Player Matchup

Fenrir
Fenrir
Bronze IV
Dirty Clickz
Fenrir
Bronze IV
Level 64
God Stats
0W - 2L
1,513 SR
Queue Stats
0W - 4L
1,335 MMR
Party 2
Artio
Artio
Bronze III
GabeTheBeast
Artio
Bronze III
Level 35
God Stats
4W - 7L
1,294 SR
Queue Stats
8W - 22L
1,625 MMR
Solo
Amaterasu
Amaterasu
Bronze III
vGojo
Amaterasu
Bronze III
Level 68
God Stats
0W - 1L
1,437 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,415 SR
1,487 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 197
1,541 SR
1,305 MMR
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
DARK STEVE
Vulcan
Gold V
Level 186
God Stats
15W - 14L
1,579 SR
Queue Stats
174W - 213L
1,232 MMR
Party 1
Nike
Nike
Silver I
Jinxy Raven
Nike
Silver I
Level 160
God Stats
30W - 34L
1,544 SR
Queue Stats
173W - 213L
1,185 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 1 / 0
7,480
623
4,840
14,867
10,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 0
7,456
621
1,435
14,237
13,058
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
vGojo
Amaterasu
10
0 / 3 / 0
7,370
614
3,561
13,420
8,510
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PoseidonAchillesAh PuchThothHades

VS

Bans
Ne ZhaCerberusHachimanAnubisScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 0 / 5
9,723
810
10,601
6,286
2,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
DARK STEVE
Vulcan
12
4 / 0 / 4
9,856
821
15,713
6,076
2,400
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 0 / 7
9,226
769
7,381
9,519
9,220
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
5
5.5
W
Vulcan
DARK STEVE
Vulcan
4
0
4
6
L
Fenrir
0
1
0
0
L
0
4
0
0
W
1
0
7
4.5
L
Amaterasu
vGojo
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,836
Damage
33,695
42,524
Taken
21,881
32,546
Mitigated
13,922
6,926
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,601
5,515
0
2,856
6,286
2,302
1,882
708
5,578
0
49,933
W
Vulcan
DARK STEVE
Vulcan
15,713
10,187
0
1,870
6,076
2,400
788
168
5,908
51,539
0
L
Fenrir
4,840
394
0
4,194
14,867
10,978
0
3,983
10,884
0
26,826
L
1,435
64
170
633
14,237
13,058
0
6,748
7,489
18,024
258
W
7,381
299
0
2,102
9,519
9,220
333
770
8,749
403
25,243
L
Amaterasu
vGojo
Amaterasu
3,561
887
273
1,656
13,420
8,510
0
6,012
7,408
0
17,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,306
Gold Earned
28,805
73
Minions Killed
141
0
Camps Cleared
0
731,132
Distance Traveled
695,362
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,723
810
69
6
0
217,513
4
W
Vulcan
9,856
821
48
4
0
237,045
5
L
Fenrir
7,480
623
28
2
0
256,690
0
L
Artio
7,456
621
19
2
0
241,340
0
W
Nike
9,226
769
24
2
0
240,804
3
L
Amaterasu
7,370
614
26
2
0
233,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role