Player Matchup

Kuzenbo
Kuzenbo
Pixelcat123
Kuzenbo
Level 62
God Stats
4W - 3L
1,445 SR
Queue Stats
29W - 42L
1,431 Elo+
Party 2
Hachiman
Hachiman
PogMaster9575
Hachiman
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 91L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
WhoBaTea
Baron Samedi
Level 124
God Stats
6W - 7L
1,447 SR
Queue Stats
96W - 85L
1,525 Elo+
Party 2
Team Averages
Level 89
1,464 SR
1,472 Elo+

VS

Team Averages
Level 46
1,526 SR
1,537 Elo+
Chang'e
Chang'e
KoroTriesHard
Chang'e
Level 67
God Stats
41W - 32L
1,498 SR
Queue Stats
314W - 235L
1,609 Elo+
Party 1
Heimdallr
Heimdallr
LethargicDream
Heimdallr
Level 28
God Stats
5W - 9L
1,335 SR
Queue Stats
198W - 183L
1,487 Elo+
Party 1
Sobek
Sobek
WaWaVision
Sobek
Level 43
God Stats
3W - 5L
1,745 SR
Queue Stats
99W - 103L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Pixelcat123
Kuzenbo
12
2 / 3 / 13
9,633
803
7,605
12,440
12,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
PogMaster9575
Hachiman
14
12 / 2 / 3
11,164
930
11,228
8,572
3,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
WhoBaTea
Baron Samedi
14
4 / 1 / 13
10,748
896
14,091
7,500
3,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
1 / 7 / 5
8,293
691
9,126
14,508
5,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
LethargicDream
Heimdallr
12
3 / 7 / 3
9,201
767
6,417
11,295
4,594
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
11
2 / 4 / 2
8,505
709
3,297
14,400
14,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
18
Kills
6
6
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
7
5
0.5
L
Heimdallr
LethargicDream
Heimdallr
3
7
3
0.64
W
Kuzenbo
Pixelcat123
Kuzenbo
2
3
13
2.83
W
Hachiman
PogMaster9575
Hachiman
12
2
3
6.75
L
Sobek
2
4
2
0.75
W
Baron Samedi
WhoBaTea
Baron Samedi
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,924
Damage
18,840
28,512
Taken
40,203
19,388
Mitigated
24,288
7,555
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
9,126
345
594
2,078
14,508
5,347
0
7,037
7,471
33,055
0
L
Heimdallr
LethargicDream
Heimdallr
6,417
1,544
0
0
11,295
4,594
0
7,462
3,833
0
29,156
W
Kuzenbo
Pixelcat123
Kuzenbo
7,605
2,699
0
1,087
12,440
12,716
369
4,356
8,084
22,558
0
W
Hachiman
PogMaster9575
Hachiman
11,228
6,131
0
2,397
8,572
3,158
859
4,238
4,334
0
38,773
L
Sobek
3,297
206
214
1,315
14,400
14,347
0
7,528
6,872
11,111
0
W
Baron Samedi
WhoBaTea
Baron Samedi
14,091
846
1,797
2,274
7,500
3,514
1,376
4,054
3,446
60,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,545
Gold Earned
25,999
143
Minions Killed
92
0
Camps Cleared
0
676,064
Distance Traveled
557,969
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,293
691
39
3
0
165,368
0
L
Heimdallr
9,201
767
41
3
0
186,882
0
W
Kuzenbo
9,633
803
17
1
0
234,593
0
W
Hachiman
11,164
930
40
3
0
222,781
0
L
Sobek
8,505
709
12
1
0
205,719
2
W
Baron Samedi
10,748
896
86
7
0
218,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role