Player Matchup

Zhong Kui
Zhong Kui
AidsHasHead
Zhong Kui
Level 82
God Stats
2W - 1L
1,715 SR
Queue Stats
88W - 110L
1,409 Elo+
Solo
Loki
Loki
GlazeNShaggy
Loki
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 49L
1,527 Elo+
Solo
Geb
Geb
XxHISTERIA066xX
Geb
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 54L
1,361 Elo+
Solo
Osiris
Osiris
its_Barney_
Osiris
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 65L
1,336 Elo+
Solo
Atlas
Atlas
kevd_47
Atlas
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,286 Elo+
Solo
Team Averages
Level 69
1,543 SR
1,384 Elo+

VS

Team Averages
Level 84
1,610 SR
1,429 Elo+
Bastet
Bastet
FlipKilla77
Bastet
Level 123
God Stats
10W - 4L
1,810 SR
Queue Stats
266W - 296L
1,417 Elo+
Party 1
Osiris
Osiris
Loesmoke
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,421 Elo+
Party 1
Chronos
Chronos
Piechamp5
Chronos
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,463 Elo+
Solo
Hades
Hades
SUPA STEW 13
Hades
Level 116
God Stats
5W - 2L
1,739 SR
Queue Stats
83W - 89L
1,409 Elo+
Party 1
Zhong Kui
Zhong Kui
iiMooses
Zhong Kui
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 109L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AidsHasHead
Zhong Kui
15
3 / 8 / 3
9,068
698
14,038
14,856
11,002
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 7 / 4
9,643
742
8,665
12,894
7,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 7 / 3
10,637
818
12,006
18,467
20,832
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
15
0 / 4 / 7
8,367
644
3,865
13,158
18,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
kevd_47
Atlas
16
1 / 4 / 10
9,822
756
8,833
14,407
17,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
13 / 2 / 12
11,649
896
15,895
10,400
5,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Loesmoke
Osiris
17
2 / 4 / 18
9,773
752
5,757
15,801
21,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Piechamp5
Chronos
16
0 / 2 / 19
9,795
753
11,468
9,769
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 2 / 13
11,110
855
16,381
10,651
6,852
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
iiMooses
Zhong Kui
17
5 / 5 / 14
10,486
807
18,322
14,036
9,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
106
15
Kills
30
30
Deaths
15
27
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AidsHasHead
Zhong Kui
3
8
3
0.56
W
Bastet
13
2
12
9.5
L
5
7
4
1
W
Osiris
Loesmoke
Osiris
2
4
18
2.75
W
Chronos
Piechamp5
Chronos
0
2
19
4.75
W
10
2
13
8.25
L
6
7
3
1.07
W
Zhong Kui
iiMooses
Zhong Kui
5
5
14
2.4
L
Osiris
0
4
7
0.88
L
Atlas
kevd_47
Atlas
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,407
Damage
67,823
73,782
Taken
60,657
75,441
Mitigated
47,423
13,658
Healing
20,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AidsHasHead
Zhong Kui
14,038
268
305
1,561
14,856
11,002
606
11,309
3,374
20,461
0
W
Bastet
15,895
2,802
763
2,538
10,400
5,167
253
5,690
4,710
0
23,539
L
8,665
1,984
875
989
12,894
7,378
0
9,074
3,677
0
24,873
W
Osiris
Loesmoke
Osiris
5,757
1,650
960
1,960
15,801
21,271
248
7,856
7,945
0
11,165
W
Chronos
Piechamp5
Chronos
11,468
4,027
343
2,733
9,769
4,439
946
5,848
3,921
30,210
0
W
16,381
446
1,418
4,962
10,651
6,852
935
6,210
4,441
26,901
0
L
12,006
926
934
2,433
18,467
20,832
0
10,723
7,533
23,612
0
W
Zhong Kui
iiMooses
Zhong Kui
18,322
919
916
3,994
14,036
9,694
1,930
9,273
4,763
31,645
0
L
Osiris
3,865
1,075
1,796
2,071
13,158
18,949
230
8,144
4,851
0
9,926
L
Atlas
kevd_47
Atlas
8,833
2,307
939
1,755
14,407
17,280
0
6,921
7,386
19,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,537
Gold Earned
52,813
115
Minions Killed
138
0
Camps Cleared
0
1,134,168
Distance Traveled
1,230,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,068
698
15
1
0
219,650
0
W
Bastet
11,649
896
25
2
0
300,232
0
L
Loki
9,643
742
26
2
0
237,976
0
W
Osiris
9,773
752
14
1
0
230,330
0
W
Chronos
9,795
753
43
3
0
246,136
0
W
Hades
11,110
855
25
2
0
257,327
0
L
Geb
10,637
818
22
2
0
229,210
0
W
Zhong Kui
10,486
807
31
2
0
196,177
0
L
Osiris
8,367
644
16
1
0
240,771
0
L
Atlas
9,822
756
36
3
0
206,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role