Player Matchup

Vamana
Vamana
BiggsDarklighter
Vamana
Level 170
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 61L
1,492 Elo+
Party 1
Skadi
Skadi
Bigsmikes255
Skadi
Level 80
God Stats
0W - 1L
1,262 SR
Queue Stats
10W - 14L
1,510 Elo+
Party 3
Kali
Kali
KelSlay
Kali
Level 137
God Stats
5W - 3L
1,587 SR
Queue Stats
186W - 203L
1,539 Elo+
Solo
Sylvanus
Sylvanus
Raaphtalia
Sylvanus
Level 168
God Stats
2W - 1L
1,720 SR
Queue Stats
56W - 54L
1,492 Elo+
Party 1
Rama
Rama
unknownmage97
Rama
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,515 Elo+
Party 3
Team Averages
Level 141
1,514 SR
1,510 Elo+

VS

Team Averages
Level 105
1,508 SR
1,606 Elo+
Heimdallr
Heimdallr
DanyellMow
Heimdallr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
Discordia_Main69
Nu Wa
Level 106
God Stats
8W - 1L
1,708 SR
Queue Stats
134W - 134L
1,574 Elo+
Party 2
Poseidon
Poseidon
ErickLow
Poseidon
Level 146
God Stats
2W - 1L
1,782 SR
Queue Stats
113W - 109L
1,551 Elo+
Party 2
Chaac
Chaac
Favata74
Chaac
Level 68
God Stats
2W - 4L
1,270 SR
Queue Stats
25W - 26L
1,642 Elo+
Party 2
Horus
Horus
ZOMBIEKILLERR14
Horus
Level 117
God Stats
1W - 1L
1,280 SR
Queue Stats
160W - 142L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 5
8,802
629
9,817
19,259
18,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 4 / 5
10,154
725
12,750
14,569
6,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
KelSlay
Kali
15
2 / 4 / 6
8,966
640
7,093
16,556
8,938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Raaphtalia
Sylvanus
16
2 / 4 / 7
8,842
632
11,471
21,202
20,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
3 / 7 / 4
9,070
648
22,169
17,184
7,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DanyellMow
Heimdallr
18
10 / 2 / 10
11,878
848
21,280
16,802
12,601
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 3 / 13
10,916
780
16,732
9,453
5,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
ErickLow
Poseidon
19
4 / 2 / 15
11,579
827
19,185
13,108
8,558
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Favata74
Chaac
17
4 / 5 / 15
10,627
759
15,935
23,117
39,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 1 / 18
11,097
793
8,659
25,719
34,604
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
95
12
Kills
24
25
Deaths
13
27
Assists
71
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
5
4
5
1.88
W
Heimdallr
DanyellMow
Heimdallr
10
2
10
7.5
W
4
3
13
3.5
W
Poseidon
ErickLow
Poseidon
4
2
15
5.75
W
Chaac
Favata74
Chaac
4
5
15
2.3
L
Kali
KelSlay
Kali
2
4
6
1.25
L
Sylvanus
Raaphtalia
Sylvanus
2
4
7
1.38
W
2
1
18
11
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,300
Damage
81,791
88,770
Taken
88,199
62,415
Mitigated
100,120
34,907
Healing
44,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,817
3,436
1,388
1,686
19,259
18,433
184
8,439
10,820
0
27,772
L
12,750
3,552
2,526
1,728
14,569
6,575
0
5,563
9,006
0
37,927
W
Heimdallr
DanyellMow
Heimdallr
21,280
12,853
2,138
2,950
16,802
12,601
4,597
1,726
14,822
0
43,634
W
16,732
3,208
763
976
9,453
5,338
1,947
877
8,524
40,301
0
W
Poseidon
ErickLow
Poseidon
19,185
2,603
3,730
2,539
13,108
8,558
2,135
1,945
11,035
46,606
0
W
Chaac
Favata74
Chaac
15,935
1,025
1,531
5,441
23,117
39,019
499
2,379
20,362
0
21,568
L
Kali
KelSlay
Kali
7,093
2,102
0
3,283
16,556
8,938
682
7,316
9,240
0
15,111
L
Sylvanus
Raaphtalia
Sylvanus
11,471
1,885
11,715
8,424
21,202
20,665
175
9,041
12,161
16,924
0
W
8,659
3,329
10,638
13,431
25,719
34,604
131
4,544
20,048
0
11,734
L
22,169
18,543
1,005
3,152
17,184
7,804
770
5,558
11,626
0
45,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,834
Gold Earned
56,097
165
Minions Killed
181
0
Camps Cleared
0
1,437,863
Distance Traveled
1,384,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,802
629
59
4
0
290,561
0
L
Skadi
10,154
725
38
3
0
301,898
0
W
Heimdallr
11,878
848
70
5
0
240,428
0
W
Nu Wa
10,916
780
35
3
0
254,526
0
W
Poseidon
11,579
827
45
3
0
300,812
0
W
Chaac
10,627
759
23
2
0
279,079
0
L
Kali
8,966
640
20
1
0
294,830
0
L
Sylvanus
8,842
632
7
1
0
258,832
0
W
Horus
11,097
793
8
1
0
310,128
0
L
Rama
9,070
648
41
3
0
291,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role