Player Matchup

Odin
Odin
AceofNox
Odin
Level 49
God Stats
1W - 2L
1,505 SR
Queue Stats
108W - 72L
1,612 Elo+
Solo
Kukulkan
Kukulkan
ArzeCV
Kukulkan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 246L
1,477 Elo+
Solo
Cerberus
Cerberus
BionicMarmoset
Cerberus
Level 145
God Stats
7W - 5L
1,982 SR
Queue Stats
574W - 617L
1,544 Elo+
Solo
Neith
Neith
BombasticTomb87
Neith
Level 102
God Stats
0W - 2L
1,744 SR
Queue Stats
112W - 102L
1,622 Elo+
Party 1
Ravana
Ravana
kolohorse
Ravana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,694 Elo+
Party 1
Team Averages
Level 87
1,646 SR
1,590 Elo+

VS

Team Averages
Level 99
1,505 SR
1,500 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DEMIANJ2601
Zeus
Level 109
God Stats
2W - 0L
1,758 SR
Queue Stats
40W - 34L
1,558 Elo+
Party 2
Medusa
Medusa
FaceCheck1v9
Medusa
Level 96
God Stats
4W - 5L
1,546 SR
Queue Stats
134W - 132L
1,532 Elo+
Solo
Nike
Nike
GenocideGuy94
Nike
Level 107
God Stats
3W - 3L
1,218 SR
Queue Stats
243W - 260L
1,371 Elo+
Solo
Susano
Susano
Torteliny
Susano
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 53L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
5
0 / 0 / 0
4,444
741
0
0
0
Kukulkan
ArzeCV
Kukulkan
11
0 / 3 / 2
5,545
924
4,203
4,990
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
10
0 / 2 / 2
5,319
887
2,612
6,727
6,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 2
6,221
1,037
5,622
2,757
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
kolohorse
Ravana
11
2 / 3 / 1
5,775
963
2,318
5,087
3,341
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 0 / 7
5,933
989
2,572
4,895
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 1 / 4
6,464
1,077
7,890
4,465
1,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
11
2 / 1 / 4
6,199
1,033
2,897
3,719
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 7
5,689
948
1,668
6,664
6,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Susano
Torteliny
Susano
11
2 / 0 / 5
6,068
1,011
2,930
4,508
2,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
3
Kills
8
8
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
7
3.5
L
Odin
0
0
0
0
L
Kukulkan
ArzeCV
Kukulkan
0
3
2
0.33
L
Cerberus
0
2
2
0.5
L
1
0
2
2
W
4
1
4
6
W
Medusa
2
1
4
4
W
0
2
7
1.75
W
Susano
Torteliny
Susano
2
0
5
4.5
L
Ravana
kolohorse
Ravana
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,755
Damage
17,957
19,561
Taken
24,251
12,946
Mitigated
16,912
4,120
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,572
176
619
1,079
4,895
4,526
84
1,338
3,542
3,030
0
L
Odin
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
ArzeCV
Kukulkan
4,203
275
0
648
4,990
2,057
0
2,620
2,370
13,711
0
L
Cerberus
2,612
25
70
1,409
6,727
6,245
0
3,634
3,093
3,500
0
L
5,622
958
114
1,093
2,757
1,303
0
1,788
969
0
17,274
W
7,890
1,338
661
384
4,465
1,732
262
624
3,841
18,998
0
W
Medusa
2,897
1,175
276
255
3,719
1,707
1,128
1,579
2,132
0
9,769
W
1,668
521
459
839
6,664
6,874
84
1,726
4,928
0
5,546
W
Susano
Torteliny
Susano
2,930
357
1,114
622
4,508
2,073
341
1,512
2,993
0
7,035
L
Ravana
kolohorse
Ravana
2,318
890
0
786
5,087
3,341
0
2,420
2,667
0
4,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,304
Gold Earned
30,353
59
Minions Killed
58
0
Camps Cleared
0
432,236
Distance Traveled
637,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,933
989
1
0
0
139,368
0
L
Odin
4,444
741
0
0
0
0
0
L
Kukulkan
5,545
924
27
5
0
102,236
0
L
Cerberus
5,319
887
3
1
0
114,390
0
L
Neith
6,221
1,037
27
5
0
121,466
0
W
Zeus
6,464
1,077
22
4
0
116,049
0
W
Medusa
6,199
1,033
15
3
0
122,286
0
W
Nike
5,689
948
8
1
0
122,327
0
W
Susano
6,068
1,011
12
2
0
137,026
0
L
Ravana
5,775
963
2
0
0
94,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role