Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
MysticalShaft
Ra
Level 109
God Stats
3W - 1L
1,703 SR
Queue Stats
19W - 13L
1,637 Elo+
Party 1
Olorun
Olorun
SmokeDank
Olorun
Level 27
God Stats
17W - 6L
1,762 SR
Queue Stats
133W - 111L
1,532 Elo+
Party 2
Bakasura
Bakasura
WhoIsThisWillGuy
Bakasura
Level 49
God Stats
2W - 3L
1,498 SR
Queue Stats
127W - 108L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zer0shi
Tsukuyomi
Level 147
God Stats
2W - 0L
1,531 SR
Queue Stats
42W - 31L
1,632 Elo+
Party 1
Team Averages
Level 91
1,599 SR
1,571 Elo+

VS

Team Averages
Level 83
1,572 SR
1,527 Elo+
Neith
Neith
Incursioh
Neith
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 3
Merlin
Merlin
NoDaddyStopIt
Merlin
Level 159
God Stats
58W - 32L
1,700 SR
Queue Stats
590W - 497L
1,578 Elo+
Solo
Serqet
Serqet
TH0RlN
Serqet
Level 48
God Stats
3W - 6L
1,538 SR
Queue Stats
223W - 158L
1,559 Elo+
Solo
Atlas
Atlas
UrLawDaddy
Atlas
Level 109
God Stats
39W - 34L
1,620 SR
Queue Stats
460W - 444L
1,496 Elo+
Solo
Tyr
Tyr
papavikk
Tyr
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 2 / 3
6,054
550
4,706
9,457
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 1 / 4
6,404
582
2,932
6,753
3,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Olorun
SmokeDank
Olorun
10
0 / 4 / 3
6,352
577
4,254
7,630
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
8 / 0 / 0
8,228
748
8,320
11,339
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Zer0shi
Tsukuyomi
11
3 / 1 / 1
6,816
620
4,890
6,770
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Incursioh
Neith
7
0 / 2 / 0
4,460
405
2,372
4,565
1,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 4 / 2
6,433
585
7,947
7,281
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
TH0RlN
Serqet
11
3 / 4 / 1
6,321
575
5,287
10,153
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
9
2 / 2 / 1
5,697
518
4,154
9,623
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 0
5,332
485
2,782
8,571
5,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
8
8
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
2
3
1.75
L
Neith
Incursioh
Neith
0
2
0
0
W
1
1
4
3
L
2
4
2
0.75
W
Olorun
SmokeDank
Olorun
0
4
3
0.38
L
Serqet
TH0RlN
Serqet
3
4
1
0.88
L
Atlas
2
2
1
1.25
W
8
0
0
8
W
Tsukuyomi
Zer0shi
Tsukuyomi
3
1
1
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,102
Damage
22,542
41,949
Taken
40,193
16,200
Mitigated
21,435
14,700
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,706
2,507
0
3,044
9,457
3,334
300
2,956
6,398
0
33,599
L
Neith
Incursioh
Neith
2,372
881
0
880
4,565
1,639
68
996
3,307
0
20,705
W
2,932
497
2,239
2,450
6,753
3,139
0
1,009
5,702
30,392
0
L
7,947
725
0
650
7,281
2,622
0
2,885
3,921
50,555
0
W
Olorun
SmokeDank
Olorun
4,254
1,868
100
1,070
7,630
2,742
554
5,276
2,036
47,264
0
L
Serqet
TH0RlN
Serqet
5,287
1,307
0
517
10,153
4,097
0
1,508
8,195
0
47,000
L
Atlas
4,154
1,362
0
3,285
9,623
7,511
0
1,679
7,458
23,230
0
W
8,320
5,911
0
4,196
11,339
4,841
33
2,350
8,541
0
61,715
W
Tsukuyomi
Zer0shi
Tsukuyomi
4,890
1,451
0
1,601
6,770
2,144
149
0
6,274
0
46,159
L
2,782
252
0
3,637
8,571
5,566
0
0
8,291
0
21,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,854
Gold Earned
28,243
366
Minions Killed
261
0
Camps Cleared
0
1,129,812
Distance Traveled
1,093,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,054
550
46
4
0
175,221
0
L
Neith
4,460
405
37
3
0
201,570
0
W
Ra
6,404
582
52
5
0
211,848
0
L
Merlin
6,433
585
94
9
0
202,259
0
W
Olorun
6,352
577
81
7
0
203,660
0
L
Serqet
6,321
575
77
7
0
249,814
0
L
Atlas
5,697
518
24
2
0
213,355
0
W
Bakasura
8,228
748
124
11
0
291,435
0
W
Tsukuyomi
6,816
620
63
6
0
247,648
0
L
Tyr
5,332
485
29
3
0
226,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role