Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
JewishPeasant
Bastet
Level 63
God Stats
2W - 2L
1,721 SR
Queue Stats
32W - 17L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
magicqiwi929
Danzaburou
Level 16
God Stats
2W - 1L
1,721 SR
Queue Stats
14W - 12L
1,598 Elo+
Party 1
Team Averages
Level 32
1,647 SR
1,565 Elo+

VS

Team Averages
Level 30
1,172 SR
1,176 Elo+
He Bo
He Bo
 
He Bo
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Chop plyzz
Surtr
Level 24
God Stats
3W - 15L
1,034 SR
Queue Stats
48W - 94L
1,079 Elo+
Party 2
Hercules
Hercules
WealthyQuaser80
Hercules
Level 21
God Stats
0W - 6L
983 SR
Queue Stats
5W - 54L
950 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
4 / 1 / 13
8,498
944
9,795
5,072
3,563
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
6 / 1 / 12
8,795
977
11,094
8,972
3,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
magicqiwi929
Danzaburou
11
7 / 1 / 10
9,175
1,019
8,451
3,824
1,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
1 / 9 / 2
7,221
802
2,362
12,549
3,228
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
9
0 / 6 / 1
6,942
771
3,999
11,222
5,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
7
0 / 3 / 3
6,668
741
1,651
9,834
7,096
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
17
Kills
1
3
Deaths
18
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
13
10.5
L
He Bo
 
He Bo
1
9
2
0.22
L
Surtr
0
6
1
0.08
W
6
1
12
12
L
Hercules
0
3
3
0.5
W
Danzaburou
magicqiwi929
Danzaburou
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,340
Damage
8,012
17,868
Taken
33,605
8,160
Mitigated
15,877
5,563
Healing
1,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,795
1,411
0
1,040
5,072
3,563
823
592
3,714
29,745
0
L
He Bo
 
He Bo
2,362
46
0
15
12,549
3,228
0
2,696
9,853
6,514
0
L
Surtr
3,999
2,043
0
812
11,222
5,553
0
3,655
7,567
172
17,113
W
11,094
3,921
0
3,215
8,972
3,091
728
1,396
7,576
0
25,190
L
Hercules
1,651
186
0
554
9,834
7,096
0
3,444
6,390
0
3,848
W
Danzaburou
magicqiwi929
Danzaburou
8,451
3,642
0
1,308
3,824
1,506
765
996
2,726
0
31,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,468
Gold Earned
20,831
112
Minions Killed
38
0
Camps Cleared
0
557,715
Distance Traveled
326,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,498
944
40
4
0
185,463
0
L
He Bo
7,221
802
7
1
0
94,328
0
L
Surtr
6,942
771
22
2
0
126,389
0
W
Bastet
8,795
977
31
3
0
201,209
0
L
Hercules
6,668
741
9
1
0
106,208
0
W
Danzaburou
9,175
1,019
41
5
0
171,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role