Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DRACONIONNINJA
Tsukuyomi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 272L
1,410 Elo+
Solo
Terra
Terra
Drewdog
Terra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,160 Elo+
Solo
Loki
Loki
LordTobj
Loki
Level 27
God Stats
0W - 2L
1,314 SR
Queue Stats
15W - 22L
1,448 Elo+
Solo
Artemis
Artemis
kingbryanboru
Artemis
Level 127
God Stats
3W - 3L
1,246 SR
Queue Stats
187W - 207L
1,457 Elo+
Solo
Team Averages
Level 97
1,412 SR
1,395 Elo+

VS

Team Averages
Level 124
1,563 SR
1,476 Elo+
Cabrakan
Cabrakan
AJT FTW
Cabrakan
Level 156
God Stats
3W - 3L
1,706 SR
Queue Stats
230W - 264L
1,507 Elo+
Party 1
Ah Puch
Ah Puch
Ciscofg123
Ah Puch
Level 125
God Stats
4W - 2L
1,572 SR
Queue Stats
362W - 342L
1,429 Elo+
Solo
Discordia
Discordia
Lil Aufra
Discordia
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 105L
1,462 Elo+
Solo
Chang'e
Chang'e
Youbin Haad
Chang'e
Level 108
God Stats
15W - 4L
1,539 SR
Queue Stats
634W - 654L
1,526 Elo+
Solo
Ishtar
Ishtar
x11DINHO11x
Ishtar
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 3 / 6
8,448
768
11,840
9,731
4,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
DRACONIONNINJA
Tsukuyomi
15
1 / 8 / 3
8,074
734
5,579
14,431
6,458
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Drewdog
Terra
11
1 / 6 / 3
7,127
648
3,252
13,394
16,213
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Loki
13
2 / 6 / 4
8,017
729
7,308
10,880
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
15
3 / 3 / 2
8,220
747
11,092
8,904
3,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AJT FTW
Cabrakan
14
0 / 4 / 21
9,005
819
8,107
18,300
28,292
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Ciscofg123
Ah Puch
16
5 / 3 / 13
9,961
906
10,868
11,590
5,394
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
Lil Aufra
Discordia
17
10 / 1 / 13
10,453
950
12,495
8,380
4,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Youbin Haad
Chang'e
16
3 / 2 / 16
9,390
854
9,463
12,909
6,185
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
16
8 / 2 / 16
10,067
915
12,292
12,858
6,642
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
9
Kills
26
26
Deaths
12
18
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
6
1.67
W
Cabrakan
AJT FTW
Cabrakan
0
4
21
2.63
W
Ah Puch
Ciscofg123
Ah Puch
5
3
13
3.83
L
Tsukuyomi
DRACONIONNINJA
Tsukuyomi
1
8
3
0.31
L
Terra
Drewdog
Terra
1
6
3
0.42
W
Discordia
Lil Aufra
Discordia
10
1
13
16.5
L
Loki
2
6
4
0.67
W
Chang'e
Youbin Haad
Chang'e
3
2
16
5.5
L
Artemis
3
3
2
1.33
W
Ishtar
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,071
Damage
53,225
57,340
Taken
64,037
35,339
Mitigated
50,986
10,927
Healing
33,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,840
504
1,228
2,624
9,731
4,179
0
6,533
3,198
26,083
0
W
Cabrakan
AJT FTW
Cabrakan
8,107
686
607
1,435
18,300
28,292
967
5,276
13,024
13,719
0
W
Ah Puch
Ciscofg123
Ah Puch
10,868
355
2,066
1,914
11,590
5,394
1,076
2,472
9,118
24,118
0
L
Tsukuyomi
DRACONIONNINJA
Tsukuyomi
5,579
1,467
377
966
14,431
6,458
201
11,018
3,413
0
15,860
L
Terra
Drewdog
Terra
3,252
925
2,132
901
13,394
16,213
0
9,560
3,834
5,528
0
W
Discordia
Lil Aufra
Discordia
12,495
1,111
47
569
8,380
4,473
1,313
1,454
6,926
26,053
0
L
Loki
7,308
1,680
98
163
10,880
4,511
0
7,114
3,766
0
16,090
W
Chang'e
Youbin Haad
Chang'e
9,463
917
15,300
6,386
12,909
6,185
1,613
3,274
9,635
21,002
0
L
Artemis
11,092
2,927
371
2,067
8,904
3,978
0
6,708
2,196
0
21,155
W
Ishtar
12,292
5,855
2,826
1,977
12,858
6,642
3,795
2,616
10,242
0
24,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,886
Gold Earned
48,876
121
Minions Killed
125
0
Camps Cleared
0
926,714
Distance Traveled
1,036,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,448
768
37
3
0
200,738
0
W
Cabrakan
9,005
819
13
1
0
185,042
0
W
Ah Puch
9,961
906
35
3
0
226,182
0
L
Tsukuyomi
8,074
734
25
2
0
182,480
0
L
Terra
7,127
648
10
1
0
168,410
0
W
Discordia
10,453
950
36
3
0
201,673
0
L
Loki
8,017
729
17
2
0
195,257
0
W
Chang'e
9,390
854
25
2
0
212,346
0
L
Artemis
8,220
747
32
3
0
179,829
0
W
Ishtar
10,067
915
16
1
0
211,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role