Player Matchup

Baron Samedi
Baron Samedi
Cosmicbrowni
Baron Samedi
Level 58
God Stats
3W - 2L
1,202 SR
Queue Stats
23W - 21L
1,541 Elo+
Party 1
Neith
Neith
SwagedyRagedy
Neith
Level 29
God Stats
9W - 4L
1,093 SR
Queue Stats
15W - 10L
1,718 Elo+
Party 1
Bellona
Bellona
YABOISEBBY
Bellona
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 22L
1,718 Elo+
Party 1
Team Averages
Level 44
1,265 SR
1,659 Elo+

VS

Team Averages
Level 113
1,513 SR
1,360 Elo+
Janus
Janus
ChippieCartel
Janus
Level 139
God Stats
1W - 4L
1,528 SR
Queue Stats
446W - 386L
1,497 Elo+
Party 2
Ymir
Ymir
HaidanOE
Ymir
Level 114
God Stats
12W - 12L
1,513 SR
Queue Stats
284W - 261L
1,447 Elo+
Party 2
Izanami
Izanami
Z Slayer 1199
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cosmicbrowni
Baron Samedi
13
3 / 2 / 10
9,326
777
8,696
7,427
3,413
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 4 / 14
9,406
784
10,262
8,698
3,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
YABOISEBBY
Bellona
14
11 / 1 / 4
11,366
947
11,402
11,095
10,436
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 4
9,235
770
10,606
8,277
3,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
10
2 / 6 / 2
8,076
673
4,885
15,913
12,274
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Izanami
11
2 / 5 / 4
8,662
722
6,720
10,754
4,675
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
15
Kills
7
7
Deaths
15
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Baron Samedi
Cosmicbrowni
Baron Samedi
3
2
10
4
L
Ymir
2
6
2
0.5
W
1
4
14
2
W
Bellona
YABOISEBBY
Bellona
11
1
4
13
L
Izanami
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,360
Damage
22,211
27,220
Taken
34,944
17,275
Mitigated
20,225
5,676
Healing
4,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,606
222
0
1,353
8,277
3,276
0
1,101
7,176
38,416
0
W
Baron Samedi
Cosmicbrowni
Baron Samedi
8,696
440
471
1,741
7,427
3,413
164
5,155
2,272
36,094
0
L
Ymir
4,885
674
0
1,458
15,913
12,274
0
6,088
9,825
18,927
0
W
10,262
4,289
0
1,795
8,698
3,426
899
5,209
3,489
0
37,892
W
Bellona
YABOISEBBY
Bellona
11,402
3,205
0
1,669
11,095
10,436
460
5,303
5,792
0
27,519
L
Izanami
6,720
4,278
0
1,693
10,754
4,675
902
2,179
8,575
0
29,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,098
Gold Earned
25,973
123
Minions Killed
121
0
Camps Cleared
0
625,421
Distance Traveled
567,995
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,235
770
53
4
0
200,544
2
W
Baron Samedi
9,326
777
50
4
0
213,133
0
L
Ymir
8,076
673
21
2
0
185,878
0
W
Neith
9,406
784
46
4
0
194,164
0
W
Bellona
11,366
947
27
2
0
218,124
0
L
Izanami
8,662
722
47
4
0
181,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role