Player Matchup

Janus
Janus
 
Janus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Koelhinho
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,524 Elo+
Party 1
Cernunnos
Cernunnos
Letcho
Cernunnos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,777 Elo+
Solo
Sylvanus
Sylvanus
TrustThePlan
Sylvanus
Level 119
God Stats
13W - 17L
1,431 SR
Queue Stats
677W - 692L
1,398 Elo+
Solo
Serqet
Serqet
xXNASOXx
Serqet
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 43L
1,520 Elo+
Party 1
Team Averages
Level 112
1,486 SR
1,544 Elo+

VS

Team Averages
Level 107
1,530 SR
1,455 Elo+
Chronos
Chronos
 
Chronos
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DaddyDoom47
Nemesis
Level 28
God Stats
0W - 3L
1,261 SR
Queue Stats
10W - 29L
1,324 Elo+
Solo
Jing Wei
Jing Wei
MrSnakemag
Jing Wei
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 37L
1,407 Elo+
Solo
Thor
Thor
ShekersKnit
Thor
Level 69
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
ZiaPierah
Raijin
Level 146
God Stats
11W - 16L
1,679 SR
Queue Stats
519W - 564L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 4
5,476
913
4,113
4,030
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chaac
Koelhinho
Chaac
11
2 / 1 / 2
5,390
898
3,818
5,981
3,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Letcho
Cernunnos
12
6 / 3 / 2
6,330
1,055
6,233
7,152
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
TrustThePlan
Sylvanus
10
1 / 1 / 3
5,594
932
3,170
5,003
2,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
xXNASOXx
Serqet
11
2 / 0 / 3
5,504
917
4,561
3,609
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 0 / 1
6,217
1,036
3,771
2,606
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
DaddyDoom47
Nemesis
9
0 / 3 / 2
4,769
795
2,825
7,297
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
MrSnakemag
Jing Wei
11
1 / 5 / 0
5,451
909
5,349
8,681
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 2
5,619
937
5,393
4,926
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
ZiaPierah
Raijin
8
0 / 2 / 0
4,415
736
536
1,938
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
5
5
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
4
3
L
Chronos
 
Chronos
2
0
1
2.5
L
Nemesis
DaddyDoom47
Nemesis
0
3
2
0.33
W
Chaac
Koelhinho
Chaac
2
1
2
3
W
Cernunnos
Letcho
Cernunnos
6
3
2
2.33
L
Jing Wei
MrSnakemag
Jing Wei
1
5
0
0.2
L
2
2
2
1.5
W
Sylvanus
TrustThePlan
Sylvanus
1
1
3
2.5
L
Raijin
ZiaPierah
Raijin
0
2
0
0
W
Serqet
xXNASOXx
Serqet
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,895
Damage
17,874
25,775
Taken
25,448
13,005
Mitigated
9,275
6,956
Healing
2,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,113
624
0
250
4,030
1,405
876
373
3,657
16,894
0
L
Chronos
 
Chronos
3,771
521
0
1,173
2,606
892
0
915
1,581
25,895
0
L
Nemesis
DaddyDoom47
Nemesis
2,825
590
0
504
7,297
2,994
0
2,288
4,845
0
8,261
W
Chaac
Koelhinho
Chaac
3,818
708
0
992
5,981
3,835
0
1,210
4,771
0
12,873
W
Cernunnos
Letcho
Cernunnos
6,233
3,665
0
1,218
7,152
2,892
315
482
6,670
0
15,564
L
Jing Wei
MrSnakemag
Jing Wei
5,349
4,064
0
605
8,681
3,115
0
1,857
6,567
0
20,534
L
5,393
622
0
250
4,926
1,746
0
1,633
3,097
0
13,149
W
Sylvanus
TrustThePlan
Sylvanus
3,170
1,214
1,956
2,540
5,003
2,902
0
1,175
3,828
7,656
0
L
Raijin
ZiaPierah
Raijin
536
156
0
90
1,938
528
0
590
1,313
1,848
0
W
Serqet
xXNASOXx
Serqet
4,561
622
0
0
3,609
1,971
0
1,067
2,542
0
15,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,294
Gold Earned
26,471
131
Minions Killed
137
0
Camps Cleared
0
680,236
Distance Traveled
565,381
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,476
913
39
7
0
126,494
0
L
Chronos
6,217
1,036
65
11
0
128,192
0
L
Nemesis
4,769
795
15
3
0
148,436
0
W
Chaac
5,390
898
26
4
0
144,842
0
W
Cernunnos
6,330
1,055
21
4
0
127,369
0
L
Jing Wei
5,451
909
31
5
0
113,822
0
L
Thor
5,619
937
22
4
0
130,860
0
W
Sylvanus
5,594
932
13
2
0
122,530
2
L
Raijin
4,415
736
4
1
0
44,071
0
W
Serqet
5,504
917
32
5
0
159,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role