Player Matchup

Anubis
Anubis
Infamous_3455
Anubis
Level 29
God Stats
1W - 3L
1,715 SR
Queue Stats
83W - 141L
1,329 Elo+
Solo
Erlang Shen
Erlang Shen
LazyCalf1615502
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,307 Elo+
Solo
Ratatoskr
Ratatoskr
Mystook
Ratatoskr
Level 101
God Stats
3W - 1L
1,798 SR
Queue Stats
144W - 137L
1,434 Elo+
Party 1
Thoth
Thoth
SakujoZumi
Thoth
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 137L
1,434 Elo+
Party 1
Set
Set
aihie
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 90L
1,393 Elo+
Party 1
Team Averages
Level 56
1,603 SR
1,379 Elo+

VS

Team Averages
Level 81
1,462 SR
1,369 Elo+
Nike
Nike
A_Juggernot
Nike
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 12L
1,230 Elo+
Solo
Cernunnos
Cernunnos
Geamtoon
Cernunnos
Level 41
God Stats
2W - 1L
1,493 SR
Queue Stats
59W - 55L
1,452 Elo+
Solo
Sol
Sol
Tifa Kage
Sol
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,373 Elo+
Solo
Artemis
Artemis
WVChevyMan420
Artemis
Level 126
God Stats
4W - 2L
1,235 SR
Queue Stats
621W - 655L
1,347 Elo+
Solo
Zhong Kui
Zhong Kui
Xx Zalkrina xX
Zhong Kui
Level 102
God Stats
12W - 8L
1,583 SR
Queue Stats
347W - 343L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
8,600
782
7,146
12,581
12,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Erlang Shen
LazyCalf1615502
Erlang Shen
15
1 / 5 / 7
8,403
764
5,754
13,794
14,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Mystook
Ratatoskr
16
7 / 6 / 5
9,859
896
12,981
15,051
7,595
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
16
3 / 7 / 6
9,686
881
13,498
10,418
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
aihie
Set
12
0 / 9 / 7
7,346
668
5,906
13,370
7,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 22
9,647
877
8,808
10,327
12,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Geamtoon
Cernunnos
17
8 / 3 / 12
10,241
931
17,680
10,664
4,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
12 / 2 / 11
10,871
988
14,618
11,699
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
16
1 / 2 / 20
9,407
855
12,576
10,265
4,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Xx Zalkrina xX
Zhong Kui
14
7 / 5 / 11
9,735
885
7,676
10,310
5,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
108
14
Kills
32
33
Deaths
15
29
Assists
76
Player
Kills
Deaths
Assists
KDA
W
4
3
22
5
W
Cernunnos
Geamtoon
Cernunnos
8
3
12
4.67
L
3
6
4
0.83
L
Erlang Shen
LazyCalf1615502
Erlang Shen
1
5
7
0.9
L
Ratatoskr
Mystook
Ratatoskr
7
6
5
1.58
L
Thoth
3
7
6
0.86
W
12
2
11
8.75
W
Artemis
1
2
20
5.5
W
Zhong Kui
Xx Zalkrina xX
Zhong Kui
7
5
11
2.5
L
Set
aihie
Set
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,285
Damage
61,358
65,214
Taken
53,265
45,965
Mitigated
31,373
8,845
Healing
20,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,808
1,453
382
1,414
10,327
12,821
883
3,642
6,160
357
14,098
W
Cernunnos
Geamtoon
Cernunnos
17,680
11,353
582
2,790
10,664
4,032
1,862
3,923
6,423
0
34,452
L
7,146
160
344
1,243
12,581
12,045
0
4,017
8,564
13,032
0
L
Erlang Shen
LazyCalf1615502
Erlang Shen
5,754
1,935
0
2,458
13,794
14,456
0
4,810
8,984
0
10,726
L
Ratatoskr
Mystook
Ratatoskr
12,981
2,724
856
1,988
15,051
7,595
0
4,588
10,463
0
17,416
L
Thoth
13,498
154
796
258
10,418
4,487
0
4,903
5,515
35,127
0
W
14,618
1,747
1,123
4,596
11,699
4,716
3,387
4,402
6,934
33,408
0
W
Artemis
12,576
4,544
2,794
3,690
10,265
4,684
493
4,962
5,031
0
21,815
W
Zhong Kui
Xx Zalkrina xX
Zhong Kui
7,676
395
558
2,187
10,310
5,120
463
2,863
7,227
11,615
0
L
Set
aihie
Set
5,906
1,666
528
374
13,370
7,382
159
4,299
9,071
0
11,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,894
Gold Earned
49,901
93
Minions Killed
124
0
Camps Cleared
0
937,341
Distance Traveled
1,033,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,647
877
11
1
0
218,382
0
W
Cernunnos
10,241
931
31
3
0
208,633
0
L
Anubis
8,600
782
17
2
0
184,953
0
L
Erlang Shen
8,403
764
9
1
0
207,708
0
L
Ratatoskr
9,859
896
7
1
0
190,247
0
L
Thoth
9,686
881
52
5
0
183,254
0
W
Sol
10,871
988
52
5
0
203,691
0
W
Artemis
9,407
855
23
2
0
227,927
0
W
Zhong Kui
9,735
885
7
1
0
174,632
0
L
Set
7,346
668
8
1
0
171,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role