Player Matchup

Hades
Hades
Bostic42001
Hades
Level 13
God Stats
5W - 8L
1,199 SR
Queue Stats
10W - 46L
1,288 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EseFrijoler69
Cu Chulainn
Level 108
God Stats
2W - 2L
1,547 SR
Queue Stats
17W - 26L
1,362 Elo+
Party 2
Hel
Hel
lokartheninja
Hel
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 32L
1,125 Elo+
Party 2
Team Averages
Level 45
1,415 SR
1,258 Elo+

VS

Team Averages
Level 92
1,695 SR
1,357 Elo+
Sylvanus
Sylvanus
Glurbyy
Sylvanus
Level 143
God Stats
1W - 2L
1,376 SR
Queue Stats
287W - 295L
1,437 Elo+
Party 1
Scylla
Scylla
Mojo In Ybor
Scylla
Level 95
God Stats
11W - 10L
1,855 SR
Queue Stats
218W - 213L
1,486 Elo+
Party 1
Cernunnos
Cernunnos
S1r S1n1ster
Cernunnos
Level 37
God Stats
1W - 1L
1,855 SR
Queue Stats
1W - 6L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 10
12,700
847
12,843
17,603
10,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
EseFrijoler69
Cu Chulainn
16
7 / 3 / 14
13,603
907
21,331
22,592
22,948
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
11 / 1 / 9
14,239
949
16,298
19,432
6,824
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Glurbyy
Sylvanus
13
1 / 6 / 9
10,526
702
6,813
22,397
27,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Scylla
13
7 / 10 / 4
11,831
789
21,155
17,871
5,959
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
S1r S1n1ster
Cernunnos
14
4 / 8 / 7
11,771
785
15,460
20,222
9,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
24
Kills
12
12
Deaths
24
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
8
10
1.38
W
Cu Chulainn
EseFrijoler69
Cu Chulainn
7
3
14
4.67
L
Sylvanus
Glurbyy
Sylvanus
1
6
9
0.92
L
Scylla
7
10
4
0.9
L
Cernunnos
S1r S1n1ster
Cernunnos
4
8
7
0.94
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,472
Damage
43,428
59,627
Taken
60,490
40,076
Mitigated
42,982
21,775
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,843
1,823
370
1,680
17,603
10,304
0
8,779
8,824
38,926
0
W
Cu Chulainn
EseFrijoler69
Cu Chulainn
21,331
3,142
0
4,658
22,592
22,948
321
10,490
12,102
12,274
52,595
L
Sylvanus
Glurbyy
Sylvanus
6,813
2,519
1,531
2,817
22,397
27,620
44
12,054
10,343
15,558
0
L
Scylla
21,155
1,764
0
2,462
17,871
5,959
0
8,960
8,911
47,781
0
L
Cernunnos
S1r S1n1ster
Cernunnos
15,460
8,653
0
1,842
20,222
9,403
0
11,601
8,621
0
47,282
W
16,298
1,088
5,204
9,863
19,432
6,824
1,139
9,788
9,644
66,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,542
Gold Earned
34,128
187
Minions Killed
102
0
Camps Cleared
0
835,052
Distance Traveled
668,138
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,700
847
38
3
0
245,625
0
W
Cu Chulainn
13,603
907
74
5
0
293,667
5
L
Sylvanus
10,526
702
3
0
0
216,522
4
L
Scylla
11,831
789
43
3
0
220,671
0
L
Cernunnos
11,771
785
56
4
0
230,945
0
W
Hel
14,239
949
75
5
0
295,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role