Player Matchup

Baron Samedi
Baron Samedi
Bjeffer
Baron Samedi
Level 148
God Stats
1W - 2L
1,255 SR
Queue Stats
141W - 129L
1,473 Elo+
Party 1
Thor
Thor
Eruxor
Thor
Level 126
God Stats
1W - 1L
1,565 SR
Queue Stats
2W - 2L
1,330 Elo+
Party 1
Jormungandr
Jormungandr
KingColors
Jormungandr
Level 23
God Stats
4W - 0L
1,790 SR
Queue Stats
11W - 14L
1,445 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
TH3PUPPYCHAN
Morgan Le Fay
Level 160
God Stats
20W - 13L
1,583 SR
Queue Stats
81W - 62L
1,612 Elo+
Party 1
Cupid
Cupid
Throatzilluh
Cupid
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,535 Elo+
Party 4
Team Averages
Level 120
1,539 SR
1,479 Elo+

VS

Team Averages
Level 91
1,491 SR
1,460 Elo+
Hachiman
Hachiman
EdmundMcMiller
Hachiman
Level 105
God Stats
4W - 11L
1,456 SR
Queue Stats
209W - 196L
1,486 Elo+
Party 2
Cerberus
Cerberus
MarkoTsunami
Cerberus
Level 32
God Stats
6W - 9L
1,514 SR
Queue Stats
27W - 55L
1,377 Elo+
Party 2
Kali
Kali
iamxtree
Kali
Level 65
God Stats
16W - 13L
1,564 SR
Queue Stats
118W - 104L
1,489 Elo+
Party 3
Bellona
Bellona
oOLeek
Bellona
Level 89
God Stats
1W - 2L
1,300 SR
Queue Stats
5W - 7L
1,446 Elo+
Party 3
Persephone
Persephone
САРГ
Persephone
Level 163
God Stats
13W - 7L
1,623 SR
Queue Stats
326W - 312L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bjeffer
Baron Samedi
14
1 / 0 / 2
8,235
588
6,369
9,424
6,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
Eruxor
Thor
16
7 / 0 / 3
9,475
677
7,505
10,801
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
KingColors
Jormungandr
11
2 / 2 / 2
7,286
520
4,290
7,986
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
TH3PUPPYCHAN
Morgan Le Fay
16
6 / 1 / 5
9,950
711
11,995
7,095
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 2 / 2
7,210
515
6,987
11,430
4,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
2 / 5 / 0
6,853
490
7,641
11,271
4,171
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
MarkoTsunami
Cerberus
9
0 / 3 / 1
6,412
458
2,120
12,499
7,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kali
11
1 / 3 / 2
6,685
478
3,861
10,998
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bellona
oOLeek
Bellona
12
0 / 3 / 0
7,232
517
5,272
12,766
11,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
САРГ
Persephone
13
1 / 4 / 2
7,914
565
6,964
9,834
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
19
Kills
4
5
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bjeffer
Baron Samedi
1
0
2
2
L
Hachiman
2
5
0
0.4
W
Thor
Eruxor
Thor
7
0
3
8.5
W
Jormungandr
KingColors
Jormungandr
2
2
2
1.5
L
Cerberus
MarkoTsunami
Cerberus
0
3
1
0.17
W
Morgan Le Fay
TH3PUPPYCHAN
Morgan Le Fay
6
1
5
8.5
W
3
2
2
2
L
Kali
1
3
2
0.67
L
Bellona
oOLeek
Bellona
0
3
0
0
L
Persephone
САРГ
Persephone
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,146
Damage
25,858
46,736
Taken
57,368
23,859
Mitigated
30,164
14,081
Healing
14,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bjeffer
Baron Samedi
6,369
1,164
0
5,763
9,424
6,199
0
0
9,424
58,762
0
L
Hachiman
7,641
4,260
0
3,697
11,271
4,171
0
2,803
8,468
0
57,987
W
Thor
Eruxor
Thor
7,505
1,553
0
785
10,801
4,266
0
2,818
7,983
0
88,180
W
Jormungandr
KingColors
Jormungandr
4,290
949
0
948
7,986
6,369
36
1,985
6,001
23,161
0
L
Cerberus
MarkoTsunami
Cerberus
2,120
70
1,274
3,283
12,499
7,419
0
5,112
7,387
17,129
0
W
Morgan Le Fay
TH3PUPPYCHAN
Morgan Le Fay
11,995
198
0
1,606
7,095
2,734
421
3,082
4,013
80,260
0
W
6,987
4,821
29
4,950
11,430
4,291
1,176
1,199
10,231
0
47,006
L
Kali
3,861
1,813
0
2,201
10,998
4,078
0
3,799
7,199
0
46,294
L
Bellona
oOLeek
Bellona
5,272
1,048
0
3,203
12,766
11,713
0
6,138
6,628
0
50,252
L
Persephone
САРГ
Persephone
6,964
581
0
1,140
9,834
2,783
0
5,182
4,641
74,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,156
Gold Earned
35,096
491
Minions Killed
422
0
Camps Cleared
0
1,386,934
Distance Traveled
1,410,272
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,235
588
108
8
0
233,026
0
L
Hachiman
6,853
490
97
7
0
256,379
3
W
Thor
9,475
677
136
10
0
313,369
0
W
Jormungandr
7,286
520
26
2
0
266,511
0
L
Cerberus
6,412
458
37
3
0
282,036
0
W
Morgan Le Fay
9,950
711
140
10
0
305,373
3
W
Cupid
7,210
515
81
6
0
268,655
4
L
Kali
6,685
478
75
5
0
313,456
0
L
Bellona
7,232
517
90
6
0
285,191
2
L
Persephone
7,914
565
123
9
0
273,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role