Player Matchup

Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Ituthevamp
Serqet
Level 107
God Stats
6W - 7L
1,530 SR
Queue Stats
42W - 59L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
No_Father_Gang
Nu Wa
Level 127
God Stats
0W - 2L
1,293 SR
Queue Stats
16W - 17L
1,578 Elo+
Party 1
Team Averages
Level 119
1,441 SR
1,525 Elo+

VS

Team Averages
Level 98
1,597 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
Sec9
Morgan Le Fay
Level 106
God Stats
3W - 1L
1,792 SR
Queue Stats
14W - 13L
1,476 Elo+
Solo
Aphrodite
Aphrodite
Xanny Coraline
Aphrodite
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,611 Elo+
Party 2
Surtr
Surtr
dany12472
Surtr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 138L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 3 / 4
11,309
665
8,677
19,251
24,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Ituthevamp
Serqet
14
2 / 3 / 3
11,575
681
6,818
13,405
8,494
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 3 / 4
12,234
720
10,470
9,249
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Sec9
Morgan Le Fay
17
6 / 2 / 3
13,424
790
19,467
9,696
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Xanny Coraline
Aphrodite
15
1 / 1 / 7
11,955
703
3,796
6,874
7,102
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
dany12472
Surtr
15
2 / 3 / 7
12,281
722
13,088
17,488
19,388
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
9
9
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
4
1.33
L
Serqet
Ituthevamp
Serqet
2
3
3
1.17
L
2
3
4
1.33
W
Morgan Le Fay
Sec9
Morgan Le Fay
6
2
3
3.75
W
Aphrodite
Xanny Coraline
Aphrodite
1
1
7
4.5
W
Surtr
dany12472
Surtr
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,965
Damage
36,351
41,905
Taken
34,058
37,457
Mitigated
30,458
1,520
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,677
3,024
0
0
19,251
24,455
595
10,923
8,328
35,841
222
L
Serqet
Ituthevamp
Serqet
6,818
535
0
750
13,405
8,494
405
7,482
5,923
0
32,291
L
10,470
2,358
221
549
9,249
4,508
755
6,163
3,086
69,245
0
W
Morgan Le Fay
Sec9
Morgan Le Fay
19,467
787
90
914
9,696
3,968
834
4,724
4,734
68,680
0
W
Aphrodite
Xanny Coraline
Aphrodite
3,796
453
5,054
4,344
6,874
7,102
346
5,034
1,721
42,243
0
W
Surtr
dany12472
Surtr
13,088
4,867
0
1,463
17,488
19,388
378
9,450
7,592
2,196
40,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,118
Gold Earned
37,660
218
Minions Killed
190
0
Camps Cleared
0
890,952
Distance Traveled
951,335
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,309
665
37
2
0
301,267
2
L
Serqet
11,575
681
54
3
0
339,517
0
L
Nu Wa
12,234
720
127
7
0
250,168
1
W
Morgan Le Fay
13,424
790
83
5
0
313,953
0
W
Aphrodite
11,955
703
56
3
0
296,293
0
W
Surtr
12,281
722
51
3
0
341,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role