Player Matchup

Sylvanus
Sylvanus
Silver IV
CelticBowser
Sylvanus
Silver IV
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,338 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
DJRoyzy
Sun Wukong
Silver I
Level 145
God Stats
2W - 1L
1,468 SR
Queue Stats
40W - 48L
1,310 MMR
Party 1
Yu Huang
Yu Huang
Gold V
JoJoFig23
Yu Huang
Gold V
Level 116
God Stats
2W - 1L
1,702 SR
Queue Stats
197W - 188L
1,340 MMR
Solo
Danzaburou
Danzaburou
Gold V
TRYFORUS
Danzaburou
Gold V
Level 153
God Stats
2W - 2L
1,495 SR
Queue Stats
77W - 82L
1,403 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
ouroboros0963
Tsukuyomi
Gold V
Level 104
God Stats
1W - 0L
1,592 SR
Queue Stats
75W - 77L
1,339 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,551 SR
1,346 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,499 SR
1,346 MMR
Thoth
Thoth
Gold III
Keebiee
Thoth
Gold III
Level 147
God Stats
1W - 4L
1,429 SR
Queue Stats
94W - 93L
1,564 MMR
Party 2
Achilles
Achilles
Gold V
KingBurbo
Achilles
Gold V
Level 128
God Stats
1W - 4L
1,540 SR
Queue Stats
177W - 186L
1,352 MMR
Solo
Serqet
Serqet
Silver I
TStunna21
Serqet
Silver I
Level 122
God Stats
2W - 2L
1,519 SR
Queue Stats
48W - 51L
1,353 MMR
Solo
Nox
Nox
Silver I
VeahGoBeast
Nox
Silver I
Level 190
God Stats
8W - 9L
1,505 SR
Queue Stats
335W - 355L
1,147 MMR
Party 2
Ishtar
Ishtar
Bronze V
Volmz-
Ishtar
Bronze V
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 156L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CelticBowser
Sylvanus
12
2 / 2 / 5
8,082
577
4,119
11,963
8,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
DJRoyzy
Sun Wukong
12
0 / 1 / 2
7,356
525
9,645
11,123
7,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
JoJoFig23
Yu Huang
15
4 / 0 / 1
8,792
628
6,401
5,604
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TRYFORUS
Danzaburou
14
4 / 0 / 2
9,415
673
6,451
7,742
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
ouroboros0963
Tsukuyomi
13
3 / 3 / 2
7,738
553
5,644
10,406
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
NemesisVamanaAthenaAo Kuang

VS

Bans
MercuryAphroditeMartichorasBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Keebiee
Thoth
13
1 / 4 / 0
7,232
517
6,526
8,159
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
KingBurbo
Achilles
13
2 / 1 / 1
7,596
543
5,809
14,759
11,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
TStunna21
Serqet
12
1 / 3 / 1
7,087
506
4,649
9,254
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 2 / 2
6,434
460
2,538
9,217
6,532
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Volmz-
Ishtar
9
2 / 3 / 0
6,198
443
3,473
6,336
2,015
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
6
6
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CelticBowser
Sylvanus
2
2
5
2.25
W
Sun Wukong
DJRoyzy
Sun Wukong
0
1
2
1
W
Yu Huang
JoJoFig23
Yu Huang
4
0
1
4.5
L
Thoth
Keebiee
Thoth
1
4
0
0.25
L
Achilles
KingBurbo
Achilles
2
1
1
2.5
W
Danzaburou
TRYFORUS
Danzaburou
4
0
2
5
L
Serqet
TStunna21
Serqet
1
3
1
0.5
L
0
2
2
0.5
L
Ishtar
Volmz-
Ishtar
2
3
0
0.67
W
Tsukuyomi
ouroboros0963
Tsukuyomi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,260
Damage
22,995
46,838
Taken
47,725
25,526
Mitigated
26,499
18,269
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CelticBowser
Sylvanus
4,119
1,602
2,744
3,769
11,963
8,260
120
5,308
6,655
25,409
0
W
Sun Wukong
DJRoyzy
Sun Wukong
9,645
1,035
0
2,869
11,123
7,514
0
0
11,123
0
48,075
W
Yu Huang
JoJoFig23
Yu Huang
6,401
430
0
1,000
5,604
2,138
0
2,357
3,247
76,060
0
L
Thoth
Keebiee
Thoth
6,526
42
0
710
8,159
2,616
0
4,141
4,018
64,318
0
L
Achilles
KingBurbo
Achilles
5,809
245
0
2,670
14,759
11,800
0
0
14,759
0
50,248
W
Danzaburou
TRYFORUS
Danzaburou
6,451
2,471
0
3,315
7,742
3,830
2,951
1,673
6,069
0
76,097
L
Serqet
TStunna21
Serqet
4,649
1,084
0
343
9,254
3,536
0
1,337
7,917
0
53,875
L
2,538
531
0
1,775
9,217
6,532
0
4,452
4,765
23,077
0
L
Ishtar
Volmz-
Ishtar
3,473
2,398
0
1,825
6,336
2,015
0
590
5,746
0
28,904
W
Tsukuyomi
ouroboros0963
Tsukuyomi
5,644
1,081
0
4,572
10,406
3,784
239
264
9,901
0
53,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,383
Gold Earned
34,547
437
Minions Killed
367
0
Camps Cleared
0
1,371,763
Distance Traveled
1,327,218
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,082
577
16
1
0
233,478
1
W
Sun Wukong
7,356
525
72
5
0
296,339
0
W
Yu Huang
8,792
628
139
10
0
274,731
2
L
Thoth
7,232
517
98
7
0
264,585
0
L
Achilles
7,596
543
89
6
0
280,684
0
W
Danzaburou
9,415
673
129
9
0
258,560
0
L
Serqet
7,087
506
88
6
0
317,258
0
L
Nox
6,434
460
37
3
0
275,865
4
L
Ishtar
6,198
443
55
4
0
188,826
0
W
Tsukuyomi
7,738
553
81
6
0
308,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role