Player Matchup

Ymir
Ymir
Darth Bane5457
Ymir
Level 99
God Stats
3W - 1L
1,811 SR
Queue Stats
119W - 115L
1,497 Elo+
Solo
Skadi
Skadi
ETERNITY-RULER
Skadi
Level 49
God Stats
4W - 0L
1,796 SR
Queue Stats
41W - 50L
1,391 Elo+
Solo
Nike
Nike
JayNeku
Nike
Level 157
God Stats
13W - 6L
1,688 SR
Queue Stats
49W - 37L
1,608 Elo+
Solo
Hel
Hel
aLuuN LooNy
Hel
Level 163
God Stats
1W - 7L
1,500 SR
Queue Stats
148W - 129L
1,454 Elo+
Solo
Horus
Horus
awesome_possum50
Horus
Level 116
God Stats
4W - 3L
1,490 SR
Queue Stats
306W - 291L
1,407 Elo+
Solo
Team Averages
Level 117
1,657 SR
1,471 Elo+

VS

Team Averages
Level 89
1,447 SR
1,383 Elo+
Kuzenbo
Kuzenbo
BigWeWeDaddy69
Kuzenbo
Level 18
God Stats
0W - 3L
1,618 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 1
Surtr
Surtr
Hollowfied7328
Surtr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 1
Poseidon
Poseidon
MobilizedEagle4
Poseidon
Level 153
God Stats
3W - 2L
1,569 SR
Queue Stats
179W - 198L
1,452 Elo+
Solo
Hachiman
Hachiman
Namffuh
Hachiman
Level 121
God Stats
0W - 2L
1,153 SR
Queue Stats
41W - 32L
1,529 Elo+
Party 1
Sol
Sol
Rich MC5736
Sol
Level 113
God Stats
10W - 18L
1,397 SR
Queue Stats
254W - 260L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,418
571
1,794
5,939
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 3
6,534
503
6,613
7,621
2,812
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
JayNeku
Nike
14
0 / 0 / 1
8,164
628
10,007
8,180
8,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 1
8,403
646
8,531
8,312
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 5
6,100
469
3,855
8,235
5,613
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,833
449
3,114
9,359
10,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 0
5,966
459
2,776
10,485
8,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
13
1 / 1 / 0
7,194
553
4,655
10,933
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Namffuh
Hachiman
10
0 / 2 / 0
6,315
486
4,909
7,787
2,908
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 1 / 1
7,299
561
4,091
10,172
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
6
Kills
3
3
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
0
2
3
W
1
1
3
2.5
L
0
0
0
0
W
Nike
JayNeku
Nike
0
0
1
0.5
L
Poseidon
1
1
0
1
L
Hachiman
Namffuh
Hachiman
0
2
0
0
L
1
1
1
1.5
W
3
2
1
1.75
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,800
Damage
19,545
38,287
Taken
48,736
23,610
Mitigated
29,134
8,762
Healing
15,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,114
1,597
0
685
9,359
10,264
27
1,052
8,307
10,807
0
W
1,794
288
0
998
5,939
3,129
0
905
5,034
63,088
0
W
6,613
3,102
0
0
7,621
2,812
923
2,322
5,299
0
35,315
L
2,776
1,141
0
1,901
10,485
8,653
0
566
9,919
467
33,739
W
Nike
JayNeku
Nike
10,007
325
0
612
8,180
8,883
0
1,621
6,559
2,376
70,174
L
Poseidon
4,655
938
0
5,991
10,933
3,668
0
1,982
8,951
59,912
0
L
Hachiman
Namffuh
Hachiman
4,909
2,166
0
2,151
7,787
2,908
2,114
1,383
6,404
0
51,214
L
4,091
1,246
0
4,506
10,172
3,641
1,086
6,036
4,136
56,230
0
W
8,531
593
1,068
3,482
8,312
3,173
0
5,314
2,998
68,334
0
W
3,855
1,747
490
2,112
8,235
5,613
0
2,298
5,937
0
23,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,619
Gold Earned
32,607
420
Minions Killed
357
0
Camps Cleared
0
1,333,011
Distance Traveled
1,214,303
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,833
449
14
1
0
252,640
0
W
Ymir
7,418
571
99
8
0
301,239
0
W
Skadi
6,534
503
56
4
0
267,568
1
L
Surtr
5,966
459
65
5
0
228,949
0
W
Nike
8,164
628
124
10
0
213,234
0
L
Poseidon
7,194
553
104
8
0
285,114
3
L
Hachiman
6,315
486
82
6
0
203,787
0
L
Sol
7,299
561
92
7
0
243,813
0
W
Hel
8,403
646
116
9
0
260,626
0
W
Horus
6,100
469
25
2
0
290,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role