Player Matchup

Janus
Janus
BMIR21
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GlizzyYoshi
Ah Muzen Cab
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 54L
1,522 Elo+
Party 1
Zhong Kui
Zhong Kui
IFenrisI
Zhong Kui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,559 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,532 Elo+

VS

Team Averages
Level 72
1,556 SR
1,466 Elo+
Raijin
Raijin
AffterTable
Raijin
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 9L
1,378 Elo+
Solo
Atlas
Atlas
TheUltimatedOne
Atlas
Level 105
God Stats
60W - 43L
1,622 SR
Queue Stats
116W - 111L
1,525 Elo+
Solo
Hachiman
Hachiman
ňope
Hachiman
Level 69
God Stats
1W - 1L
1,545 SR
Queue Stats
6W - 7L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BMIR21
Janus
13
0 / 4 / 1
9,814
654
5,041
10,134
3,977
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
GlizzyYoshi
Ah Muzen Cab
12
1 / 5 / 1
9,620
641
9,779
11,213
4,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
IFenrisI
Zhong Kui
12
1 / 5 / 0
9,827
655
10,077
13,575
9,370
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
6 / 0 / 6
11,982
799
9,650
9,409
3,886
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 8
10,871
725
7,627
13,326
13,403
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
ňope
Hachiman
15
6 / 1 / 4
11,648
777
13,599
10,259
4,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
14
14
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
0
6
9
L
Janus
BMIR21
Janus
0
4
1
0.13
L
Ah Muzen Cab
GlizzyYoshi
Ah Muzen Cab
1
5
1
0.3
L
Zhong Kui
IFenrisI
Zhong Kui
1
5
0
0.2
W
2
1
8
6
W
Hachiman
ňope
Hachiman
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,897
Damage
30,876
34,922
Taken
32,994
17,880
Mitigated
21,753
5,348
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
9,650
367
0
2,490
9,409
3,886
1,004
5,824
3,585
58,821
0
L
Janus
BMIR21
Janus
5,041
756
102
2,114
10,134
3,977
0
7,160
2,974
35,944
0
L
Ah Muzen Cab
GlizzyYoshi
Ah Muzen Cab
9,779
2,565
0
750
11,213
4,533
0
5,992
5,221
0
38,901
L
Zhong Kui
IFenrisI
Zhong Kui
10,077
431
0
2,382
13,575
9,370
0
4,584
8,991
46,219
0
W
7,627
1,917
339
1,235
13,326
13,403
667
5,296
8,030
28,960
0
W
Hachiman
ňope
Hachiman
13,599
8,724
0
4,349
10,259
4,464
1,750
4,444
5,815
0
37,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,261
Gold Earned
34,501
170
Minions Killed
198
0
Camps Cleared
0
807,851
Distance Traveled
803,202
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,982
799
117
8
0
258,906
2
L
Janus
9,814
654
63
4
0
250,509
0
L
Ah Muzen Cab
9,620
641
45
3
0
272,554
0
L
Zhong Kui
9,827
655
62
4
0
284,788
0
W
Atlas
10,871
725
29
2
0
273,883
0
W
Hachiman
11,648
777
52
3
0
270,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role