King Arthur
sanchezlatam
King Arthur
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,171
Damage
32,384
49,257
Taken
47,090
46,802
Mitigated
42,284
16,541
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Duke
The Morrigan
6,386
1,369
1,422
719
6,487
3,035
99
0
6,390
10,654
0
L
Ne Zha
800
0
0
54
1,543
1,031
0
503
1,040
0
2,889
L
Erlang Shen
Hennynsour17
Erlang Shen
7,752
1,601
1,088
3,258
14,889
14,801
628
9,606
5,283
0
17,842
W
Rama
10,916
9,706
253
2,500
10,264
4,841
4,909
0
9,987
0
26,877
W
Bacchus
Mudsloth
Bacchus
6,488
1,006
1,952
3,543
13,527
28,167
873
0
13,122
11,554
0
W
Anubis
PsiLobster
Anubis
7,752
525
967
3,059
10,617
6,494
745
0
10,419
28,842
0
W
Yu Huang
YinSe
Yu Huang
9,629
1,298
605
1,521
8,362
4,265
983
0
8,362
19,903
0
L
Medusa
loccdout87
Medusa
8,541
1,802
795
1,250
8,497
3,787
1,191
6,462
2,035
0
28,179
L
Heimdallr
rick-reaper-
Heimdallr
5,095
1,491
71
115
6,359
2,692
0
5,070
1,289
0
12,797
L
King Arthur
sanchezlatam
King Arthur
10,196
330
1,175
2,638
15,802
19,973
145
8,614
7,188
0
15,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,640
Gold Earned
39,957
113
Minions Killed
91
0
Camps Cleared
0
977,356
Distance Traveled
678,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,653
787
5
0
0
178,442
0
L
Ne Zha
6,084
553
1
0
0
30,169
0
L
Erlang Shen
8,504
773
19
2
0
167,222
0
W
Rama
9,478
862
37
3
0
199,632
0
W
Bacchus
9,260
842
4
0
0
191,116
0
W
Anubis
9,976
907
47
4
0
166,228
0
W
Yu Huang
9,273
843
20
2
0
241,938
0
L
Medusa
8,559
778
30
3
0
212,164
0
L
Heimdallr
7,524
684
21
2
0
89,641
0
L
King Arthur
9,286
844
20
2
0
179,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role