Player Matchup

Ullr
Ullr
DragonHeart725
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,554 Elo+
Party 2
Jormungandr
Jormungandr
LaBelleSansMerci
Jormungandr
Level 129
God Stats
11W - 7L
1,712 SR
Queue Stats
824W - 809L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
NoFearOnlyGunsX
Zhong Kui
Level 68
God Stats
1W - 2L
1,487 SR
Queue Stats
26W - 28L
1,517 Elo+
Party 2
Amaterasu
Amaterasu
Simply_Zapp
Amaterasu
Level 101
God Stats
2W - 5L
1,670 SR
Queue Stats
414W - 392L
1,483 Elo+
Solo
Ymir
Ymir
wooten3000
Ymir
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
267W - 279L
1,453 Elo+
Solo
Team Averages
Level 111
1,574 SR
1,506 Elo+

VS

Team Averages
Level 117
1,522 SR
1,449 Elo+
Kumbhakarna
Kumbhakarna
Celtic_Cactus
Kumbhakarna
Level 107
God Stats
11W - 10L
1,363 SR
Queue Stats
695W - 687L
1,466 Elo+
Party 1
Kuzenbo
Kuzenbo
Gera9235
Kuzenbo
Level 121
God Stats
7W - 2L
1,808 SR
Queue Stats
306W - 306L
1,585 Elo+
Solo
Nox
Nox
LuminousDeity
Nox
Level 128
God Stats
2W - 1L
1,382 SR
Queue Stats
107W - 133L
1,507 Elo+
Solo
Ne Zha
Ne Zha
RileyCasper
Ne Zha
Level 169
God Stats
2W - 2L
1,556 SR
Queue Stats
212W - 236L
1,505 Elo+
Solo
Zeus
Zeus
SilentxKilla559
Zeus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
9,649
742
7,677
13,301
4,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
LaBelleSansMerci
Jormungandr
18
2 / 4 / 6
10,811
832
16,324
16,706
12,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
NoFearOnlyGunsX
Zhong Kui
15
1 / 8 / 6
9,234
710
7,558
14,247
9,584
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Simply_Zapp
Amaterasu
15
3 / 4 / 9
8,944
688
4,571
22,989
10,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

16
4 / 5 / 9
9,515
732
8,623
18,454
12,376
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Celtic_Cactus
Kumbhakarna
18
3 / 3 / 20
10,086
776
5,995
16,510
22,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Gera9235
Kuzenbo
16
2 / 3 / 19
10,337
795
13,622
12,896
19,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 1 / 11
11,927
917
17,134
8,675
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
19
9 / 3 / 16
11,437
880
27,697
12,468
7,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 3 / 13
9,386
722
12,074
6,280
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
107
13
Kills
28
28
Deaths
13
34
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Celtic_Cactus
Kumbhakarna
3
3
20
4.33
L
3
7
4
0.71
W
Kuzenbo
Gera9235
Kuzenbo
2
3
19
3.83
L
Jormungandr
LaBelleSansMerci
Jormungandr
2
4
6
1.25
W
11
1
11
16.5
L
Zhong Kui
NoFearOnlyGunsX
Zhong Kui
1
8
6
0.5
W
Ne Zha
9
3
16
5.67
W
3
3
13
3.17
L
Amaterasu
Simply_Zapp
Amaterasu
3
4
9
1.88
L
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,753
Damage
76,522
85,697
Taken
56,829
49,167
Mitigated
56,888
24,274
Healing
16,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Celtic_Cactus
Kumbhakarna
5,995
209
2,475
2,303
16,510
22,214
541
7,194
9,316
10,364
117
L
7,677
2,922
1,104
778
13,301
4,190
879
5,359
7,942
0
15,110
W
Kuzenbo
Gera9235
Kuzenbo
13,622
3,497
983
2,632
12,896
19,233
400
7,336
5,560
23,573
252
L
Jormungandr
LaBelleSansMerci
Jormungandr
16,324
1,438
858
2,615
16,706
12,685
421
9,093
7,613
43,711
0
W
17,134
1,353
975
1,829
8,675
4,724
1,899
6,803
1,872
33,053
0
L
Zhong Kui
NoFearOnlyGunsX
Zhong Kui
7,558
733
322
1,947
14,247
9,584
596
9,031
5,216
18,973
0
W
Ne Zha
27,697
4,304
1,502
3,646
12,468
7,979
907
6,788
5,680
0
53,322
W
12,074
2,895
0
0
6,280
2,738
518
4,384
1,896
20,843
0
L
Amaterasu
Simply_Zapp
Amaterasu
4,571
2,137
1,712
9,136
22,989
10,332
64
13,739
9,250
0
8,294
L
8,623
365
1,286
4,516
18,454
12,376
0
11,234
7,220
20,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,153
Gold Earned
53,173
142
Minions Killed
147
0
Camps Cleared
0
1,185,165
Distance Traveled
1,259,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,086
776
9
1
0
259,783
0
L
Ullr
9,649
742
13
1
0
218,561
0
W
Kuzenbo
10,337
795
24
2
0
267,275
0
L
Jormungandr
10,811
832
66
5
0
265,390
0
W
Nox
11,927
917
45
3
0
265,222
0
L
Zhong Kui
9,234
710
36
3
0
199,070
0
W
Ne Zha
11,437
880
42
3
0
237,956
0
W
Zeus
9,386
722
27
2
0
229,043
0
L
Amaterasu
8,944
688
15
1
0
275,397
0
L
Ymir
9,515
732
12
1
0
226,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role