Player Matchup

Artemis
Artemis
DomTorettollini
Artemis
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
REALLYREALLYBAD
Danzaburou
Level 39
God Stats
5W - 7L
1,560 SR
Queue Stats
14W - 26L
1,451 Elo+
Party 2
Ix Chel
Ix Chel
Suncatcher
Ix Chel
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 30L
1,430 Elo+
Party 2
Athena
Athena
theikamusume
Athena
Level 17
God Stats
11W - 3L
1,727 SR
Queue Stats
16W - 26L
1,480 Elo+
Party 2
Bellona
Bellona
yaboybarcode
Bellona
Level 15
God Stats
3W - 1L
1,710 SR
Queue Stats
15W - 23L
1,498 Elo+
Party 2
Team Averages
Level 25
1,599 SR
1,468 Elo+

VS

Team Averages
Level 70
1,420 SR
1,366 Elo+
Aphrodite
Aphrodite
Azaezlle
Aphrodite
Level 127
God Stats
4W - 4L
1,807 SR
Queue Stats
257W - 174L
1,508 Elo+
Party 3
Nemesis
Nemesis
DoumaFPS
Nemesis
Level 12
God Stats
19W - 32L
1,257 SR
Queue Stats
21W - 36L
1,266 Elo+
Party 1
Nu Wa
Nu Wa
Fzard
Nu Wa
Level 21
God Stats
5W - 15L
1,294 SR
Queue Stats
19W - 49L
1,239 Elo+
Party 1
Izanami
Izanami
Starxfallen
Izanami
Level 126
God Stats
22W - 12L
1,548 SR
Queue Stats
241W - 166L
1,508 Elo+
Party 3
Neith
Neith
SwxYz
Neith
Level 63
God Stats
14W - 21L
1,193 SR
Queue Stats
45W - 74L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 20
11,135
1,237
28,810
9,937
6,517
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
REALLYREALLYBAD
Danzaburou
17
13 / 0 / 15
12,364
1,374
27,517
10,297
6,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Suncatcher
Ix Chel
17
7 / 0 / 23
11,443
1,271
17,550
5,632
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
17
3 / 0 / 32
11,794
1,310
6,852
13,685
23,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
yaboybarcode
Bellona
17
3 / 0 / 28
10,472
1,164
13,496
15,269
21,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

375

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Azaezlle
Aphrodite
14
0 / 3 / 2
9,012
1,001
3,762
10,798
10,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
DoumaFPS
Nemesis
14
0 / 11 / 1
8,886
987
13,493
30,274
16,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Fzard
Nu Wa
13
0 / 9 / 0
8,266
918
5,493
14,549
9,232
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Starxfallen
Izanami
13
0 / 3 / 1
8,440
938
4,678
12,637
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
SwxYz
Neith
14
2 / 11 / 0
9,592
1,066
17,214
28,569
13,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
6
37
Kills
2
2
Deaths
37
118
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Azaezlle
Aphrodite
0
3
2
0.33
W
11
2
20
10.5
L
Nemesis
DoumaFPS
Nemesis
0
11
1
0.05
L
Nu Wa
Fzard
Nu Wa
0
9
0
0
W
Danzaburou
REALLYREALLYBAD
Danzaburou
13
0
15
20.5
L
Izanami
Starxfallen
Izanami
0
3
1
0.17
W
Ix Chel
Suncatcher
Ix Chel
7
0
23
18.5
L
Neith
SwxYz
Neith
2
11
0
0.18
W
Athena
3
0
32
19
W
Bellona
yaboybarcode
Bellona
3
0
28
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,225
Damage
44,640
54,820
Taken
96,827
61,452
Mitigated
54,377
15,617
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Azaezlle
Aphrodite
3,762
703
2,578
1,486
10,798
10,297
0
1,964
8,713
8,531
0
W
28,810
21,916
0
1,112
9,937
6,517
0
1,884
8,053
0
41,813
L
Nemesis
DoumaFPS
Nemesis
13,493
5,012
0
1,277
30,274
16,262
0
9,784
19,916
0
26,924
L
Nu Wa
Fzard
Nu Wa
5,493
804
0
110
14,549
9,232
0
3,778
10,596
9,608
0
W
Danzaburou
REALLYREALLYBAD
Danzaburou
27,517
17,713
0
4,061
10,297
6,737
0
1,318
8,979
0
55,217
L
Izanami
Starxfallen
Izanami
4,678
3,211
0
268
12,637
5,124
0
3,373
9,118
0
10,116
W
Ix Chel
Suncatcher
Ix Chel
17,550
3,157
6,000
1,916
5,632
3,245
0
998
4,634
45,699
0
L
Neith
SwxYz
Neith
17,214
5,149
0
690
28,569
13,462
0
5,503
22,838
0
38,095
W
Athena
6,852
1,892
0
1,366
13,685
23,480
0
2,129
11,100
12,684
0
W
Bellona
yaboybarcode
Bellona
13,496
2,689
0
1,162
15,269
21,473
0
2,926
11,456
0
20,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,208
Gold Earned
44,196
196
Minions Killed
115
7
Camps Cleared
6
914,137
Distance Traveled
647,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,012
1,001
17
2
0
91,992
0
W
Artemis
11,135
1,237
40
4
2
148,650
0
L
Nemesis
8,886
987
30
3
1
182,414
0
L
Nu Wa
8,266
918
12
1
1
114,282
0
W
Danzaburou
12,364
1,374
66
7
3
177,458
0
L
Izanami
8,440
938
14
2
1
105,841
0
W
Ix Chel
11,443
1,271
67
7
1
191,285
0
L
Neith
9,592
1,066
42
5
3
153,330
0
W
Athena
11,794
1,310
8
1
1
200,575
0
W
Bellona
10,472
1,164
15
2
0
196,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role