Player Matchup

King Arthur
King Arthur
Ag_18n
King Arthur
Level 103
God Stats
59W - 54L
1,521 SR
Queue Stats
144W - 157L
1,434 Elo+
Solo
Ne Zha
Ne Zha
EvilWookie1419
Ne Zha
Level 61
God Stats
11W - 9L
1,305 SR
Queue Stats
549W - 532L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
Nearsubzero
Nu Wa
Level 17
God Stats
11W - 12L
1,585 SR
Queue Stats
216W - 221L
1,456 Elo+
Party 1
Team Averages
Level 60
1,470 SR
1,444 Elo+

VS

Team Averages
Level 91
1,764 SR
1,612 Elo+
Hel
Hel
mankeymus
Hel
Level 84
God Stats
3W - 0L
1,907 SR
Queue Stats
27W - 12L
1,651 Elo+
Party 2
Kali
Kali
ou_23000
Kali
Level 87
God Stats
12W - 6L
1,712 SR
Queue Stats
46W - 27L
1,614 Elo+
Solo
Aphrodite
Aphrodite
thedestroyer0329
Aphrodite
Level 101
God Stats
20W - 9L
1,673 SR
Queue Stats
55W - 40L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ag_18n
King Arthur
11
1 / 8 / 3
9,594
685
9,381
18,462
20,622
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 8 / 2
9,403
672
9,358
17,083
7,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 4 / 3
10,617
758
18,861
12,216
4,975
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 17
11,328
809
10,471
18,675
10,304
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
14
5 / 3 / 11
11,684
835
10,171
21,031
8,970
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Aphrodite
15
12 / 1 / 8
12,835
917
21,550
17,573
11,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
4
Kills
20
20
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ag_18n
King Arthur
1
8
3
0.31
L
1
8
2
0.25
L
2
4
3
0.88
W
3
1
17
11.5
W
Kali
5
3
11
3.5
W
Aphrodite
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,600
Damage
42,192
47,761
Taken
57,279
32,864
Mitigated
30,759
3,446
Healing
37,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ag_18n
King Arthur
9,381
604
0
440
18,462
20,622
96
12,149
6,313
0
22,375
L
9,358
2,235
0
3,006
17,083
7,267
234
12,218
4,865
0
29,801
L
18,861
3,315
0
0
12,216
4,975
425
7,813
4,403
57,654
0
W
10,471
1,458
6,542
6,360
18,675
10,304
626
8,975
9,700
38,834
0
W
Kali
10,171
4,065
0
5,901
21,031
8,970
1,154
4,388
16,643
0
47,231
W
Aphrodite
21,550
811
9,775
8,430
17,573
11,485
1,179
6,081
11,492
66,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,614
Gold Earned
35,847
133
Minions Killed
168
0
Camps Cleared
0
735,258
Distance Traveled
822,586
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,594
685
22
2
0
261,437
0
L
Ne Zha
9,403
672
39
3
0
238,385
2
L
Nu Wa
10,617
758
72
5
0
235,436
0
W
Hel
11,328
809
44
3
0
289,276
0
W
Kali
11,684
835
49
4
0
268,487
1
W
Aphrodite
12,835
917
75
5
0
264,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role