Player Matchup

Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
NNorrick
Hercules
Level 90
God Stats
0W - 2L
1,292 SR
Queue Stats
80W - 81L
1,560 Elo+
Party 1
Anubis
Anubis
Optimusprine4
Anubis
Level 109
God Stats
13W - 9L
1,511 SR
Queue Stats
144W - 146L
1,500 Elo+
Party 1
Team Averages
Level 109
1,435 SR
1,520 Elo+

VS

Team Averages
Level 125
1,403 SR
1,526 Elo+
Sun Wukong
Sun Wukong
Hubert_Mcsalt
Sun Wukong
Level 119
God Stats
1W - 1L
1,284 SR
Queue Stats
427W - 451L
1,468 Elo+
Party 2
Hel
Hel
Rojre
Hel
Level 153
God Stats
1W - 3L
1,327 SR
Queue Stats
198W - 186L
1,610 Elo+
Solo
Danzaburou
Danzaburou
Troy Joestar
Danzaburou
Level 102
God Stats
96W - 74L
1,597 SR
Queue Stats
143W - 136L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
6 / 5 / 7
11,477
820
10,711
13,082
5,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
NNorrick
Hercules
12
1 / 4 / 12
9,940
710
11,169
18,150
24,375
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
7 / 6 / 7
11,613
830
18,111
14,217
8,456
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hubert_Mcsalt
Sun Wukong
14
3 / 3 / 7
10,868
776
9,255
18,965
14,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
Rojre
Hel
15
6 / 3 / 6
12,182
870
14,302
11,705
6,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Troy Joestar
Danzaburou
14
6 / 8 / 8
12,533
895
11,591
18,097
6,173
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
14
Kills
15
15
Deaths
14
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
5
7
1.9
W
Sun Wukong
Hubert_Mcsalt
Sun Wukong
3
3
7
2.17
L
Hercules
NNorrick
Hercules
1
4
12
1.75
L
7
6
7
1.75
W
Hel
Rojre
Hel
6
3
6
3
W
Danzaburou
Troy Joestar
Danzaburou
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,991
Damage
35,148
45,449
Taken
48,767
38,556
Mitigated
27,947
9,923
Healing
19,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,711
4,150
0
560
13,082
5,725
1,175
5,180
7,902
0
43,183
W
Sun Wukong
Hubert_Mcsalt
Sun Wukong
9,255
1,661
266
4,806
18,965
14,965
649
8,716
10,249
0
23,593
L
Hercules
NNorrick
Hercules
11,169
2,161
0
4,920
18,150
24,375
159
4,856
13,294
0
21,383
L
18,111
965
0
4,443
14,217
8,456
423
4,579
9,638
55,863
0
W
Hel
Rojre
Hel
14,302
1,317
7,530
5,188
11,705
6,809
605
2,928
8,777
51,818
0
W
Danzaburou
Troy Joestar
Danzaburou
11,591
5,176
0
1,677
18,097
6,173
1,562
6,578
11,519
0
53,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,030
Gold Earned
35,583
136
Minions Killed
155
0
Camps Cleared
0
706,501
Distance Traveled
804,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,477
820
55
4
0
226,060
0
W
Sun Wukong
10,868
776
27
2
0
293,457
0
L
Hercules
9,940
710
22
2
0
286,805
0
L
Anubis
11,613
830
59
4
0
193,636
0
W
Hel
12,182
870
63
5
0
259,146
0
W
Danzaburou
12,533
895
65
5
0
252,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role