Player Matchup

Janus
Janus
Modalgymnast3335
Janus
Level 46
God Stats
2W - 3L
1,749 SR
Queue Stats
4W - 7L
1,458 Elo+
Party 1
Hachiman
Hachiman
Tempt Fury
Hachiman
Level 128
God Stats
9W - 8L
1,579 SR
Queue Stats
14W - 12L
1,548 Elo+
Solo
Bellona
Bellona
ayyunalgas
Bellona
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,458 Elo+
Party 1
Kali
Kali
chichiss
Kali
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
yoboiluis
Danzaburou
Level 15
God Stats
0W - 1L
1,526 SR
Queue Stats
4W - 7L
1,458 Elo+
Party 1
Team Averages
Level 79
1,571 SR
1,496 Elo+

VS

Team Averages
Level 90
1,440 SR
1,549 Elo+
Sobek
Sobek
CyLiXDR3W
Sobek
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 96L
1,560 Elo+
Party 2
Pele
Pele
GlacialRush
Pele
Level 27
God Stats
2W - 4L
1,231 SR
Queue Stats
82W - 77L
1,482 Elo+
Party 3
Nu Wa
Nu Wa
Monk3yboy14
Nu Wa
Level 101
God Stats
16W - 7L
1,640 SR
Queue Stats
90W - 66L
1,616 Elo+
Party 2
Hachiman
Hachiman
Socc3rgk13
Hachiman
Level 98
God Stats
1W - 2L
1,331 SR
Queue Stats
80W - 56L
1,617 Elo+
Party 2
Ravana
Ravana
Stingray775
Ravana
Level 69
God Stats
9W - 9L
1,499 SR
Queue Stats
79W - 78L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
7,730
595
6,309
13,970
3,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
Tempt Fury
Hachiman
14
3 / 7 / 0
8,368
644
14,405
17,075
5,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
ayyunalgas
Bellona
15
1 / 6 / 2
8,502
654
3,394
14,580
7,170
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
16
2 / 3 / 1
9,244
711
10,054
14,509
6,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
yoboiluis
Danzaburou
15
0 / 7 / 3
8,588
661
7,391
15,626
5,174
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CyLiXDR3W
Sobek
16
3 / 2 / 14
10,665
820
6,283
19,050
23,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 1 / 6
11,187
861
16,673
9,771
4,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 16
10,788
830
18,623
6,526
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Socc3rgk13
Hachiman
18
7 / 0 / 7
11,041
849
11,500
9,775
5,246
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
17
9 / 1 / 11
10,845
834
13,482
14,991
16,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
86
6
Kills
32
32
Deaths
6
7
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sobek
CyLiXDR3W
Sobek
3
2
14
5
W
10
1
6
13
L
0
9
1
0.06
W
3
2
16
5.5
W
Hachiman
Socc3rgk13
Hachiman
7
0
7
10.5
W
Ravana
9
1
11
14.5
L
Hachiman
Tempt Fury
Hachiman
3
7
0
0.43
L
Bellona
ayyunalgas
Bellona
1
6
2
0.33
L
Kali
2
3
1
0.83
L
Danzaburou
yoboiluis
Danzaburou
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,553
Damage
66,561
75,760
Taken
60,113
28,752
Mitigated
52,442
4,787
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CyLiXDR3W
Sobek
6,283
147
0
4,419
19,050
23,106
703
2,797
16,253
17,173
0
W
16,673
3,124
0
821
9,771
4,575
2,853
483
9,288
0
36,803
L
6,309
292
0
0
13,970
3,966
0
3,889
9,734
20,797
0
W
18,623
3,850
0
750
6,526
2,962
1,619
0
6,526
46,662
0
W
Hachiman
Socc3rgk13
Hachiman
11,500
8,258
0
4,216
9,775
5,246
4,407
918
8,857
0
59,151
W
Ravana
13,482
3,800
0
1,436
14,991
16,553
1,693
2,111
12,880
0
30,810
L
Hachiman
Tempt Fury
Hachiman
14,405
8,759
0
2,243
17,075
5,889
0
4,201
12,287
0
35,628
L
Bellona
ayyunalgas
Bellona
3,394
788
0
120
14,580
7,170
0
5,263
8,812
0
20,757
L
Kali
10,054
3,983
0
1,379
14,509
6,553
0
5,843
8,367
0
30,081
L
Danzaburou
yoboiluis
Danzaburou
7,391
2,718
0
1,045
15,626
5,174
79
4,666
10,582
0
26,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,432
Gold Earned
54,526
206
Minions Killed
288
0
Camps Cleared
0
1,124,440
Distance Traveled
1,415,559
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,665
820
22
2
0
277,695
4
W
Pele
11,187
861
49
4
0
278,967
0
L
Janus
7,730
595
40
3
0
184,293
0
W
Nu Wa
10,788
830
80
6
0
263,455
1
W
Hachiman
11,041
849
97
7
0
269,814
2
W
Ravana
10,845
834
40
3
0
325,628
0
L
Hachiman
8,368
644
41
3
0
221,723
0
L
Bellona
8,502
654
30
2
0
216,537
0
L
Kali
9,244
711
44
3
0
281,724
0
L
Danzaburou
8,588
661
51
4
0
220,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role