Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
MrSp0o0ks
Nu Wa
Level 15
God Stats
1W - 1L
1,330 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Ninetails113
Sun Wukong
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 66L
1,369 Elo+
Party 1
Artemis
Artemis
matthewinak
Artemis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 66L
1,369 Elo+
Party 1
Team Averages
Level 103
1,466 SR
1,448 Elo+

VS

Team Averages
Level 87
1,415 SR
1,413 Elo+
Hercules
Hercules
JakeTheSnake314
Hercules
Level 159
God Stats
2W - 4L
1,603 SR
Queue Stats
43W - 44L
1,503 Elo+
Party 3
Ullr
Ullr
basedbenjat
Ullr
Level 73
God Stats
1W - 4L
1,162 SR
Queue Stats
16W - 20L
1,490 Elo+
Party 2
Tiamat
Tiamat
honeytraps2985
Tiamat
Level 65
God Stats
4W - 6L
1,438 SR
Queue Stats
16W - 14L
1,043 Elo+
Party 3
Janus
Janus
ninja0073
Janus
Level 87
God Stats
2W - 2L
1,670 SR
Queue Stats
227W - 244L
1,503 Elo+
Solo
Thor
Thor
yaboyblacky
Thor
Level 52
God Stats
1W - 6L
1,204 SR
Queue Stats
13W - 16L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 1 / 8
8,418
935
9,128
10,663
13,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
 
Fenrir
14
3 / 2 / 3
7,554
839
6,920
8,618
4,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
MrSp0o0ks
Nu Wa
13
0 / 3 / 1
7,179
798
3,017
5,492
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Ninetails113
Sun Wukong
13
4 / 4 / 3
7,428
825
5,046
9,238
5,377
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
matthewinak
Artemis
15
3 / 2 / 4
7,897
877
5,258
6,269
2,404
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
3 / 4 / 3
7,035
782
9,725
11,812
11,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 3
6,951
772
3,079
6,471
2,824
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 4 / 1
7,493
833
5,267
6,928
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
ninja0073
Janus
9
0 / 0 / 0
5,658
629
0
157
65
14
5 / 3 / 4
7,712
857
6,194
9,182
3,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
14
Kills
12
12
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
8
8
W
Fenrir
 
Fenrir
3
2
3
2.25
L
Hercules
3
4
3
1.13
W
Nu Wa
MrSp0o0ks
Nu Wa
0
3
1
0.17
W
Sun Wukong
Ninetails113
Sun Wukong
4
4
3
1.38
L
0
3
3
0.5
L
4
4
1
1.13
W
Artemis
matthewinak
Artemis
3
2
4
2.5
L
Janus
ninja0073
Janus
0
0
0
0
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,369
Damage
24,265
40,280
Taken
34,550
27,510
Mitigated
23,102
5,495
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,128
1,111
744
2,498
10,663
13,206
102
1,397
9,078
21,059
804
W
Fenrir
 
Fenrir
6,920
1,956
0
1,677
8,618
4,742
0
1,726
6,705
0
16,908
L
Hercules
9,725
2,231
0
2,005
11,812
11,837
0
3,849
7,548
0
20,602
W
Nu Wa
MrSp0o0ks
Nu Wa
3,017
1,318
0
0
5,492
1,781
2,587
63
5,355
21,506
0
W
Sun Wukong
Ninetails113
Sun Wukong
5,046
1,032
206
293
9,238
5,377
282
1,212
7,642
0
18,964
L
3,079
1,536
0
10
6,471
2,824
0
2,155
3,939
0
18,330
L
5,267
400
0
438
6,928
4,531
0
1,861
4,757
19,612
0
W
Artemis
matthewinak
Artemis
5,258
2,972
0
77
6,269
2,404
2,993
869
5,316
0
20,824
L
Janus
ninja0073
Janus
0
0
0
0
157
65
0
157
0
0
0
L
6,194
370
0
250
9,182
3,845
0
2,486
6,463
0
26,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,476
Gold Earned
34,849
179
Minions Killed
153
0
Camps Cleared
0
954,201
Distance Traveled
721,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,418
935
39
4
0
214,170
0
W
Fenrir
7,554
839
31
3
0
201,042
0
L
Hercules
7,035
782
34
4
0
185,726
0
W
Nu Wa
7,179
798
47
5
0
164,656
0
W
Sun Wukong
7,428
825
27
3
0
203,892
0
L
Ullr
6,951
772
41
5
0
165,244
0
L
Tiamat
7,493
833
36
4
0
189,672
0
W
Artemis
7,897
877
35
4
0
170,441
0
L
Janus
5,658
629
0
0
0
0
0
L
Thor
7,712
857
42
5
0
180,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role