Player Matchup

Discordia
Discordia
Halfblood17
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,228 Elo+
Party 1
Thoth
Thoth
Halfie1
Thoth
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,334 Elo+
Party 1
Scylla
Scylla
MOMMYM1LK3RS
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,228 Elo+
Party 1
Ix Chel
Ix Chel
TKStridez
Ix Chel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Chiron
Chiron
bobisgod503
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,228 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,304 Elo+

VS

Team Averages
Level 109
1,537 SR
1,485 Elo+
Ymir
Ymir
Bender173
Ymir
Level 146
God Stats
2W - 5L
1,297 SR
Queue Stats
73W - 85L
1,449 Elo+
Party 2
Surtr
Surtr
ItsARandom
Surtr
Level 67
God Stats
3W - 2L
1,831 SR
Queue Stats
241W - 215L
1,547 Elo+
Solo
Cthulhu
Cthulhu
JoRdAnDrUm
Cthulhu
Level 143
God Stats
2W - 1L
1,274 SR
Queue Stats
455W - 454L
1,464 Elo+
Solo
Janus
Janus
UnkemptCargo50
Janus
Level 100
God Stats
2W - 0L
1,695 SR
Queue Stats
67W - 76L
1,409 Elo+
Party 2
Xbalanque
Xbalanque
jaycube2020
Xbalanque
Level 89
God Stats
3W - 2L
1,588 SR
Queue Stats
219W - 179L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Halfblood17
Discordia
15
3 / 4 / 5
8,432
703
10,430
8,473
3,406
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
Halfie1
Thoth
15
2 / 4 / 5
8,286
691
13,526
8,489
3,394
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
16
2 / 5 / 5
8,681
723
8,028
11,371
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
TKStridez
Ix Chel
14
0 / 5 / 9
7,724
644
10,259
10,382
4,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
14
2 / 4 / 4
8,132
678
7,348
9,167
4,442
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 1 / 10
9,481
790
2,182
9,911
13,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
16
6 / 3 / 14
10,470
873
10,034
16,868
19,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
JoRdAnDrUm
Cthulhu
16
3 / 2 / 14
10,209
851
11,055
15,676
20,745
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 2 / 13
9,510
793
7,431
7,957
3,490
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
jaycube2020
Xbalanque
18
10 / 2 / 8
10,718
893
13,896
9,536
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
9
Kills
22
22
Deaths
10
28
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
10
7
L
Discordia
Halfblood17
Discordia
3
4
5
1.38
L
Thoth
Halfie1
Thoth
2
4
5
1.13
W
Surtr
6
3
14
4.33
W
Cthulhu
JoRdAnDrUm
Cthulhu
3
2
14
5
L
Scylla
2
5
5
0.9
L
Ix Chel
TKStridez
Ix Chel
0
5
9
0.9
W
1
2
13
3.75
L
Chiron
2
4
4
1
W
Xbalanque
jaycube2020
Xbalanque
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,591
Damage
44,598
47,882
Taken
59,948
20,608
Mitigated
61,025
11,131
Healing
25,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,182
0
1,229
1,068
9,911
13,209
236
8,051
1,860
11,695
0
L
Discordia
Halfblood17
Discordia
10,430
768
922
902
8,473
3,406
0
4,757
3,530
18,952
0
L
Thoth
Halfie1
Thoth
13,526
712
1,079
478
8,489
3,394
0
4,566
3,771
31,317
0
W
Surtr
10,034
2,537
3,445
4,995
16,868
19,040
313
10,605
6,263
273
14,401
W
Cthulhu
JoRdAnDrUm
Cthulhu
11,055
323
2,204
3,229
15,676
20,745
0
9,980
5,696
25,714
0
L
Scylla
8,028
588
324
1,899
11,371
4,693
0
5,693
5,464
19,762
0
L
Ix Chel
TKStridez
Ix Chel
10,259
1,147
1,406
1,538
10,382
4,673
0
3,276
6,949
21,282
0
W
7,431
0
1,312
1,607
7,957
3,490
739
7,142
815
25,497
0
L
Chiron
7,348
3,869
1,311
1,272
9,167
4,442
0
2,613
6,376
0
18,037
W
Xbalanque
jaycube2020
Xbalanque
13,896
7,858
4,132
2,682
9,536
4,541
2,415
6,465
3,071
0
26,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,255
Gold Earned
50,388
148
Minions Killed
141
0
Camps Cleared
0
1,057,369
Distance Traveled
1,161,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,481
790
30
3
0
222,973
0
L
Discordia
8,432
703
22
2
0
216,178
0
L
Thoth
8,286
691
36
3
0
221,308
0
W
Surtr
10,470
873
18
2
0
224,162
0
W
Cthulhu
10,209
851
18
2
0
256,699
0
L
Scylla
8,681
723
44
4
0
195,653
0
L
Ix Chel
7,724
644
21
2
0
217,873
0
W
Janus
9,510
793
50
4
0
242,697
0
L
Chiron
8,132
678
25
2
0
206,357
0
W
Xbalanque
10,718
893
25
2
0
214,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role