Player Matchup

Ishtar
Ishtar
EricGhostHunter
Ishtar
Level 60
God Stats
2W - 0L
1,560 SR
Queue Stats
36W - 19L
1,496 Elo+
Solo
Sol
Sol
MrFreddy3021
Sol
Level 34
God Stats
11W - 7L
1,706 SR
Queue Stats
32W - 29L
1,427 Elo+
Party 4
Bellona
Bellona
TOMYBOWN
Bellona
Level 24
God Stats
1W - 0L
1,342 SR
Queue Stats
2W - 1L
1,143 Elo+
Party 4
Janus
Janus
Terrorist4
Janus
Level 142
God Stats
1W - 2L
1,558 SR
Queue Stats
9W - 10L
1,475 Elo+
Party 1
Ymir
Ymir
teletubipitudo
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,198 Elo+
Party 1
Team Averages
Level 54
1,533 SR
1,348 Elo+

VS

Team Averages
Level 83
1,487 SR
1,494 Elo+
Gilgamesh
Gilgamesh
Hostility
Gilgamesh
Level 87
God Stats
0W - 1L
1,227 SR
Queue Stats
104W - 81L
1,595 Elo+
Solo
Thanatos
Thanatos
IndiansSmell
Thanatos
Level 8
God Stats
5W - 3L
1,711 SR
Queue Stats
73W - 49L
1,499 Elo+
Party 3
Xing Tian
Xing Tian
OzzyMan6657
Xing Tian
Level 122
God Stats
2W - 6L
1,586 SR
Queue Stats
141W - 146L
1,468 Elo+
Party 2
Ix Chel
Ix Chel
PandaLenin
Ix Chel
Level 155
God Stats
22W - 10L
1,593 SR
Queue Stats
579W - 521L
1,478 Elo+
Party 3
Medusa
Medusa
PrincePokefang
Medusa
Level 44
God Stats
3W - 11L
1,318 SR
Queue Stats
218W - 215L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,132
689
3,060
4,335
1,425
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
4,336
723
1,232
2,521
612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
TOMYBOWN
Bellona
7
2 / 1 / 0
4,778
796
2,522
4,366
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
8
1 / 0 / 0
4,534
756
1,410
2,974
733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

2
0 / 0 / 0
3,217
536
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hostility
Gilgamesh
6
1 / 2 / 0
4,048
675
3,550
6,471
3,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thanatos
IndiansSmell
Thanatos
2
0 / 0 / 0
3,103
517
0
464
158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
OzzyMan6657
Xing Tian
6
0 / 1 / 0
3,850
642
645
4,936
1,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
PandaLenin
Ix Chel
2
0 / 1 / 0
2,947
491
0
758
149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 0 / 0
3,862
644
1,656
2,245
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Gilgamesh
Hostility
Gilgamesh
1
2
0
0.5
L
Thanatos
IndiansSmell
Thanatos
0
0
0
0
W
0
0
0
0
L
Xing Tian
OzzyMan6657
Xing Tian
0
1
0
0
L
Ix Chel
PandaLenin
Ix Chel
0
1
0
0
L
1
0
0
1
W
Bellona
TOMYBOWN
Bellona
2
1
0
2
W
Janus
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,224
Damage
5,851
14,196
Taken
14,874
6,589
Mitigated
6,305
4,544
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,060
1,805
0
1,684
4,335
1,425
736
645
3,690
0
17,367
L
Gilgamesh
Hostility
Gilgamesh
3,550
1,125
0
805
6,471
3,426
0
1,723
4,748
0
17,919
L
Thanatos
IndiansSmell
Thanatos
0
0
0
260
464
158
0
0
464
0
2,374
W
1,232
641
9
1,075
2,521
612
3,374
0
2,521
20,640
0
L
Xing Tian
OzzyMan6657
Xing Tian
645
0
339
1,245
4,936
1,925
210
491
4,445
10,491
0
L
Ix Chel
PandaLenin
Ix Chel
0
0
0
120
758
149
0
0
758
1,191
0
L
1,656
764
0
836
2,245
647
811
428
1,817
0
21,499
W
Bellona
TOMYBOWN
Bellona
2,522
685
0
589
4,366
3,819
0
0
4,366
0
15,471
W
Janus
1,410
120
0
1,187
2,974
733
1,963
0
2,974
28,069
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,997
Gold Earned
17,810
142
Minions Killed
80
0
Camps Cleared
0
484,994
Distance Traveled
376,224
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,132
689
25
4
0
117,334
0
L
Gilgamesh
4,048
675
23
4
0
132,939
0
L
Thanatos
3,103
517
6
1
0
21,501
0
W
Sol
4,336
723
40
7
0
128,035
0
L
Xing Tian
3,850
642
21
4
0
102,487
3
L
Ix Chel
2,947
491
3
1
0
18,009
0
L
Medusa
3,862
644
27
5
0
101,288
0
W
Bellona
4,778
796
20
3
0
131,718
0
W
Janus
4,534
756
57
10
0
107,358
0
W
Ymir
3,217
536
0
0
0
549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role