Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ICEBEARinc
Ix Chel
Level 129
God Stats
14W - 12L
1,544 SR
Queue Stats
76W - 90L
1,445 Elo+
Party 1
Vamana
Vamana
gnoKuWnuS
Vamana
Level 85
God Stats
1W - 1L
1,526 SR
Queue Stats
51W - 84L
1,287 Elo+
Solo
Baron Samedi
Baron Samedi
insane_slasher12
Baron Samedi
Level 148
God Stats
4W - 2L
1,775 SR
Queue Stats
172W - 180L
1,494 Elo+
Party 1
Chronos
Chronos
vNghiitMerry
Chronos
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
462W - 484L
1,476 Elo+
Party 1
Team Averages
Level 123
1,569 SR
1,440 Elo+

VS

Team Averages
Level 88
1,533 SR
1,450 Elo+
Cu Chulainn
Cu Chulainn
ArgetRisa
Cu Chulainn
Level 139
God Stats
17W - 21L
1,518 SR
Queue Stats
234W - 233L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
FatalWarGhost
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 33L
1,296 Elo+
Party 2
Bacchus
Bacchus
Sir_Mr_Dr_Prof_
Bacchus
Level 126
God Stats
11W - 9L
1,596 SR
Queue Stats
367W - 388L
1,495 Elo+
Party 2
Ra
Ra
YoCrudo
Ra
Level 60
God Stats
45W - 28L
1,571 SR
Queue Stats
353W - 316L
1,506 Elo+
Solo
Hachiman
Hachiman
iMn0tsTuPiD65
Hachiman
Level 88
God Stats
35W - 40L
1,480 SR
Queue Stats
744W - 772L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
5 / 4 / 2
9,991
555
9,003
18,458
9,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
ICEBEARinc
Ix Chel
15
3 / 5 / 6
8,934
496
15,587
15,264
7,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
gnoKuWnuS
Vamana
9
0 / 5 / 0
6,664
370
4,847
11,297
7,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
insane_slasher12
Baron Samedi
13
0 / 2 / 7
8,262
459
7,563
12,741
13,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos
vNghiitMerry
Chronos
16
2 / 1 / 0
9,491
527
5,893
10,094
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArgetRisa
Cu Chulainn
16
7 / 0 / 3
10,774
599
12,238
17,385
22,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tsukuyomi
FatalWarGhost
Tsukuyomi
13
2 / 4 / 4
8,850
492
7,585
15,049
5,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 6
8,526
474
7,154
17,738
20,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
5 / 5 / 4
10,138
563
10,596
13,986
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
iMn0tsTuPiD65
Hachiman
14
1 / 0 / 2
8,675
482
5,338
7,700
2,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
10
Kills
17
17
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
4
2
1.5
W
Cu Chulainn
ArgetRisa
Cu Chulainn
7
0
3
8.5
W
Tsukuyomi
FatalWarGhost
Tsukuyomi
2
4
4
1
L
Ix Chel
ICEBEARinc
Ix Chel
3
5
6
1.2
W
2
1
6
5
W
5
5
4
1.4
L
Vamana
gnoKuWnuS
Vamana
0
5
0
0
W
Hachiman
iMn0tsTuPiD65
Hachiman
1
0
2
2
L
Baron Samedi
insane_slasher12
Baron Samedi
0
2
7
1.75
L
Chronos
vNghiitMerry
Chronos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,893
Damage
42,911
67,854
Taken
71,858
42,015
Mitigated
58,317
21,876
Healing
18,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,003
4,351
0
4,112
18,458
9,185
30
4,224
14,234
0
89,022
W
Cu Chulainn
ArgetRisa
Cu Chulainn
12,238
1,135
0
2,818
17,385
22,927
38
2,257
15,128
0
80,047
W
Tsukuyomi
FatalWarGhost
Tsukuyomi
7,585
1,853
0
1,819
15,049
5,720
0
7,140
7,909
0
63,466
L
Ix Chel
ICEBEARinc
Ix Chel
15,587
2,255
987
4,850
15,264
7,515
488
6,287
8,913
78,793
0
W
7,154
740
479
3,945
17,738
20,656
135
8,303
9,435
29,673
0
W
10,596
1,028
2,427
3,073
13,986
6,055
336
7,559
6,427
82,982
0
L
Vamana
gnoKuWnuS
Vamana
4,847
2,676
0
1,429
11,297
7,599
0
0
11,297
0
32,661
W
Hachiman
iMn0tsTuPiD65
Hachiman
5,338
2,331
0
4,209
7,700
2,959
1,366
4,114
3,586
0
62,030
L
Baron Samedi
insane_slasher12
Baron Samedi
7,563
107
1,661
4,878
12,741
13,313
124
5,193
7,403
21,205
0
L
Chronos
vNghiitMerry
Chronos
5,893
1,310
0
3,959
10,094
4,403
282
1,837
8,257
96,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,342
Gold Earned
46,963
459
Minions Killed
488
0
Camps Cleared
0
1,636,542
Distance Traveled
1,754,675
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,991
555
113
6
0
378,988
3
W
Cu Chulainn
10,774
599
125
7
0
325,833
0
W
Tsukuyomi
8,850
492
86
5
0
380,573
4
L
Ix Chel
8,934
496
118
7
0
328,450
0
W
Bacchus
8,526
474
32
2
0
353,778
6
W
Ra
10,138
563
142
8
0
352,619
4
L
Vamana
6,664
370
48
3
0
224,472
0
W
Hachiman
8,675
482
103
6
0
341,872
0
L
Baron Samedi
8,262
459
21
1
0
339,107
4
L
Chronos
9,491
527
159
9
0
365,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role