Player Matchup

Nox
Nox
Arimasen
Nox
Level 107
God Stats
9W - 5L
1,448 SR
Queue Stats
221W - 218L
1,404 Elo+
Solo
Jormungandr
Jormungandr
BluePlate
Jormungandr
Level 89
God Stats
2W - 0L
1,702 SR
Queue Stats
19W - 16L
1,510 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RapBattleGod
Tsukuyomi
Level 114
God Stats
6W - 1L
1,807 SR
Queue Stats
60W - 86L
1,381 Elo+
Party 2
Neith
Neith
Reclaimeddasein
Neith
Level 50
God Stats
4W - 5L
1,500 SR
Queue Stats
191W - 352L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
STIIIZYMANJAY
Ah Muzen Cab
Level 104
God Stats
3W - 1L
1,755 SR
Queue Stats
63W - 85L
1,394 Elo+
Party 2
Team Averages
Level 93
1,642 SR
1,429 Elo+

VS

Team Averages
Level 112
1,474 SR
1,448 Elo+
Camazotz
Camazotz
 
Camazotz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BM_doraivis
Susano
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 127L
1,414 Elo+
Party 1
Sol
Sol
Sylvanas8727
Sol
Level 109
God Stats
7W - 6L
1,572 SR
Queue Stats
185W - 183L
1,454 Elo+
Solo
Yu Huang
Yu Huang
WarHog501
Yu Huang
Level 63
God Stats
1W - 2L
1,298 SR
Queue Stats
121W - 127L
1,414 Elo+
Party 1
Lancelot
Lancelot
smchiles98
Lancelot
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 17
10,729
766
7,581
9,185
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
BluePlate
Jormungandr
18
4 / 2 / 17
10,656
761
11,533
15,516
21,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
RapBattleGod
Tsukuyomi
20
12 / 3 / 13
12,048
861
21,857
14,875
8,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
1 / 0 / 17
10,313
737
9,367
5,583
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
STIIIZYMANJAY
Ah Muzen Cab
17
7 / 1 / 10
10,709
765
11,217
9,061
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
3 / 7 / 4
8,890
635
11,962
19,841
10,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
17
3 / 7 / 3
9,502
679
4,930
14,579
5,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 6 / 4
9,033
645
9,415
16,451
5,080
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yu Huang
WarHog501
Yu Huang
15
1 / 5 / 2
8,323
595
8,416
10,938
3,895
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
smchiles98
Lancelot
7
0 / 3 / 0
6,714
480
1,422
4,458
1,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
21
28
Kills
8
8
Deaths
28
74
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
7
4
0.71
W
4
2
17
6.25
L
Susano
3
7
3
0.64
W
Jormungandr
BluePlate
Jormungandr
4
2
17
6.25
W
Tsukuyomi
RapBattleGod
Tsukuyomi
12
3
13
6.17
W
1
0
17
9.5
W
Ah Muzen Cab
STIIIZYMANJAY
Ah Muzen Cab
7
1
10
12
L
1
6
4
0.5
L
Yu Huang
WarHog501
Yu Huang
1
5
2
0.4
L
Lancelot
smchiles98
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,555
Damage
36,145
54,220
Taken
66,267
44,469
Mitigated
27,295
19,892
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
11,962
2,251
41
4,993
19,841
10,561
0
6,302
13,170
0
26,156
W
7,581
512
1,900
1,797
9,185
5,403
1,394
4,096
5,089
19,837
0
L
Susano
4,930
0
940
902
14,579
5,931
0
3,351
11,031
0
12,139
W
Jormungandr
BluePlate
Jormungandr
11,533
1,902
2,269
4,771
15,516
21,757
525
4,553
10,963
27,792
0
W
Tsukuyomi
RapBattleGod
Tsukuyomi
21,857
4,922
653
4,014
14,875
8,712
1,828
4,616
10,259
0
42,394
W
9,367
2,154
0
1,571
5,583
3,173
1,000
2,609
2,974
0
21,763
W
Ah Muzen Cab
STIIIZYMANJAY
Ah Muzen Cab
11,217
4,284
1,164
1,753
9,061
5,424
3,844
1,957
7,104
0
24,303
L
9,415
1,887
648
5,119
16,451
5,080
0
4,189
11,842
24,864
0
L
Yu Huang
WarHog501
Yu Huang
8,416
76
926
913
10,938
3,895
0
2,401
8,250
16,869
0
L
Lancelot
smchiles98
Lancelot
1,422
57
0
653
4,458
1,828
0
1,481
2,860
0
2,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,455
Gold Earned
42,462
146
Minions Killed
109
0
Camps Cleared
0
1,262,897
Distance Traveled
919,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,890
635
19
1
0
210,281
0
W
Nox
10,729
766
33
2
0
254,769
0
L
Susano
9,502
679
21
2
0
198,190
0
W
Jormungandr
10,656
761
24
2
0
251,405
0
W
Tsukuyomi
12,048
861
33
2
0
282,426
0
W
Neith
10,313
737
31
2
0
224,724
0
W
Ah Muzen Cab
10,709
765
25
2
0
249,573
0
L
Sol
9,033
645
50
4
0
211,760
0
L
Yu Huang
8,323
595
17
1
0
221,632
0
L
Lancelot
6,714
480
2
0
0
77,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role