Player Matchup

Nox
Nox
AlexxTheBeast
Nox
Level 109
God Stats
40W - 36L
1,503 SR
Queue Stats
467W - 420L
1,498 Elo+
Party 3
Chaac
Chaac
KingSi1ver
Chaac
Level 43
God Stats
9W - 15L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Solo
Izanami
Izanami
MaMaGlande
Izanami
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 9L
1,744 Elo+
Party 1
Ymir
Ymir
gotcha762
Ymir
Level 97
God Stats
59W - 54L
1,495 SR
Queue Stats
252W - 275L
1,405 Elo+
Party 3
Maui
Maui
lJah
Maui
Level 29
God Stats
3W - 2L
1,744 SR
Queue Stats
5W - 9L
1,744 Elo+
Party 1
Team Averages
Level 62
1,548 SR
1,578 Elo+

VS

Team Averages
Level 33
1,604 SR
1,488 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
CesarSH
Kukulkan
Level 32
God Stats
1W - 6L
1,524 SR
Queue Stats
29W - 36L
1,471 Elo+
Party 2
Tiamat
Tiamat
Deibas12
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Bakasura
Bakasura
Trip888
Bakasura
Level 39
God Stats
22W - 19L
1,583 SR
Queue Stats
89W - 105L
1,447 Elo+
Solo
Izanami
Izanami
ceoofh2o
Izanami
Level 7
God Stats
12W - 4L
1,914 SR
Queue Stats
13W - 11L
1,520 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
7,127
1,188
5,254
3,286
1,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
2 / 2 / 6
6,794
1,132
3,444
6,839
7,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
MaMaGlande
Izanami
12
4 / 2 / 6
7,819
1,303
6,227
6,018
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
12
1 / 3 / 5
6,764
1,127
2,667
9,492
6,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Maui
lJah
Maui
13
1 / 1 / 10
8,251
1,375
3,525
5,426
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

369

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 5 / 9
7,003
1,167
4,386
11,010
10,997
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
CesarSH
Kukulkan
12
1 / 0 / 6
6,911
1,152
7,301
788
328
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Deibas12
Tiamat
10
0 / 0 / 0
5,669
945
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Trip888
Bakasura
12
7 / 4 / 1
8,564
1,427
9,588
7,859
4,729
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
ceoofh2o
Izanami
12
1 / 2 / 6
7,176
1,196
7,365
5,186
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
11
Kills
9
9
Deaths
11
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
5
9
0.9
W
3
1
8
7
L
Kukulkan
CesarSH
Kukulkan
1
0
6
4
L
Tiamat
Deibas12
Tiamat
0
0
0
0
W
Chaac
2
2
6
2.5
W
Izanami
MaMaGlande
Izanami
4
2
6
3.5
L
Bakasura
Trip888
Bakasura
7
4
1
1.88
L
Izanami
ceoofh2o
Izanami
1
2
6
2
W
Ymir
1
3
5
1.17
W
Maui
lJah
Maui
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,117
Damage
28,640
31,061
Taken
24,843
25,559
Mitigated
18,322
4,245
Healing
2,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,386
1,478
0
454
11,010
10,997
0
5,256
5,422
0
8,653
W
5,254
693
0
95
3,286
1,481
0
607
2,654
15,109
0
L
Kukulkan
CesarSH
Kukulkan
7,301
274
0
109
788
328
0
199
589
15,345
0
L
Tiamat
Deibas12
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
3,444
958
0
1,669
6,839
7,711
0
2,401
4,273
0
11,275
W
Izanami
MaMaGlande
Izanami
6,227
4,442
0
700
6,018
2,598
0
715
5,072
0
18,243
L
Bakasura
Trip888
Bakasura
9,588
5,776
0
852
7,859
4,729
0
3,710
4,065
0
13,961
L
Izanami
ceoofh2o
Izanami
7,365
5,673
0
844
5,186
2,268
0
2,281
2,905
0
22,211
W
Ymir
2,667
505
0
554
9,492
6,661
0
2,286
6,006
13,939
0
W
Maui
lJah
Maui
3,525
580
0
1,227
5,426
7,108
0
1,292
3,891
8,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,755
Gold Earned
35,323
110
Minions Killed
85
5
Camps Cleared
5
525,580
Distance Traveled
465,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,003
1,167
4
1
0
118,996
0
W
Nox
7,127
1,188
21
4
0
123,663
0
L
Kukulkan
6,911
1,152
24
4
0
120,527
0
L
Tiamat
5,669
945
0
0
0
0
0
W
Chaac
6,794
1,132
23
4
0
101,419
0
W
Izanami
7,819
1,303
31
5
4
88,134
0
L
Bakasura
8,564
1,427
22
4
5
125,958
0
L
Izanami
7,176
1,196
35
6
0
99,820
0
W
Ymir
6,764
1,127
26
4
0
91,104
0
W
Maui
8,251
1,375
9
2
1
121,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role