Player Matchup

Cupid
Cupid
CaPNCLuTcHxx
Cupid
Level 113
God Stats
14W - 15L
1,579 SR
Queue Stats
437W - 443L
1,536 Elo+
Solo
Nemesis
Nemesis
Clown1205
Nemesis
Level 121
God Stats
20W - 20L
1,581 SR
Queue Stats
199W - 209L
1,452 Elo+
Party 2
Ao Kuang
Ao Kuang
Stryker12012
Ao Kuang
Level 92
God Stats
0W - 8L
1,081 SR
Queue Stats
116W - 135L
1,444 Elo+
Party 2
Atlas
Atlas
Tortillamat
Atlas
Level 41
God Stats
6W - 8L
1,313 SR
Queue Stats
33W - 43L
1,361 Elo+
Party 2
Agni
Agni
UpbeatTree10724
Agni
Level 118
God Stats
2W - 3L
1,329 SR
Queue Stats
163W - 166L
1,476 Elo+
Party 2
Team Averages
Level 97
1,377 SR
1,454 Elo+

VS

Team Averages
Level 114
1,481 SR
1,476 Elo+
Hera
Hera
Doug_Dimma-done
Hera
Level 74
God Stats
1W - 2L
1,409 SR
Queue Stats
90W - 96L
1,412 Elo+
Solo
Atlas
Atlas
TheBoyNextDoor7
Atlas
Level 88
God Stats
2W - 0L
1,519 SR
Queue Stats
96W - 98L
1,434 Elo+
Party 1
Lancelot
Lancelot
TheSkinnyWF
Lancelot
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 57L
1,608 Elo+
Solo
Artemis
Artemis
TotalPwnage
Artemis
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 15L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
thumper618
Cu Chulainn
Level 156
God Stats
5W - 4L
1,479 SR
Queue Stats
256W - 284L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,154
447
3,815
10,456
3,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Clown1205
Nemesis
15
5 / 2 / 4
9,048
566
11,515
13,572
6,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Stryker12012
Ao Kuang
15
9 / 4 / 2
9,527
595
8,509
14,085
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 6
6,497
406
3,254
8,377
8,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 9
8,575
536
13,631
9,433
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
7,236
452
5,225
11,289
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 5 / 2
7,586
474
4,653
15,483
13,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
TheSkinnyWF
Lancelot
14
6 / 3 / 2
8,742
546
11,164
12,957
5,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
TotalPwnage
Artemis
13
2 / 2 / 1
7,794
487
6,127
8,174
3,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
thumper618
Cu Chulainn
13
1 / 2 / 0
8,028
502
6,147
13,094
12,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
18
Kills
13
14
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Nemesis
Clown1205
Nemesis
5
2
4
3.5
W
2
6
3
0.58
L
Ao Kuang
Stryker12012
Ao Kuang
9
4
2
2.5
W
2
5
2
0.6
W
Lancelot
TheSkinnyWF
Lancelot
6
3
2
2.33
L
1
1
6
4
W
Artemis
TotalPwnage
Artemis
2
2
1
1.25
L
2
5
9
1.3
W
Cu Chulainn
thumper618
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,724
Damage
33,316
55,923
Taken
60,997
27,774
Mitigated
38,930
10,726
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,815
2,639
29
4,748
10,456
3,827
521
1,405
9,051
0
44,163
L
Nemesis
Clown1205
Nemesis
11,515
5,510
0
2,144
13,572
6,083
0
450
13,122
0
69,526
W
5,225
1,217
0
950
11,289
4,680
0
7,326
3,963
44,507
0
L
Ao Kuang
Stryker12012
Ao Kuang
8,509
2,056
0
2,443
14,085
5,602
290
1,086
12,999
62,838
0
W
4,653
1,697
0
3,604
15,483
13,506
124
7,265
8,218
19,803
0
W
Lancelot
TheSkinnyWF
Lancelot
11,164
2,477
0
1,199
12,957
5,197
0
7,004
5,953
0
64,423
L
3,254
1,575
0
112
8,377
8,356
114
2,366
6,011
20,799
0
W
Artemis
TotalPwnage
Artemis
6,127
2,981
0
2,239
8,174
3,243
365
820
7,354
0
60,916
L
13,631
1,267
0
1,250
9,433
3,906
0
4,696
4,737
71,384
0
W
Cu Chulainn
thumper618
Cu Chulainn
6,147
1,083
0
1,528
13,094
12,304
487
2,979
10,115
125
55,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,801
Gold Earned
39,386
404
Minions Killed
357
0
Camps Cleared
0
1,543,153
Distance Traveled
1,455,248
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,154
447
75
5
0
297,635
0
L
Nemesis
9,048
566
112
7
0
314,590
1
W
Hera
7,236
452
55
3
0
283,708
0
L
Ao Kuang
9,527
595
85
5
0
337,246
0
W
Atlas
7,586
474
19
1
0
282,017
1
W
Lancelot
8,742
546
81
5
0
335,703
2
L
Atlas
6,497
406
17
1
0
288,511
0
W
Artemis
7,794
487
102
6
0
284,892
2
L
Agni
8,575
536
115
7
0
305,171
2
W
Cu Chulainn
8,028
502
100
6
0
268,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role