Player Matchup

Serqet
Serqet
 
Serqet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Abel331
Tyr
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,546 Elo+
Party 1
Chang'e
Chang'e
KashewMarabout
Chang'e
Level 49
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 5L
1,549 Elo+
Solo
Team Averages
Level 68
1,428 SR
1,532 Elo+

VS

Team Averages
Level 105
1,538 SR
1,509 Elo+
Thor
Thor
 
Thor
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LeBigMac
Ra
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 105L
1,547 Elo+
Solo
Hachiman
Hachiman
MiNiCWL
Hachiman
Level 63
God Stats
31W - 30L
1,615 SR
Queue Stats
716W - 720L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 5 / 9
9,608
801
3,672
9,648
4,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
14
6 / 1 / 6
10,121
843
13,154
12,529
11,544
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 3 / 6
10,696
891
9,628
11,402
4,993
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
4 / 6 / 3
8,844
737
9,715
12,237
4,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 5
8,677
723
5,645
5,264
1,843
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
MiNiCWL
Hachiman
12
3 / 6 / 5
8,960
747
11,406
13,359
4,545
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
9
9
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
5
9
1.5
L
Thor
 
Thor
4
6
3
0.92
W
Tyr
6
1
6
9
W
5
3
6
2.67
L
2
2
5
2.25
L
Hachiman
MiNiCWL
Hachiman
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,454
Damage
26,766
33,579
Taken
30,860
20,608
Mitigated
10,646
6,206
Healing
2,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,672
338
0
0
9,648
4,071
0
1,365
8,283
0
9,605
L
Thor
 
Thor
9,715
1,692
0
125
12,237
4,258
0
2,091
9,719
0
29,842
W
Tyr
13,154
1,930
0
2,806
12,529
11,544
911
2,361
10,081
0
32,117
W
9,628
828
842
2,558
11,402
4,993
600
2,233
9,169
57,094
0
L
5,645
1,008
312
493
5,264
1,843
0
2,776
2,488
27,540
0
L
Hachiman
MiNiCWL
Hachiman
11,406
7,247
0
1,678
13,359
4,545
0
5,132
8,107
0
34,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,425
Gold Earned
26,481
127
Minions Killed
120
0
Camps Cleared
0
648,180
Distance Traveled
504,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,608
801
13
1
0
210,900
0
L
Thor
8,844
737
32
3
0
197,143
0
W
Tyr
10,121
843
34
3
0
240,124
0
W
Chang'e
10,696
891
80
7
0
197,156
0
L
Ra
8,677
723
33
3
0
131,963
0
L
Hachiman
8,960
747
55
5
0
175,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role