Player Matchup

Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Khomedic
Cernunnos
Level 50
God Stats
5W - 4L
1,756 SR
Queue Stats
225W - 239L
1,427 Elo+
Solo
King Arthur
King Arthur
LoneWolf7624
King Arthur
Level 136
God Stats
41W - 33L
1,617 SR
Queue Stats
324W - 321L
1,488 Elo+
Party 1
Yu Huang
Yu Huang
Low Fate
Yu Huang
Level 141
God Stats
6W - 7L
1,543 SR
Queue Stats
280W - 307L
1,577 Elo+
Party 1
Ravana
Ravana
PapiWolfy2798
Ravana
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 118L
1,537 Elo+
Party 1
Team Averages
Level 116
1,583 SR
1,506 Elo+

VS

Team Averages
Level 133
1,476 SR
1,477 Elo+
Olorun
Olorun
 
Olorun
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
OceanThunder57
King Arthur
Level 136
God Stats
10W - 10L
1,535 SR
Queue Stats
231W - 220L
1,515 Elo+
Party 2
Fenrir
Fenrir
Okamiyeah
Fenrir
Level 163
God Stats
7W - 5L
1,632 SR
Queue Stats
335W - 304L
1,541 Elo+
Party 2
Loki
Loki
Ptasiuk
Loki
Level 41
God Stats
31W - 52L
1,111 SR
Queue Stats
111W - 141L
1,346 Elo+
Solo
Janus
Janus
THE WARLORD BOX
Janus
Level 154
God Stats
8W - 9L
1,601 SR
Queue Stats
359W - 351L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
6 / 6 / 2
8,138
543
10,061
13,478
9,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Khomedic
Cernunnos
13
1 / 1 / 3
7,946
530
5,283
10,129
4,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
LoneWolf7624
King Arthur
14
2 / 2 / 2
8,319
555
11,654
15,975
17,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Low Fate
Yu Huang
12
0 / 3 / 2
7,258
484
6,781
7,103
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 3
8,070
538
6,159
9,748
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
5 / 0 / 1
9,157
610
9,921
10,867
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
OceanThunder57
King Arthur
13
1 / 3 / 1
7,650
510
6,850
16,559
15,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Okamiyeah
Fenrir
14
4 / 2 / 4
8,269
551
7,674
13,388
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
Ptasiuk
Loki
11
0 / 7 / 5
6,611
441
4,020
11,990
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 1 / 3
8,854
590
8,433
6,397
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
13
Kills
14
14
Deaths
13
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
6
2
1.17
W
Olorun
 
Olorun
5
0
1
5.5
L
Cernunnos
Khomedic
Cernunnos
1
1
3
2.5
L
King Arthur
LoneWolf7624
King Arthur
2
2
2
1.5
L
Yu Huang
Low Fate
Yu Huang
0
3
2
0.33
W
King Arthur
OceanThunder57
King Arthur
1
3
1
0.5
W
Fenrir
Okamiyeah
Fenrir
4
2
4
3
L
4
2
3
2.75
W
Loki
Ptasiuk
Loki
0
7
5
0.36
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,938
Damage
36,898
56,433
Taken
59,201
38,614
Mitigated
33,205
11,868
Healing
16,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,061
3,128
0
1,508
13,478
9,900
0
7,800
5,678
39,691
0
W
Olorun
 
Olorun
9,921
4,602
180
6,535
10,867
4,475
765
4,300
6,353
81,724
0
L
Cernunnos
Khomedic
Cernunnos
5,283
2,457
0
4,355
10,129
4,096
134
5,788
4,341
0
61,593
L
King Arthur
LoneWolf7624
King Arthur
11,654
1,592
0
3,921
15,975
17,615
10
0
15,975
0
67,457
L
Yu Huang
Low Fate
Yu Huang
6,781
459
0
940
7,103
2,550
0
1,500
5,603
55,562
0
W
King Arthur
OceanThunder57
King Arthur
6,850
928
0
2,765
16,559
15,993
0
1,045
15,406
0
58,699
W
Fenrir
Okamiyeah
Fenrir
7,674
2,843
0
3,458
13,388
5,786
0
3,644
9,431
0
57,083
L
6,159
2,357
0
1,144
9,748
4,453
0
3,266
6,482
0
50,387
W
Loki
Ptasiuk
Loki
4,020
1,194
0
1,352
11,990
4,447
347
4,185
7,460
0
33,848
W
8,433
853
0
2,032
6,397
2,504
0
2,358
3,709
73,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,731
Gold Earned
40,541
460
Minions Killed
484
0
Camps Cleared
0
1,476,548
Distance Traveled
1,545,380
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,138
543
62
4
0
271,503
0
W
Olorun
9,157
610
136
9
0
283,263
2
L
Cernunnos
7,946
530
100
7
0
290,223
3
L
King Arthur
8,319
555
107
7
0
292,714
0
L
Yu Huang
7,258
484
114
8
0
294,666
2
W
King Arthur
7,650
510
86
6
0
292,959
0
W
Fenrir
8,269
551
84
6
0
326,812
2
L
Ravana
8,070
538
77
5
0
327,442
0
W
Loki
6,611
441
47
3
0
326,243
0
W
Janus
8,854
590
131
9
0
316,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role