Player Matchup

Ymir
Ymir
Bxby-Bottle
Ymir
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,572 Elo+
Party 3
Thanatos
Thanatos
LA_Valdez16
Thanatos
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,478 Elo+
Party 3
Baron Samedi
Baron Samedi
RagingNightman
Baron Samedi
Level 84
God Stats
3W - 3L
1,747 SR
Queue Stats
290W - 263L
1,408 Elo+
Party 2
Hera
Hera
lxSPHYNXxl
Hera
Level 170
God Stats
5W - 3L
1,902 SR
Queue Stats
183W - 175L
1,437 Elo+
Party 2
Ishtar
Ishtar
raicistcomic
Ishtar
Level 65
God Stats
9W - 8L
1,514 SR
Queue Stats
73W - 104L
1,401 Elo+
Solo
Team Averages
Level 86
1,633 SR
1,459 Elo+

VS

Team Averages
Level 92
1,537 SR
1,447 Elo+
Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BluexZaddyB
Sun Wukong
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
374W - 358L
1,538 Elo+
Solo
Hachiman
Hachiman
Fear Gogeta
Hachiman
Level 83
God Stats
3W - 3L
1,555 SR
Queue Stats
305W - 374L
1,443 Elo+
Party 1
Merlin
Merlin
ToxiC SoLDii3R
Merlin
Level 108
God Stats
14W - 15L
1,629 SR
Queue Stats
268W - 263L
1,441 Elo+
Solo
Thor
Thor
sneezyy10
Thor
Level 36
God Stats
1W - 10L
1,500 SR
Queue Stats
154W - 211L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,415
683
566
3,249
1,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
LA_Valdez16
Thanatos
6
2 / 0 / 1
3,766
753
2,384
3,363
950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
RagingNightman
Baron Samedi
7
3 / 0 / 0
4,542
908
1,501
2,516
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 0 / 1
3,657
731
1,565
1,678
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
6
0 / 0 / 1
3,709
742
1,352
1,789
462
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
1 / 0 / 0
3,704
741
642
4,031
2,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
BluexZaddyB
Sun Wukong
4
0 / 3 / 0
3,054
611
1,167
4,833
2,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Fear Gogeta
Hachiman
6
0 / 1 / 0
3,328
666
1,350
4,451
1,212
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 1 / 0
2,617
523
0
636
98
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
4
0 / 2 / 1
3,121
624
434
4,490
1,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
0
0
1
L
Sun Wukong
BluexZaddyB
Sun Wukong
0
3
0
0
W
0
1
1
0.5
L
Hachiman
Fear Gogeta
Hachiman
0
1
0
0
W
Thanatos
LA_Valdez16
Thanatos
2
0
1
2.5
W
Baron Samedi
RagingNightman
Baron Samedi
3
0
0
3
L
0
1
0
0
W
0
0
1
0.5
W
Ishtar
0
0
1
0.5
L
Thor
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,368
Damage
3,593
12,595
Taken
18,441
3,985
Mitigated
6,828
5,083
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
642
67
0
1,052
4,031
2,072
0
566
3,465
0
9,766
L
Sun Wukong
BluexZaddyB
Sun Wukong
1,167
173
0
578
4,833
2,244
0
1,308
3,332
0
8,850
W
566
0
0
585
3,249
1,259
104
0
3,249
12,936
0
L
Hachiman
Fear Gogeta
Hachiman
1,350
523
0
2,236
4,451
1,212
0
1,276
3,175
0
17,576
W
Thanatos
LA_Valdez16
Thanatos
2,384
736
0
1,746
3,363
950
0
0
3,363
0
10,295
W
Baron Samedi
RagingNightman
Baron Samedi
1,501
165
43
1,163
2,516
918
0
0
2,516
18,456
0
L
0
0
0
24
636
98
0
0
636
2,196
0
W
1,565
291
0
420
1,678
396
0
0
1,678
18,249
0
W
Ishtar
1,352
606
0
1,126
1,789
462
624
0
1,789
0
22,211
L
Thor
434
78
0
0
4,490
1,202
0
289
4,201
0
8,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,089
Gold Earned
15,824
144
Minions Killed
80
0
Camps Cleared
0
527,022
Distance Traveled
436,585
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,704
741
13
3
0
118,933
0
L
Sun Wukong
3,054
611
16
3
0
83,326
0
W
Ymir
3,415
683
15
3
0
108,051
0
L
Hachiman
3,328
666
29
6
0
103,676
0
W
Thanatos
3,766
753
16
3
0
123,465
1
W
Baron Samedi
4,542
908
43
9
0
86,812
0
L
Merlin
2,617
523
6
1
0
15,191
0
W
Hera
3,657
731
25
5
0
115,438
0
W
Ishtar
3,709
742
45
9
0
93,256
0
L
Thor
3,121
624
16
3
0
115,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role