Player Matchup

Ra
Ra
FaceCheck1v9
Ra
Level 96
God Stats
1W - 1L
1,309 SR
Queue Stats
134W - 132L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
Get_wrekkd
Ah Puch
Level 17
God Stats
3W - 1L
1,715 SR
Queue Stats
12W - 14L
1,367 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gil_Galad32lotr
Cu Chulainn
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 84L
1,590 Elo+
Solo
Cerberus
Cerberus
JenovasWitnesss
Cerberus
Level 134
God Stats
2W - 5L
1,270 SR
Queue Stats
594W - 639L
1,449 Elo+
Solo
Thor
Thor
Rev 1v9
Thor
Level 130
God Stats
4W - 1L
1,858 SR
Queue Stats
197W - 163L
1,524 Elo+
Party 1
Team Averages
Level 99
1,530 SR
1,493 Elo+

VS

Team Averages
Level 118
1,499 SR
1,484 Elo+
Amaterasu
Amaterasu
DaSl1ckRick
Amaterasu
Level 123
God Stats
5W - 5L
1,613 SR
Queue Stats
342W - 322L
1,480 Elo+
Party 3
Anhur
Anhur
JammBoi
Anhur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,490 Elo+
Party 2
Atlas
Atlas
KitoDude
Atlas
Level 154
God Stats
11W - 8L
1,541 SR
Queue Stats
224W - 214L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
TX BamBam18
Kumbhakarna
Level 123
God Stats
5W - 6L
1,542 SR
Queue Stats
509W - 523L
1,471 Elo+
Party 3
Ra
Ra
cheddarteet
Ra
Level 109
God Stats
0W - 2L
1,298 SR
Queue Stats
78W - 81L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 8
9,416
856
11,888
9,587
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Get_wrekkd
Ah Puch
14
4 / 2 / 10
8,780
798
16,134
7,216
2,893
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Gil_Galad32lotr
Cu Chulainn
16
1 / 2 / 19
8,753
796
13,988
12,453
12,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
16
4 / 3 / 13
8,977
816
6,853
12,559
15,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Rev 1v9
Thor
16
9 / 4 / 7
9,632
876
15,345
9,978
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DaSl1ckRick
Amaterasu
15
1 / 4 / 9
8,082
735
7,461
14,888
10,961
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Anhur
JammBoi
Anhur
16
6 / 4 / 5
9,364
851
6,393
12,137
4,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atlas
KitoDude
Atlas
15
3 / 5 / 6
8,950
814
6,997
15,914
18,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
TX BamBam18
Kumbhakarna
14
1 / 3 / 9
8,342
758
4,208
17,378
12,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 6
7,920
720
6,609
10,958
4,368
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
47
22
Kills
12
14
Deaths
22
57
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DaSl1ckRick
Amaterasu
1
4
9
1.38
W
4
3
8
2.67
W
Ah Puch
Get_wrekkd
Ah Puch
4
2
10
4.5
W
Cu Chulainn
Gil_Galad32lotr
Cu Chulainn
1
2
19
5.25
L
Anhur
JammBoi
Anhur
6
4
5
2.13
W
Cerberus
4
3
13
3.5
L
Atlas
KitoDude
Atlas
3
5
6
1.2
W
Thor
Rev 1v9
Thor
9
4
7
3.13
L
Kumbhakarna
TX BamBam18
Kumbhakarna
1
3
9
1.83
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,208
Damage
31,668
51,793
Taken
71,275
41,731
Mitigated
51,280
21,069
Healing
23,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DaSl1ckRick
Amaterasu
7,461
3,025
626
5,016
14,888
10,961
66
8,241
6,143
0
10,993
W
11,888
341
3,670
2,525
9,587
4,747
1,128
4,693
4,744
25,331
0
W
Ah Puch
Get_wrekkd
Ah Puch
16,134
543
2,152
2,437
7,216
2,893
876
3,302
3,914
27,350
0
W
Cu Chulainn
Gil_Galad32lotr
Cu Chulainn
13,988
1,126
1,015
4,501
12,453
12,991
287
3,194
9,259
0
21,622
L
Anhur
JammBoi
Anhur
6,393
2,666
796
3,453
12,137
4,964
947
6,201
5,466
0
16,702
W
Cerberus
6,853
277
719
2,739
12,559
15,426
765
2,973
9,586
11,084
179
L
Atlas
KitoDude
Atlas
6,997
2,028
710
3,091
15,914
18,136
227
7,879
7,469
15,061
0
W
Thor
Rev 1v9
Thor
15,345
2,756
210
1,101
9,978
5,674
1,030
3,502
6,476
0
25,537
L
Kumbhakarna
TX BamBam18
Kumbhakarna
4,208
137
1,450
5,033
17,378
12,851
253
9,288
7,422
7,545
0
L
6,609
556
1,868
1,151
10,958
4,368
92
2,544
7,816
23,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,558
Gold Earned
42,658
115
Minions Killed
105
0
Camps Cleared
0
983,880
Distance Traveled
951,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,082
735
17
2
0
203,523
0
W
Ra
9,416
856
46
4
0
208,799
0
W
Ah Puch
8,780
798
26
2
0
190,432
0
W
Cu Chulainn
8,753
796
19
2
0
220,138
0
L
Anhur
9,364
851
26
2
0
193,912
0
W
Cerberus
8,977
816
8
1
0
176,670
0
L
Atlas
8,950
814
16
1
0
179,077
0
W
Thor
9,632
876
16
1
0
187,841
0
L
Kumbhakarna
8,342
758
7
1
0
209,212
0
L
Ra
7,920
720
39
4
0
166,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role