Player Matchup

Atlas
Atlas
Bepis969
Atlas
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 29L
1,306 Elo+
Party 2
Fenrir
Fenrir
DatGuy119
Fenrir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,306 Elo+
Party 2
Chaac
Chaac
DeltaNoSkill
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,082 Elo+
Party 2
Hachiman
Hachiman
Latchlader1098
Hachiman
Level 8
God Stats
0W - 3L
1,199 SR
Queue Stats
1W - 6L
1,061 Elo+
Party 2
Vulcan
Vulcan
Rubio247
Vulcan
Level 40
God Stats
2W - 6L
1,557 SR
Queue Stats
226W - 213L
1,460 Elo+
Solo
Team Averages
Level 23
1,451 SR
1,243 Elo+

VS

Team Averages
Level 55
1,500 SR
1,635 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
DaddyKaiserr
Awilix
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 1L
1,897 Elo+
Party 1
Olorun
Olorun
Filae
Olorun
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 4L
1,559 Elo+
Party 1
Surtr
Surtr
Uhdemm
Surtr
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,719 Elo+
Party 1
Kumbhakarna
Kumbhakarna
tobisannn
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bepis969
Atlas
8
0 / 4 / 0
5,262
478
2,602
10,755
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
DatGuy119
Fenrir
9
0 / 3 / 0
5,308
483
3,688
11,131
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 4 / 0
5,181
471
3,636
9,341
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
8
0 / 2 / 0
4,701
427
4,011
5,170
1,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Rubio247
Vulcan
11
0 / 1 / 0
6,271
570
6,640
3,981
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 4
5,837
531
3,954
3,631
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
13
6 / 1 / 2
7,529
684
6,192
11,488
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Filae
Olorun
11
6 / 0 / 2
7,013
638
8,439
5,214
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
Uhdemm
Surtr
12
2 / 0 / 2
7,451
677
4,747
6,958
4,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
tobisannn
Kumbhakarna
9
0 / 0 / 6
5,869
534
1,840
9,149
5,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
14
14
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
4
2
L
Atlas
Bepis969
Atlas
0
4
0
0
W
Awilix
6
1
2
7
L
Fenrir
DatGuy119
Fenrir
0
3
0
0
L
0
4
0
0
W
Olorun
Filae
Olorun
6
0
2
7
L
Hachiman
0
2
0
0
L
Vulcan
Rubio247
Vulcan
0
1
0
0
W
Surtr
Uhdemm
Surtr
2
0
2
3
W
Kumbhakarna
tobisannn
Kumbhakarna
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,577
Damage
25,172
40,378
Taken
36,440
19,226
Mitigated
18,757
7,192
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,954
542
0
250
3,631
1,262
0
2,551
1,080
29,724
0
L
Atlas
Bepis969
Atlas
2,602
1,162
0
2,104
10,755
7,750
0
6,573
4,182
18,083
0
W
Awilix
6,192
2,564
0
4,831
11,488
4,583
907
2,018
9,470
0
53,986
L
Fenrir
DatGuy119
Fenrir
3,688
1,304
0
1,935
11,131
3,727
0
1,680
9,451
0
33,495
L
3,636
652
0
1,164
9,341
4,230
0
243
9,098
0
31,062
W
Olorun
Filae
Olorun
8,439
3,768
487
1,893
5,214
2,137
693
1,818
3,396
47,065
0
L
Hachiman
4,011
2,862
0
1,122
5,170
1,930
0
4,266
904
0
25,245
L
Vulcan
Rubio247
Vulcan
6,640
1,441
0
867
3,981
1,589
370
1,654
2,327
58,167
0
W
Surtr
Uhdemm
Surtr
4,747
2,108
0
4,324
6,958
4,794
1,063
152
6,806
269
50,632
W
Kumbhakarna
tobisannn
Kumbhakarna
1,840
276
0
1,102
9,149
5,981
288
2,703
6,446
9,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,723
Gold Earned
33,699
296
Minions Killed
331
0
Camps Cleared
0
1,147,738
Distance Traveled
1,182,360
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,837
531
64
6
0
248,569
0
L
Atlas
5,262
478
18
2
0
213,195
0
W
Awilix
7,529
684
93
8
0
278,807
0
L
Fenrir
5,308
483
54
5
0
255,188
1
L
Chaac
5,181
471
60
5
0
210,232
0
W
Olorun
7,013
638
72
7
0
212,490
0
L
Hachiman
4,701
427
62
6
0
230,109
0
L
Vulcan
6,271
570
102
9
0
239,014
3
W
Surtr
7,451
677
88
8
0
222,550
0
W
Kumbhakarna
5,869
534
14
1
0
219,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role