Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CapBize354
Zeus
Level 105
God Stats
27W - 20L
1,723 SR
Queue Stats
228W - 168L
1,534 Elo+
Solo
Mercury
Mercury
Kinkomonkel
Mercury
Level 67
God Stats
3W - 2L
1,618 SR
Queue Stats
18W - 16L
1,487 Elo+
Solo
Guan Yu
Guan Yu
ViscountRe
Guan Yu
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 11L
1,384 Elo+
Solo
Cernunnos
Cernunnos
glennkvo
Cernunnos
Level 121
God Stats
0W - 3L
1,545 SR
Queue Stats
6W - 11L
1,579 Elo+
Solo
Team Averages
Level 97
1,577 SR
1,497 Elo+

VS

Team Averages
Level 97
1,426 SR
1,495 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Cocs3d
Nox
Level 123
God Stats
8W - 11L
1,385 SR
Queue Stats
374W - 390L
1,432 Elo+
Solo
Ishtar
Ishtar
NOOBWILLY368
Ishtar
Level 58
God Stats
27W - 22L
1,477 SR
Queue Stats
176W - 175L
1,480 Elo+
Solo
Maui
Maui
Partizan11
Maui
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 128L
1,519 Elo+
Solo
Shiva
Shiva
衾栀幽花丷
Shiva
Level 91
God Stats
9W - 7L
1,267 SR
Queue Stats
127W - 111L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 0 / 0
5,966
994
3,038
4,091
2,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 0
5,691
949
1,261
560
208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Kinkomonkel
Mercury
11
0 / 0 / 1
6,219
1,037
2,779
5,059
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
ViscountRe
Guan Yu
11
0 / 2 / 0
6,538
1,090
3,063
8,791
8,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
glennkvo
Cernunnos
11
1 / 2 / 0
6,414
1,069
5,207
8,219
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

350

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 2
6,628
1,105
3,598
1,605
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
Cocs3d
Nox
11
1 / 0 / 3
6,270
1,045
4,762
1,476
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
11
1 / 0 / 2
6,504
1,084
5,269
1,964
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 4
6,042
1,007
3,457
5,687
4,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
1 / 0 / 3
6,298
1,050
6,896
6,933
5,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
4
4
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Kukulkan
 
Kukulkan
1
0
2
2
L
0
0
0
0
W
Nox
Cocs3d
Nox
1
0
3
2.5
L
Mercury
Kinkomonkel
Mercury
0
0
1
0.5
W
Ishtar
1
0
2
2
W
0
1
4
2
L
Guan Yu
ViscountRe
Guan Yu
0
2
0
0
L
Cernunnos
glennkvo
Cernunnos
1
2
0
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,348
Damage
23,982
26,720
Taken
17,665
16,039
Mitigated
12,548
2,833
Healing
1,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,038
72
330
313
4,091
2,011
0
1,972
1,916
13,814
0
W
Kukulkan
 
Kukulkan
3,598
282
0
0
1,605
687
0
653
952
26,558
0
L
1,261
262
0
170
560
208
0
521
39
6,055
0
W
Nox
Cocs3d
Nox
4,762
0
0
0
1,476
523
0
385
1,091
7,916
0
L
Mercury
Kinkomonkel
Mercury
2,779
1,902
0
0
5,059
1,963
0
1,168
3,626
0
7,884
W
Ishtar
5,269
4,312
0
374
1,964
811
0
788
1,176
0
17,473
W
3,457
950
0
508
5,687
4,821
0
769
4,918
7,863
0
L
Guan Yu
ViscountRe
Guan Yu
3,063
341
208
792
8,791
8,614
0
3,491
4,514
0
10,918
L
Cernunnos
glennkvo
Cernunnos
5,207
2,466
0
1,020
8,219
3,243
0
3,618
4,104
0
25,236
W
6,896
1,296
69
720
6,933
5,706
0
1,704
5,229
0
8,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
31,742
114
Minions Killed
111
4
Camps Cleared
5
550,839
Distance Traveled
612,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,966
994
18
3
1
118,333
0
W
Kukulkan
6,628
1,105
56
9
2
135,762
0
L
Zeus
5,691
949
16
3
0
46,303
0
W
Nox
6,270
1,045
10
2
0
120,859
0
L
Mercury
6,219
1,037
15
3
1
157,033
0
W
Ishtar
6,504
1,084
30
5
2
112,402
0
W
Maui
6,042
1,007
4
1
0
120,479
0
L
Guan Yu
6,538
1,090
16
3
0
120,695
0
L
Cernunnos
6,414
1,069
49
8
2
108,475
0
W
Shiva
6,298
1,050
11
2
1
123,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role