Player Matchup

Ne Zha
Ne Zha
CubanLeviathan
Ne Zha
Level 140
God Stats
3W - 1L
1,804 SR
Queue Stats
175W - 128L
1,533 Elo+
Party 3
Scylla
Scylla
HappyValkeryer
Scylla
Level 69
God Stats
10W - 14L
1,473 SR
Queue Stats
223W - 235L
1,423 Elo+
Party 3
Ymir
Ymir
PRedawg22
Ymir
Level 189
God Stats
15W - 10L
1,521 SR
Queue Stats
209W - 171L
1,523 Elo+
Party 3
Skadi
Skadi
YuhBoiGhost
Skadi
Level 129
God Stats
2W - 2L
1,782 SR
Queue Stats
11W - 16L
1,555 Elo+
Party 1
Eset
Eset
ilshg
Eset
Level 94
God Stats
1W - 2L
1,595 SR
Queue Stats
13W - 14L
1,679 Elo+
Party 1
Team Averages
Level 124
1,635 SR
1,543 Elo+

VS

Team Averages
Level 94
1,423 SR
1,503 Elo+
Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
A RiceGoblin
Nu Wa
Level 25
God Stats
4W - 5L
1,265 SR
Queue Stats
4W - 6L
1,269 Elo+
Party 2
Fenrir
Fenrir
CorreaRueda522
Fenrir
Level 113
God Stats
28W - 36L
1,465 SR
Queue Stats
80W - 102L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Kynata00
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,622 Elo+
Party 2
Surtr
Surtr
SargeBMF
Surtr
Level 165
God Stats
22W - 27L
1,387 SR
Queue Stats
512W - 530L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,288
1,048
1,949
6,750
2,842
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
6,076
1,013
2,702
5,460
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
1 / 0 / 0
6,952
1,159
2,119
4,142
2,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 0 / 0
5,460
910
0
234
97
Eset
ilshg
Eset
11
0 / 2 / 2
5,985
998
3,309
4,139
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

337

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 1
7,337
1,223
5,528
946
349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 2
6,600
1,100
3,161
979
324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,590
932
127
1,135
286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Kynata00
Cthulhu
11
1 / 1 / 3
6,471
1,079
3,302
3,925
4,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Surtr
SargeBMF
Surtr
12
0 / 0 / 6
6,566
1,094
6,380
6,235
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
2
Kills
6
6
Deaths
2
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
1
4.5
W
1
0
2
2
W
0
1
0
0
L
1
1
1
1.5
L
0
3
2
0.33
W
Cthulhu
Kynata00
Cthulhu
1
1
3
2.5
L
Ymir
1
0
0
1
W
Surtr
SargeBMF
Surtr
0
0
6
3
L
0
0
0
0
L
Eset
ilshg
Eset
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,079
Damage
18,498
20,725
Taken
13,220
9,016
Mitigated
9,434
2,859
Healing
1,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,528
1,118
0
394
946
349
0
680
206
21,201
0
W
3,161
591
0
0
979
324
0
658
287
12,901
0
W
127
0
0
33
1,135
286
0
76
548
0
3,097
L
1,949
483
0
534
6,750
2,842
0
3,421
3,095
0
11,572
L
2,702
149
0
410
5,460
2,154
0
3,336
2,080
12,538
0
W
Cthulhu
Kynata00
Cthulhu
3,302
327
0
216
3,925
4,153
0
1,862
1,985
8,740
0
L
Ymir
2,119
114
0
1,432
4,142
2,584
0
2,348
1,628
14,062
0
W
Surtr
SargeBMF
Surtr
6,380
1,684
0
374
6,235
4,322
0
4,441
1,553
293
15,180
L
0
0
0
0
234
97
0
234
0
0
0
L
Eset
ilshg
Eset
3,309
238
399
84
4,139
1,339
0
2,309
1,785
10,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,761
Gold Earned
32,564
97
Minions Killed
115
2
Camps Cleared
5
413,436
Distance Traveled
486,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,337
1,223
44
7
1
115,104
0
W
Nu Wa
6,600
1,100
22
4
1
114,650
0
W
Fenrir
5,590
932
4
1
1
33,809
0
L
Ne Zha
6,288
1,048
20
3
1
113,155
0
L
Scylla
6,076
1,013
35
6
0
97,879
0
W
Cthulhu
6,471
1,079
16
3
1
110,913
0
L
Ymir
6,952
1,159
20
3
1
110,398
0
W
Surtr
6,566
1,094
29
5
1
112,038
0
L
Skadi
5,460
910
0
0
0
80
0
L
Eset
5,985
998
22
4
0
91,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role