Player Matchup

Vamana
Vamana
Hunterbull360
Vamana
Level 137
God Stats
33W - 32L
1,571 SR
Queue Stats
264W - 379L
1,512 Elo+
Party 2
He Bo
He Bo
IBedwyr
He Bo
Level 158
God Stats
20W - 20L
1,584 SR
Queue Stats
644W - 786L
1,526 Elo+
Party 2
Hachiman
Hachiman
LoyalVenus91843
Hachiman
Level 101
God Stats
44W - 39L
1,346 SR
Queue Stats
589W - 680L
1,482 Elo+
Party 2
Janus
Janus
Overlord MN
Janus
Level 158
God Stats
2W - 4L
1,592 SR
Queue Stats
272W - 317L
1,491 Elo+
Party 2
Maui
Maui
za3h1
Maui
Level 159
God Stats
7W - 10L
1,546 SR
Queue Stats
637W - 744L
1,537 Elo+
Party 2
Team Averages
Level 143
1,528 SR
1,510 Elo+

VS

Team Averages
Level 131
1,498 SR
1,579 Elo+
Medusa
Medusa
Gibzelda
Medusa
Level 133
God Stats
0W - 1L
1,608 SR
Queue Stats
82W - 72L
1,553 Elo+
Solo
Cerberus
Cerberus
Kirishh-_
Cerberus
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
418W - 383L
1,541 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Seibah_12
Morgan Le Fay
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,690 Elo+
Solo
Hercules
Hercules
lPepin-
Hercules
Level 154
God Stats
2W - 5L
1,243 SR
Queue Stats
147W - 129L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
niel29pR
Guan Yu
Level 160
God Stats
6W - 7L
1,639 SR
Queue Stats
228W - 202L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,630
563
4,976
5,784
2,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
IBedwyr
He Bo
12
3 / 0 / 4
6,483
648
5,396
4,981
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
11
1 / 0 / 1
6,086
609
6,057
5,392
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
5 / 1 / 3
6,422
642
6,349
3,688
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
za3h1
Maui
9
2 / 0 / 4
5,638
564
3,460
6,608
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gibzelda
Medusa
9
0 / 2 / 0
5,363
536
3,832
6,074
2,140
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Kirishh-_
Cerberus
7
1 / 1 / 0
4,716
472
3,841
8,207
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Seibah_12
Morgan Le Fay
8
0 / 6 / 1
4,520
452
2,120
7,948
2,919
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
lPepin-
Hercules
10
0 / 0 / 0
5,717
572
3,021
7,413
6,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
niel29pR
Guan Yu
10
0 / 2 / 1
5,593
559
2,486
8,341
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
1
1
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
Gibzelda
Medusa
0
2
0
0
W
0
0
1
0.5
W
He Bo
IBedwyr
He Bo
3
0
4
5
L
Cerberus
Kirishh-_
Cerberus
1
1
0
1
W
Hachiman
1
0
1
1.5
W
5
1
3
6.5
L
Morgan Le Fay
Seibah_12
Morgan Le Fay
0
6
1
0.08
L
Hercules
lPepin-
Hercules
0
0
0
0
L
Guan Yu
niel29pR
Guan Yu
0
2
1
0.25
W
Maui
za3h1
Maui
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
15,300
26,453
Taken
37,983
11,572
Mitigated
22,255
10,796
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Gibzelda
Medusa
3,832
1,407
0
1,989
6,074
2,140
0
233
5,841
0
37,992
W
4,976
3,059
0
1,695
5,784
2,831
0
0
5,478
0
40,403
W
He Bo
IBedwyr
He Bo
5,396
573
0
3,569
4,981
1,309
0
931
3,984
52,806
0
L
Cerberus
Kirishh-_
Cerberus
3,841
81
0
2,027
8,207
4,831
0
4,141
3,960
17,907
0
W
Hachiman
6,057
3,750
0
2,880
5,392
1,735
0
409
4,947
0
49,206
W
6,349
334
0
375
3,688
1,033
0
1,219
2,372
45,877
0
L
Morgan Le Fay
Seibah_12
Morgan Le Fay
2,120
543
96
1,336
7,948
2,919
0
6,175
1,543
17,702
0
L
Hercules
lPepin-
Hercules
3,021
1,228
0
4,090
7,413
6,968
0
875
6,538
0
39,057
L
Guan Yu
niel29pR
Guan Yu
2,486
579
88
1,514
8,341
5,397
0
3,423
4,896
0
41,078
W
Maui
za3h1
Maui
3,460
1,216
0
2,277
6,608
4,664
0
2,837
3,405
13,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,259
Gold Earned
25,909
348
Minions Killed
300
0
Camps Cleared
0
1,009,751
Distance Traveled
973,877
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,363
536
70
7
0
199,221
0
W
Vamana
5,630
563
69
7
0
203,340
0
W
He Bo
6,483
648
96
10
0
219,691
0
L
Cerberus
4,716
472
52
5
0
179,260
2
W
Hachiman
6,086
609
89
9
0
185,137
2
W
Janus
6,422
642
80
8
0
209,111
0
L
Morgan Le Fay
4,520
452
31
3
0
172,293
0
L
Hercules
5,717
572
67
7
0
203,967
0
L
Guan Yu
5,593
559
80
8
0
219,136
0
W
Maui
5,638
564
14
1
0
192,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role