Player Matchup

Chang'e
Chang'e
Krimpin
Chang'e
Level 46
God Stats
5W - 2L
1,577 SR
Queue Stats
60W - 63L
1,471 Elo+
Party 1
Chernobog
Chernobog
SacBoii
Chernobog
Level 18
God Stats
3W - 5L
1,592 SR
Queue Stats
31W - 37L
1,459 Elo+
Party 1
Cabrakan
Cabrakan
mn_sap
Cabrakan
Level 33
God Stats
0W - 3L
1,117 SR
Queue Stats
10W - 10L
1,508 Elo+
Solo
Team Averages
Level 32
1,429 SR
1,480 Elo+

VS

Team Averages
Level 60
1,500 SR
1,554 Elo+
Charybdis
Charybdis
DieHardKiller14
Charybdis
Level 70
God Stats
7W - 10L
1,500 SR
Queue Stats
113W - 103L
1,508 Elo+
Party 2
Cabrakan
Cabrakan
Lebbanon
Cabrakan
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 51L
1,541 Elo+
Party 2
Merlin
Merlin
TheMonkiGod
Merlin
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Krimpin
Chang'e
17
6 / 6 / 7
14,237
791
15,926
22,501
9,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
SacBoii
Chernobog
17
7 / 6 / 7
14,270
793
18,630
18,709
8,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
mn_sap
Cabrakan
15
3 / 6 / 9
13,518
751
7,964
19,800
21,530
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DieHardKiller14
Charybdis
19
9 / 3 / 7
15,152
842
20,841
15,392
7,271
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Lebbanon
Cabrakan
15
3 / 10 / 11
13,360
742
16,229
23,414
17,575
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
18
6 / 3 / 9
15,155
842
17,182
9,487
4,191
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
16
Kills
18
18
Deaths
16
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DieHardKiller14
Charybdis
9
3
7
4.17
L
Chang'e
Krimpin
Chang'e
6
6
7
1.58
W
Cabrakan
Lebbanon
Cabrakan
3
10
11
0.85
L
Chernobog
SacBoii
Chernobog
7
6
7
1.75
W
Merlin
6
3
9
3.5
L
Cabrakan
mn_sap
Cabrakan
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,520
Damage
54,252
61,010
Taken
48,293
39,351
Mitigated
29,037
14,422
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DieHardKiller14
Charybdis
20,841
11,915
0
1,824
15,392
7,271
1,998
6,890
8,502
0
85,773
L
Chang'e
Krimpin
Chang'e
15,926
331
4,343
7,350
22,501
9,373
921
12,733
9,768
62,955
0
W
Cabrakan
Lebbanon
Cabrakan
16,229
2,233
118
4,093
23,414
17,575
39
11,598
11,816
34,458
0
L
Chernobog
SacBoii
Chernobog
18,630
14,308
0
2,223
18,709
8,448
1,732
11,893
6,816
0
53,221
W
Merlin
17,182
399
0
2,741
9,487
4,191
910
5,616
3,871
78,561
0
L
Cabrakan
mn_sap
Cabrakan
7,964
1,618
0
506
19,800
21,530
454
9,109
10,691
20,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,025
Gold Earned
43,667
160
Minions Killed
212
0
Camps Cleared
0
808,021
Distance Traveled
836,457
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,152
842
107
6
0
271,628
3
L
Chang'e
14,237
791
82
5
0
298,866
0
W
Cabrakan
13,360
742
28
2
0
264,431
3
L
Chernobog
14,270
793
57
3
0
261,171
0
W
Merlin
15,155
842
77
4
0
300,398
3
L
Cabrakan
13,518
751
21
1
0
247,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role